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Difference between revisions of "AK-15/skilldata"

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(Created page with "{| class=gf-table ! name | colspan=10 | Placeholder Name |- ! icon | colspan=10 | |- ! text | colspan=10 | Placeholder text, did you know this is a placeholder description, i...")
 
m (Changed "Anger" to "Rage" to be consistent with skill 2 and game.)
 
(5 intermediate revisions by 2 users not shown)
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{| class=gf-table
 
{| class=gf-table
 
! name
 
! name
| colspan=10 | Placeholder Name
+
| colspan=10 | Eye of the White Mastiff
 
|-
 
|-
 
! icon
 
! icon
| colspan=10 |  
+
| colspan=10 | AK15
 
|-
 
|-
 
! text
 
! text
| colspan=10 | Placeholder text, did you know this is a placeholder description, in case you haven't noticed this is in fact, a placeholder description. And these --> ($placeholder_value) <-- are question marks.
+
| colspan=10 | [Passive]: Has a 15% chance to trigger Rage when attacking. While Rage is active, every hit will deal an extra hit of ($all_value)% additional damage for 3 seconds. [Active]: On skill activation, begins monitoring all enemy units. When attacking a monitored unit, increases damage, accuracy and critical hit rate by ($all_value)%, if being attacked by a monitored unit, increases own evasion by ($all_value)% as well. Monitoring lasts 6 seconds. While monitoring is active, gains +5 stacks of Overload for every 2 seconds monitoring is active. Additionally, grants +1 stack of Overload for each monitored enemy unit. Upon reaching ($overload) stacks of Overload, Clears all current Overload stacks and ends active skills effect while reducing own rate of fire and accuracy by 20% for 5 seconds. This debuff can coexist with Monitoring, however skill cannot be reactivated while debuff is present.
 
|-
 
|-
! placeholder_value
+
! initial
| ? || ? || ? || ? || ? || ? || ? || ? || ? || ?
+
| colspan=10 | 6
 +
|-
 +
! cooldown
 +
| 10 || 9.8 || 9.6 || 9.3 || 9.1 || 8.9 || 8.7 || 8.4 || 8.2 || 8
 +
|-
 +
! all_value
 +
| 20 || 22 || 24 || 27 || 29 || 31 || 33 || 36 || 38 || 40
 +
|-
 +
! overload
 +
| 18 || 18 || 18 || 20 || 20 || 20 || 22 || 22 || 22 || 24
 
|-
 
|-
 
|}
 
|}

Latest revision as of 23:47, 7 June 2023

name Eye of the White Mastiff
icon AK15
text [Passive]: Has a 15% chance to trigger Rage when attacking. While Rage is active, every hit will deal an extra hit of ($all_value)% additional damage for 3 seconds. [Active]: On skill activation, begins monitoring all enemy units. When attacking a monitored unit, increases damage, accuracy and critical hit rate by ($all_value)%, if being attacked by a monitored unit, increases own evasion by ($all_value)% as well. Monitoring lasts 6 seconds. While monitoring is active, gains +5 stacks of Overload for every 2 seconds monitoring is active. Additionally, grants +1 stack of Overload for each monitored enemy unit. Upon reaching ($overload) stacks of Overload, Clears all current Overload stacks and ends active skills effect while reducing own rate of fire and accuracy by 20% for 5 seconds. This debuff can coexist with Monitoring, however skill cannot be reactivated while debuff is present.
initial 6
cooldown 10 9.8 9.6 9.3 9.1 8.9 8.7 8.4 8.2 8
all_value 20 22 24 27 29 31 33 36 38 40
overload 18 18 18 20 20 20 22 22 22 24