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Difference between revisions of "Type 100/skilldata"

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Line 10: Line 10:
 
|-
 
|-
 
! cooldown
 
! cooldown
| 20 || ? || ? || ? || ? || ? || ? || ? || ? || 16
+
| 20 || 19 || ? || ? || ? || ? || ? || ? || ? || 16
 
|-
 
|-
 
! shield_value
 
! shield_value
| 15 || ? || ? || ? || ? || ? || ? || ? || ? || 45
+
| 15 || 18 || ? || ? || ? || ? || ? || ? || ? || 45
 
|-
 
|-
 
! evasion_value
 
! evasion_value
| 30 || ? || ? || ? || ? || ? || ? || ? || ? || 65
+
| 30 || 34 || ? || ? || ? || ? || ? || ? || ? || 65
 
|-
 
|-
 
! damage_value
 
! damage_value
| 40|| ? || ? || ? || ? || ? || ? || ? || ? || 85
+
| 40|| 45 || ? || ? || ? || ? || ? || ? || ? || 85
 
|-
 
|-
 
! time_value
 
! time_value

Revision as of 04:30, 3 August 2018

icon shield
text Deploys a shield which absorbs ($shield_value) damage for 5 seconds. If the shield breaks, increases own evasion by ($evasion_value)% for ($time_value) seconds. If the shield expires without breaking, increases own firepower by ($damage_value)% for ($time_value) seconds instead.
initial 8
cooldown 20 19 ? ? ? ? ? ? ? 16
shield_value 15 18 ? ? ? ? ? ? ? 45
evasion_value 30 34 ? ? ? ? ? ? ? 65
damage_value 40 45 ? ? ? ? ? ? ? 85
time_value 3 3.2 3.4 3.7 3.9 4.1 4.3 4.6 4.8 5