Helix/skilldata
< Helix
name | Progenitorial Restoration | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
icon | helix_passive | |||||||||
text | When an ally unit's HP is lower than 20%, Heal them for an amount equal to ($percent)% Hashrate × Number of [Geneforce] stacks, triggering once for every character; When battle ends, Heal all allies for an amount equal to ($percent2)% Hashrate × Number of [Geneforce] stacks. This healing is not affected by the effects of Battlefield Overload. | |||||||||
percent | 15 | 16.2 | 17.4 | 18.6 | 20.1 | 21.9 | 23.7 | 25.5 | 27.8 | 30 |
percent2 | 30 | 32.4 | 34.8 | 37.2 | 40.2 | 43.8 | 47.4 | 51 | 55.5 | 60 |