Ouroboros/Assimilated/skill2data: Difference between revisions
< Ouroboros | Assimilated
Added Ouroboros' 2nd skill and its stats. |
This should display turn_cooldown properly |
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| 5 || 5 || 5 || 4 || 4 || 4 || 4 || 3 || 3 || 3 | | 5 || 5 || 5 || 4 || 4 || 4 || 4 || 3 || 3 || 3 | ||
|- | |- | ||
! skill_cost | |||
| 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 | |||
|} | |} |
Latest revision as of 09:36, 4 August 2023
name | Mobius | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
icon | Wea2 | |||||||||
text | Passive: When standing on a friendly-controlled node, increase all friendly units' rate of fire by ($rof_value)% and their move speed by 3 when the battle starts. During night battles, this effect takes place on any node.
Active: Can be used on any enemy unit within a ($range_value)-node radius, immobilizing them for 1 turn. | |||||||||
rof_value | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
range_value | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 2 |
turn_cooldown | 5 | 5 | 5 | 4 | 4 | 4 | 4 | 3 | 3 | 3 |
skill_cost | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |