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Guide:Strategies

467 bytes removed, 05:05, 19 December 2019
m
Undo revision 83060 by Siren (talk) (Fix up your formatting, use bullet points * when trying to list multiple dolls)
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The most optimal stage for core farming via retiring dropped 3* T-Doll.
There are multiple routes, however but only one that would claim an S-Rank victory of the stage, which gives the the exclusive drop % (Thus increasing core % per run).This route is Take the middle route, middle lane two enemies, then the most top three enemies.
For optimal result, T-Dolls with armor +11 can mitigate incoming damage to 1. The drawback problem being that SGs armored T-Dolls do not possess high enough evasion, {{doll name|[[Super-Shorty|SG|4}}, ]] being the highest at the moment at 20, whom which would still require +20 minutes repair time average 11 minutes from the stage, even with setup = {{doll name|G11|AR|5}} | {{doll name|Grizzly MkV|HG|5}} | {{fairy name|Parachute Fairy|Strategy Fairy}}optimal settings although non-kited.
Thus, {{doll name|M16A1|AR|4}}, utilizing with both special equipment armor plate {{equip name|Custom Exoskeletal Armor|Ballistic Plate|5}} (Dropped from 6-4N) and exoskeleton {{equip name|IOP T4 Exoskeleton|Exoskeleton|5}} is #1 optimal tank setup for this stage due to her +89 90 evasion setup. Focus on as much evasion as possible, as any armor above 11 is trivial.
Tank Role Key Info: Any armor above Now meet your #2 optimal tank and #1 overall efficient all-star for this stage. {{doll name|M4A1|AR|4}} with Special Equipment. (Not available EN server yet, will come with digimind). As previously mentioned, only a +11 armor requirement is trivialneeded, remove plates from traditional SG such as thus {{doll name|Super-ShortyM4A1|SGAR|4}} to avoid negative evasive statMOD3 may act as both tank and dps role, giving you another tourist spot.
With that in mindSurprisingly, meet the #2 optimal HGs tank and #1 overall efficient all-star for can survive this stagenon-kited, although repair time exceed +30 minutes, and Critical Damage may occur. {{doll name|M4A1 Mod 3|AR|5}} with Special Equipment {{equip name|Inherited Weapon Arsenal|Exoskeleton|5}}SMGs tank get hits more, which gives +11 armorbut possess more HP to survive. Only a +11 armor requirement is neededIn experience, thus {{doll name|M4A1 Mod 3|AR|5}} may act HGs actually outperform SMGs here as both tank and dps role simultaneouslywell, giving commanders another tourist spotIF the team composition is set up properly.
SurprisinglyDue to the larger amount of enemies unit and health pool, HGs tank can survive only some notable DPS dolls will clear this stage non-kitedefficiently. In general sense (6/15/19 EN Server), although repair time exceed +30 minutes, so for newer players without access to SG. SMGs tank receives they are more incoming bulletseffective in order of {{doll name|G11|AR|5}}, but possess more HP to survive. In experience{{doll name|FAL|AR|5}}, HGs actually outperform SMGs here as well{{doll name|M4 SOPMOD II|AR|4}}, IF {{doll name|HK416|AR|5}}. The following have not been tested against the team composition is set up properlyformer list. HG tanks requires high evasion{{doll name|AN-94|AR|5}}, such as {{doll name|PPKM4A1|HGAR|24}}MOD3, reaching inherent 118 evasion with Special Equipment and {{equip doll name|PPK SuppressorST AR-15|SilencerAR|54}}MOD3.
Due to the larger amount of enemies unit and health pool, only some notable DPS dolls will clear this stage efficiently.In general sense, they are most effective in the following order.S+ {{doll name|G11|AR|5}}S {{doll name|AN-94|AR|5}} > {{doll name|ST AR-15 Mod 3|AR|5}}A+ {{doll name|FAL|AR|5}}A {{doll name|M4 SOPMOD II|AR|4}} > {{doll name|HK416|AR|5}} XP penalty occurs post decreases after level 111
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