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Minigames

971 bytes added, 6 March
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{{Incomplete|reason=CN events from PNC, more screenshots}}
'''Minigames''' are non-competitive, unique levels featured in events , that use a fundamentally different gameplay than the rest of the event's missions. They are separate from “events mechanics” which superficially alter normal gameplay during the event.
[[Luffberry Chess]] is not considered a minigame as it is a separate and permanent game mode.
===Perilous Advancement===
This event's minigame was “Eucharist Crash”, a derivative of Angry Birds where {{enemy name|Eucharist|boss}} had to be launched the highest distance possible using a series of slingshots and tornadoes while avoiding walls. The scores of all players were compounded on a ladder with three rewards including event currencies, upgrade materials and [[PNC Dormitory|furnitures]].
 
===Entropic Dichotomy===
This event's minigame was “Entropic Survivor”, a ''Vampire Survivor'' clone. Taking control of Eos, Erika, Clukay, Chanzhi or Antonina, the player must clear 19 screens by moving the character on the battlefield with the on-screen joystick to avoid enemies spawning in and survive for a certain amount of time (or by beating the {{enemy name|Ptolemaea|boss}} boss in the last screen). A critical difference with traditional Survivor-likes is that the playing field is limited and contains no obstacles. The character will attack automatically and its Ultimate skill can be activated like in normal combat. Fallen enemies drop extra HP and Cache Coins, which are spent in the shop after clearing a screen. New functions and protocols are also earned after clearing a screen. Increasing the difficulty by selecting Protocol Levels at the start of the game will increase the final score. This minigame has a story-relevant introduction scene.
==Call of Duty Mobile==

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