Welcome to IOPWiki, Commander.
We are searching for editors to complete gameplay topics in all games. You can contribute without an account. Learn how to contribute and join our Discord server.

Ouroboros/Assimilated/skill2data: Difference between revisions

Welcome to IOP Wiki. This website is maintained by the Girls' Frontline community and is free to edit by anyone.
Jump to navigation Jump to search
Added Ouroboros' 2nd skill and its stats.
 
This should display turn_cooldown properly
 
Line 19: Line 19:
| 5 || 5 || 5 || 4 || 4 || 4 || 4 || 3 || 3 || 3  
| 5 || 5 || 5 || 4 || 4 || 4 || 4 || 3 || 3 || 3  
|-
|-
! skill_cost
| 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0
|}
|}

Latest revision as of 09:36, 4 August 2023

name Mobius
icon Wea2
text Passive: When standing on a friendly-controlled node, increase all friendly units' rate of fire by ($rof_value)% and their move speed by 3 when the battle starts. During night battles, this effect takes place on any node.

Active: Can be used on any enemy unit within a ($range_value)-node radius, immobilizing them for 1 turn.

rof_value 6 7 8 9 10 11 12 13 14 15
range_value 1 1 1 1 1 2 2 2 2 2
turn_cooldown 5 5 5 4 4 4 4 3 3 3
skill_cost 0 0 0 0 0 0 0 0 0 0