helialprofile.png
Welcome to IOPWiki, Commander. You can contribute to this wiki without an account. Learn how to contribute and join our Discord server.

Changes

Jump to navigation Jump to search

Girls' Frontline

326 bytes added, 11 January
no edit summary
===Story===
In a 2020 Q&A, Yuzhong shared that the story was originally planned to end by chapter 10 (released only a year and a half after the game launched), but that the game was already popular enough to continue at that point.<ref>[https://www.bilibili.com/video/BV1AJ411V7nN/ Bilibili (2:00:40)]</ref> He shared in a 2017 Gamecores podcast that 20 story chapters were planned.,<ref>[https://www.bilibili.com/video/BV14x411M7Xu/ Bilibili (14:10)]</ref>an amount exceeded in 2020.
On Weibo, Yuzhong detailed the difficult process of producing the more ambitious [[Singularity]] event and the writing troubles associated with the increased complexity in the interplay of characters and factions. With Chapter 10 released at the end of December 2017 and after a holiday break, the team had less than a month to produce the event before its release date in early February, using the HOC System and image assets prepared in advance. The “Bad End” routes introduced in [[Continuum Turbulence]] were planned for Singularity, but had to be abandoned and only the notion of multiple stories unfolding at the same time was kept. The lengthy exposition by Havier in part 3 was originally intended to be pieced together by the players instead, but this would have required too many levels. Part 3 also originally contained three story routes, but they had to be merged into one. Yuzhong announced a slower release pace to increase quality of the next events.<ref>Weibo posts [https://weibo.com/1370692337/G6s9Oc4oY] [https://weibo.com/1370692337/G6tzkx4cl] [https://weibo.com/1370692337/GuWyeDbIn]</ref> He had previously complained about the quality of Chapter 10 not meeting his expectations due to tight time constraints.<ref>[https://weibo.com/1370692337/FAJd1p0cc Weibo post]</ref>
Gunslinger Girl's author Yu Aida confirmed in a [https://twitter.com/aidayu02/status/1315239340952309762 Twitter post] that the [[Dream Theatre]] event was not to be considered canon to Girls' Frontline story. Girls' Frontline official Korean Twitter account [https://twitter.com/girlsfrontlinek/status/1319126401140674560 acknowledged] that they used a version of the story differing from the author's intents.
Girls' Frontline's main story has gained a reputation for being dark and gritty. The ironic quote “Girls' Frontline is a game full of love and hope” (“少女前线是一款爱与希望的游戏”), and the shortened form “Love and Hope” (“爱与希望” in Simplified Chinese, “愛與希望” in Traditional Chinese, “사랑과 희망” in Korean and “愛と希望” in Japanese), has been attributed to Yuzhong since early 2020 and became widely adopted by the community after he used it in a [[Girls' Frontline 2: Exilium]] dev log a year later.<ref>[https://www.bilibili.com/video/BV1oh41117WW/ Bilibili] ([https://www.youtube.com/watch?v=BzCK_a1X7mA&t=292s Translated])</ref> According to Yuzhong, this is in line with the overall tone of the story, which he described as “the road is tortuous, the ending is bright” (“道路是曲折的,结局是光明的”).<ref name=Gamecores2021 />
===Prerelease media===

Navigation menu