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Codename: Bakery Girl

2,841 bytes added, 17:53, 25 December 2020
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[[File:Codename Bakery Girl logo.png|350px|rightthumb]]
'''Codename: Bakery Girl''' (面包房少女 CODE NAME:BAKERY GIRL) is a strategy RPG game developed by [[MICA Team]] in partnership with GameMaster and Vanguard Sound, released for PC in China on 9 March 2013.<ref>[https://web.archive.org/web/20140823071715/http://gamemastercn.com:80/games/bakerygirl Developer website]</ref> It takes place during the [[First Antarctic War]], in 2092, and follows [[MID]] agent [[Mendo]] and the mysterious girl [[Jefuty]] in their fight against the [[Union of Rossartrism Nations Coalition]] armies.
Yuzhong and [[MICA Team]] distributed [[Girl of the Bakehouse]] in May and June 2009 at ComicCup 4 and ComiCon 4. In a blog post on 2 June 2009, Yuzhong explained that someone at ComiCup 4 motivated him to start working on a strategy game, and he shared concepts of a girl using modern firearms. In a later post on 10 April 2010, he admits that developing a game is more complicated than he envisioned.<ref>[https://docs.google.com/document/d/1VP-f4vpS4wDd_4NQyVpln_J-ZyXMhzBy0BNSf2ClUMQ/edit# Archive of Yuzhong's Sina blog]</ref> A concept shared on his Pixiv account on 4 August 2009 reveals that the project was named ATLNA and describes the game as both SLG (strategy/simulation game) and AVG (adventure). The artwork depicts an armed girl and a military man fighting together, reminiscent of [[Jefuty]] and [[Mendo]].<ref>[https://www.pixiv.net/en/artworks/5488569 ATLNA concept on Pixiv]</ref>
As revealed by various concept arts, MICA Team worked on two Bakehouse projects during the following years. The first was a sequel to Girl of the Bakehouse simply titled 面包房少女2, announced in a 2 August 2010 post. The logo is has a similar structure to the final version one used for Codename: Bakery Girl but depicts a person in a modern military suit (probably Mendo) instead of Jefuty, and the tagline replaces the word “everything” by “memory”, suggesting that Jefuty was the one who lost her memory and not Mendo in the original story. It also describes the game as “Tactical · Action · Shooting” in a style reminiscent of Metal Gear Solid's title.<ref>[https://www.pixiv.net/en/artworks/12990317 Yuzhong's original Girl of the Bakehouse 2 artwork]</ref> Yuzhong posted new concepts on Pixiv until April 2011, showing the initial drafts for Jefuty, [[Noel (Bakery Girl)|Noel]] and [[William]],<ref>Yuzhong Pixiv artworks: [https://www.pixiv.net/en/artworks/14984666], [https://www.pixiv.net/en/artworks/15401679], [https://www.pixiv.net/en/artworks/15499862],[https://www.pixiv.net/en/artworks/17666373], [https://www.pixiv.net/en/artworks/17765397], [https://www.pixiv.net/en/artworks/17986429], [https://www.pixiv.net/en/artworks/18007286]</ref> as well as development assets on Weibo, showing the software Action Game Maker.<ref>Yuzhong Weibo posts: [https://weibo.com/1370692337/60L0Ufu2Diy], [https://weibo.com/1370692337/60L0Ufu9Spa], [https://weibo.com/1370692337/5KD0WR7jIdC]</ref> One of the early artworks was used for the cover of Codename: Bakery Girl Original Soundtrack.<ref>[https://www.pixiv.net/en/artworks/14958664 Artwork used for the soundtrack cover]</ref> On 20 March 2011, one of [[Artist:Silverwing|Silverwing]]'s artworks used in the promotion of the game was revealed by Yuzhong on Weibo and by Silverwing on her Pixiv.<ref>[https://www.pixiv.net/en/artworks/17498099 Silverwing Pixiv post] and [https://weibo.com/1370692337/wr4ktyhZbx Yuzhong's Weibo post]</ref> On 17 March 2013, a third artist, [https://weibo.com/u/2991145711 catsila], shared backgrounds drawn for the project, dating them from 2011.<ref>catsila's Pixiv posts: [https://www.pixiv.net/en/artworks/34311632], [https://www.pixiv.net/en/artworks/34311085], [https://www.pixiv.net/en/artworks/34310975]</ref> Pamphlets with Silverwing's artworks were made to advertise the game at ComiCup 8 in June 2011, announcing a release later the same year.<ref>[https://weibo.com/1370692337/eBIs8dE2Pfo Weibo post]</ref>
The second project was an HD remake of Girl of the Bakehouse, advertised in MICA's 2011 doujin works with a new artwork by Silverlight and a logo identical to the final one used for Codename Bakery Girl.<ref>[https://ngabbs.com/read.php?tid=24069083&page=3#pid467138601Anchor NGA Forum post with picture of MICA's advertisement] ([https://img.nga.178.com/attachments/mon_202011/11/-bqqbQ5-eow3ZcT3cSsg-lc.jpg Direct link to image])</ref> Yuzhong revealed more artwork for the remake in a 10 January 2012 Pixiv post by Yuzhong.<ref>[https://www.pixiv.net/en/artworks/24296256 Yuzhong's Pixiv post for Girl of the Bakehouse HD]</ref>, then advertised both project in a 25 March 2012 Weibo post, announcing more than 120 artworks and an expected release date for the remake in the second part of 2012.<ref>[https://weibo.com/1370692337/ybz6IfuK4 Weibo announcement]</ref> In November 2012, Yuzhong shared screenshots and artworks of Jefuty, showing that the project had definitely shifted to a strategy game.<ref>2012 Weibo posts showing the development of Codename: Bakery Girl: [https://weibo.com/1370692337/z4sVHen4g], [https://weibo.com/1370692337/z5Yhu7NpT], [https://weibo.com/1370692337/z6gETpA76], [https://weibo.com/1370692337/z99kfB59v]</ref> The final version of the game was formally announced in February 2013, a month before the release.<ref>[https://www.hexieshe.com/640047/ Hexieshe article] and [https://web.archive.org/web/20130930125407/http://www.gamemastercn.com/archives/352 GameMaster announcement]</ref>
The final version first three issues of [[Guns&Girls]] were produced during the course of Codename: Bakery Girl's development. [[Girls' Frontline]] can be seen as the fusion of Bakery Girl's Sci-Fi war stories and Guns&Girls' light-hearted gun anthropomorphism. More posts published by Yuzhong before the game reveal of Girls' Frontline in April 2015 suggest a sequel to Codename: Bakery Girl was formally announced in the work. A Weibo post on 11 June 2014 shared a rough character concept with the message “NEW JEFUTY”.<ref>[https://weibo.com/1370692337/B8qq4hQ3Q The “NEW JEFUTY” Weibo post]</ref> Pieces of a new concept art were shared on Weibo in January and February 20132015, a month before and the final artwork titled Type_A was shared on Pixiv in May 2015 along with another piece seemingly inspired by the release“NEW JEFUTY” concept rough. Both were described as concepts for an abandoned game project.<ref>Weibo post for the potential CBG2: [https://wwwweibo.hexieshecom/1370692337/C0QoiClyV], [https://weibo.com/6400471370692337/ Hexieshe articleC2dkbnqmG] and Pixiv concepts: [https://webwww.archivepixiv.orgnet/weben/20130930125407artworks/http50460654], [https://www.gamemastercnpixiv.comnet/en/archivesartworks/352 GameMaster announcement50597826]</ref>
==Gallery==
File:Bakery Demo Art.jpg
File:bakerygirl demo banner.jpg
File:Concept ATLNA.jpg|The ATLNA concept.
File:Bakehouse remake artwork.jpg|Promotional artwork for the canceled Girl of the Bakehouse remake.
File:Bakehouse remake assets.jpg
File:Bakehouse2 reveal artwork.jpg|Artwork reveal for Girl of the Bakehouse 2.
File:Bakehouse2 key art.jpg
File:CBG OST cover artwork.jpg|The Bakehouse 2 artwork later used for Codename: Bakery Girl's soundtrack cover.
File:CBG Noel concept 1.jpg|Early concepts for [[Noel (Bakery Girl)|Noel]].
File:CBG Noel concept 2.jpg
File:CBG William concept 2.jpg|Early concept for [[William]].
File:Bakehouse remake announcement.jpg|Bakehouse remake and Bakehouse 2 announcement.
File:NEW JEFUTY.jpg|The “NEW JEFUTY” rough concept.
</gallery>

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