Ballista/skilldata: Difference between revisions
< Ballista
Paulogabbi (talk | contribs) skill |
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| colspan=10 | Passive: | | colspan=10 | [Passive]: Apply 1 layer of marks to enemies every ($delay_duration) seconds (These marks can stack). [Active]: Each normal attack will target a marked enemy and activate an additional attack while consuming 1 mark. Skill lasts for ($time_value) seconds or until all marks are consumed. | ||
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! initial | ! initial | ||
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! cooldown | ! cooldown | ||
| 20 | 19.6 || 19.1 || 18.7 || 18.2 || 17.8 || 17.3 || 16.9 || 16.4 || 16 | | 20 || 19.6 || 19.1 || 18.7 || 18.2 || 17.8 || 17.3 || 16.9 || 16.4 || 16 | ||
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! delay_duration | ! delay_duration |
Latest revision as of 08:02, 3 December 2019
name | Falcon Strike | |||||||||
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icon | comboBuffSelf | |||||||||
text | [Passive]: Apply 1 layer of marks to enemies every ($delay_duration) seconds (These marks can stack). [Active]: Each normal attack will target a marked enemy and activate an additional attack while consuming 1 mark. Skill lasts for ($time_value) seconds or until all marks are consumed. | |||||||||
initial | 8 | |||||||||
cooldown | 20 | 19.6 | 19.1 | 18.7 | 18.2 | 17.8 | 17.3 | 16.9 | 16.4 | 16 |
delay_duration | 3 | 2.8 | 2.7 | 2.5 | 2.3 | 2.2 | 2 | 1.8 | 1.7 | 1.5 |
time_value | 4 | 4.2 | 4.4 | 4.7 | 4.9 | 5.1 | 5.3 | 5.6 | 5.8 | 6 |