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Beowulf/skilldata: Difference between revisions

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| colspan=10 | [Passive]: At the start of the battle, mark enemy units in this order while prioritizing unmarked units: the enemy with the highest threat level is marked as the <span style="color:#ff741a">Dragon</span>, the enemy with the highest damage the <span style="color:#00FF00">Kraken</span>, and the enemy with the highest HP the <span style="color:#FF0000">Giant</span>. Beowulf deals ($dmg_value1)% increased damage to marked enemies. Effects of multiple markers are stackable.
| colspan=10 | [Passive]: At the start of the battle, mark enemy units in this order while prioritizing unmarked units: the enemy with the highest threat level is marked as the <span style="color:#ff741a">Dragon</span>, the enemy with the highest damage the <span style="color:#00FF00">Kraken</span>, and the enemy with the highest HP the <span style="color:#FF0000">Giant</span>. Beowulf deals ($dmg_value1)% increased damage to marked enemies. Effects of multiple markers are stackable. Defeated marked enemies grant the user the following additional effects based on the targets mark;<br/>
Defeated <span style="color:#FF0000">Giant</span>: Gains +($rof_value) points in rate of fire and +($acc_value) of accuracy until the end of this battle.<br>
Defeated <span style="color:#00FF00">Kraken</span>: Gains +($dmg_value2) points in damage stat until the end of this battle.<br>
Defeated <span style="color:#ff741a">Dragon</span>: When attacking unmarked enemies, mark them as <span style="color:#658cff">Prey</span>.


[Active]: Normal attacks are enhanced to deal 80% increased damage that scales with Dummy-Links and deals additional instance of guaranteed damage equal to 1% of the target's Max HP (capped at 1000). Target marked enemies in the following order for ($duration) seconds: <span style="color:#FF0000">Giant</span>, <span style="color:#00FF00">Kraken</span>, <span style="color:#ff741a">Dragon</span>. Defeated marked enemies grant the user the following additional effects based on the targets mark;<br/>
[Active]: Normal attacks are enhanced to deal 80% increased damage that scales with Dummy-Links and deals additional instance of guaranteed damage equal to 1% of the target's Max HP (capped at 1000). Target marked enemies in the following order for ($duration) seconds: <span style="color:#FF0000">Giant</span>, <span style="color:#00FF00">Kraken</span>, <span style="color:#ff741a">Dragon</span>.  
Defeated <span style="color:#FF0000">Giant</span>: gains +($rof_value) points in rate of fire and +($acc_value) of accuracy until the end of this battle.<br>
Defeated <span style="color:#00FF00">Kraken</span>: gain +($dmg_value2) points in damage stat until the end of this battle.<br>
Defeated <span style="color:#ff741a">Dragon</span>: when attacking unmarked enemies, mark them as <span style="color:#658cff">Prey</span>.
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Latest revision as of 08:17, 22 October 2024

name Epic of the Hunter
icon Beowulf
text [Passive]: At the start of the battle, mark enemy units in this order while prioritizing unmarked units: the enemy with the highest threat level is marked as the Dragon, the enemy with the highest damage the Kraken, and the enemy with the highest HP the Giant. Beowulf deals ($dmg_value1)% increased damage to marked enemies. Effects of multiple markers are stackable. Defeated marked enemies grant the user the following additional effects based on the targets mark;

Defeated Giant: Gains +($rof_value) points in rate of fire and +($acc_value) of accuracy until the end of this battle.
Defeated Kraken: Gains +($dmg_value2) points in damage stat until the end of this battle.
Defeated Dragon: When attacking unmarked enemies, mark them as Prey.

[Active]: Normal attacks are enhanced to deal 80% increased damage that scales with Dummy-Links and deals additional instance of guaranteed damage equal to 1% of the target's Max HP (capped at 1000). Target marked enemies in the following order for ($duration) seconds: Giant, Kraken, Dragon.

initial 6
cooldown 20 19.6 19.1 18.7 18.2 17.8 17.3 16.9 16.4 16
dmg_value1 5 6 6 7 7 8 8 9 9 10
dmg_value2 30 33 37 40 43 47 50 53 57 60
rof_value 10 11 12 13 14 16 17 18 19 20
acc_value 20 23 27 30 33 37 40 43 47 50
duration 3 3.2 3.4 3.7 3.9 4.1 4.3 4.6 4.8 5