Hope
Revision as of 17:11, 23 December 2022 by MoonlightArchivist (talk | contribs) (Created page with "{{PNCEnemy |imagename=Hope (PNC) |affiliation=Sanctifier |class=Specialist |summary='''Hope''' is an Intermediate Sanctifier enemy in Project Neural Cloud. |stats=Hope...")
Hope |
Information | |
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Full name | Hope |
Affiliation | Sanctifier |
Class | Specialist |
Artist | Unknown |
Hope is an Intermediate Sanctifier enemy in Project Neural Cloud.
Contents
Stats / Data
Hope is classified as Melee, Summon, Operand DMG.
- Sacred Thread of Death - For every 10% Max HP damage Hope receives, a Phantom with 5% of Hope's Max HP will manifest in an empty tile near a random enemy, connected to Hope with a Sacred Thread of Death. The thread deals Operand Damage equal to 40% Hashrate to all enemies in contact with the thread every 2 seconds. Up to 5 Phantoms can exist on the battlefield at the same time.
- Martyr's Sigil - Hope and the Phantoms explode when they fall in battle, dealing Operand Damage equal to 200% Hashrate to enemy units within 1 tile, while healing ally units in the same area for 200% Hashrate.
- Phantom of Sevens (12s) - Summons a Phantom with 5% of Hope's Max HP will manifest in an empty tile near a random enemy. Up to 5 Phantoms can exist on the battlefield at the same time.
Appearances
Hope is a common mini-boss in story missions and resource collection.