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name
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Concussive Strike
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icon
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KVSKShoot
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text
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Begin charging after skill cooldown ends, gaining 1 charge stack every second, up to a maximum of 5 stacks. When skill is used, aim for 1 second, then deal ($min_dam_value) ~ ($max_dam_value)x damage to the nearest target based on the current number of charge stacks. All stacks will be consumed on skill use; Additionally, deal 0.5x damage to enemies in a 2 unit radius behind the target and decrease their accuracy and rate of fire by ($debuff)% for ($duration) seconds.
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initial
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4
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cooldown
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15 |
14.6 |
14.1 |
13.7 |
13.2 |
12.8 |
12.3 |
11.9 |
11.4 |
11
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min_dam_value
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1.25 |
1.4 |
1.55 |
1.7 |
1.85 |
2 |
2.15 |
2.3 |
2.45 |
2.6
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max_dam_value
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2.3 |
2.6 |
2.9 |
3.2 |
3.5 |
3.8 |
4.1 |
4.4 |
4.7 |
5
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debuff
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10 |
11 |
12 |
13 |
14 |
16 |
17 |
18 |
19 |
20
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duration
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3 |
3.2 |
3.4 |
3.7 |
3.9 |
4.1 |
4.3 |
4.6 |
4.8 |
5
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