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<pre style="overflow:auto;">{{T-Doll | <pre style="overflow:auto;">{{T-Doll | ||
− | | title = | + | |title = |
− | | index = | + | |index = |
− | | nationality = | + | |nationality = |
− | | classification = | + | |classification = |
− | | rarity = | + | |rarity = |
− | | manufacturer = | + | |manufacturer = |
− | | artist = | + | |artist = |
− | | fullname = | + | |fullname = |
− | | voiceactor = | + | |voiceactor = |
− | | | + | | backgroundinfo = |
− | | | + | |min_dmg= |
− | === | + | |max_dmg= |
− | === | + | |min_eva= |
− | + | |max_eva= | |
− | + | |min_acc= | |
− | + | |max_acc= | |
− | + | |min_rof= | |
+ | |max_rof= | ||
+ | |min_hp= | ||
+ | |max_hp= | ||
+ | |min_armor= | ||
+ | |max_armor= | ||
+ | |clipsize= | ||
+ | |mov= | ||
+ | |craft= | ||
− | | | + | |aura1= |
− | | | + | |aura2= |
− | | | + | |aura3= |
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− | | | + | |tile1= |
− | | | + | |tile2= |
− | | | + | ... |
+ | |tile9= | ||
+ | |||
+ | |skillname = | ||
+ | |skillid = | ||
− | | | + | |costume1 = |
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... | ... | ||
− | | | + | |costume4 = |
| characterid = | | characterid = | ||
− | + | | GAIN_CN = | |
− | | GAIN_CN = | + | | GAIN_JP = |
− | | GAIN_JP = | + | | GAIN_EN = |
− | | GAIN_EN = | + | | DIALOGUE1_CN = |
− | | | + | | DIALOGUE1_JP = |
− | | | + | | DIALOGUE1_EN = |
− | | | + | | DIALOGUE2_CN = |
− | | | + | | DIALOGUE2_JP = |
− | | | + | | DIALOGUE2_EN = |
− | | | + | | DIALOGUE3_CN = |
− | | | + | | DIALOGUE3_JP = |
− | | | + | | DIALOGUE3_EN = |
− | | | + | | SOULCONTRACT_CN = |
− | | | + | | SOULCONTRACT_JP = |
− | | | + | | SOULCONTRACT_EN = |
− | | | ||
| DIALOGUEWEDDING_CN = | | DIALOGUEWEDDING_CN = | ||
| DIALOGUEWEDDING_JP = | | DIALOGUEWEDDING_JP = | ||
| DIALOGUEWEDDING_EN = | | DIALOGUEWEDDING_EN = | ||
− | + | | ALLHALLOWS_CN = | |
− | + | | ALLHALLOWS_JP = | |
− | + | | ALLHALLOWS_EN = | |
− | + | | CHRISTMAS_CN = | |
− | | ALLHALLOWS_CN = | + | | CHRISTMAS_EN = |
− | | ALLHALLOWS_JP = | ||
− | | ALLHALLOWS_EN = | ||
− | | CHRISTMAS_CN = | ||
| CHRISTMAS_JP = | | CHRISTMAS_JP = | ||
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| trivia = | | trivia = | ||
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:<code>voiceactor -</code> The voice actor behind the T-Doll, if it has voice acting. | :<code>voiceactor -</code> The voice actor behind the T-Doll, if it has voice acting. | ||
:<code> backgroundinfo -</code> Content under the Background Info section. Typically information behind the gun itself. | :<code> backgroundinfo -</code> Content under the Background Info section. Typically information behind the gun itself. | ||
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:<code>min_dmg -</code> Damage stat of the T-Doll at lv1. | :<code>min_dmg -</code> Damage stat of the T-Doll at lv1. | ||
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:<code>clipsize -</code> the number shots before reloading for shotguns and machineguns | :<code>clipsize -</code> the number shots before reloading for shotguns and machineguns | ||
:<code>mov -</code> Movement speed of the T-Doll | :<code>mov -</code> Movement speed of the T-Doll | ||
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:<code>craft -</code> Production Time for the T-Doll | :<code>craft -</code> Production Time for the T-Doll | ||
− | + | :<code>aura1 -</code> First line for aura effects. Usually about what gun types it affects. E.G. Affect handguns | |
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− | :<code>aura1 -</code> First line for aura effects. Usually about what gun types it affects. E.G. | ||
:<code>aura2 -</code> Second line for aura effects. E.G. Increases rate of fire by 10% | :<code>aura2 -</code> Second line for aura effects. E.G. Increases rate of fire by 10% | ||
:<code>aura3 -</code> Third line for aura effects. Format is same as aura2, but this parameter may be omitted if the T-Doll does not have another effect | :<code>aura3 -</code> Third line for aura effects. Format is same as aura2, but this parameter may be omitted if the T-Doll does not have another effect | ||
− | + | :<code> tile1, tile2...tile9 -</code> The tile to light up for the gun's tile effect. Put value <code>1</code> for affected tiles, put <code>0</code> for the T-Doll's location.The template uses [http://www.dustloop.com/guides/bbcs2/systemGuide/notation.html numpad notation]. E.G. To light up tile6(→), put tile6 = 1 | |
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− | :<code> tile1, tile2...tile9 -</code> The tile to light up for the gun's tile effect. Put value <code>1</code> for affected tiles, put <code>0</code> for the T-Doll's location.The template uses [http://www.dustloop.com/guides/bbcs2/systemGuide/notation.html numpad notation]. E.G. To light up tile6(→), put | ||
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+ | :<code> skillname -</code> Name of T-Doll's skill | ||
+ | :<code> skillid -</code> The corresponding icon filename of the skill. Do not add ".png" to it. | ||
:<code> characterid -</code> If the character has voice acting, this is based on the file name of the voice clips. See the current characterid list for the T-Dolls with voice acting so far [[/characterid_list|here]]. By default this will be the page name. | :<code> characterid -</code> If the character has voice acting, this is based on the file name of the voice clips. See the current characterid list for the T-Dolls with voice acting so far [[/characterid_list|here]]. By default this will be the page name. | ||
− | + | :<code>X_CN, X_EN, X_JP -</code> Various quotes for various lines, based the sound filenames(full list coming up soon). | |
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− | :<code>X_CN, X_EN, X_JP -</code> Various quotes for various lines, based the sound filenames | ||
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:<code> trivia -</code> Various trivia behind the gun or the T-Doll, but try to keep things objective | :<code> trivia -</code> Various trivia behind the gun or the T-Doll, but try to keep things objective | ||
− | + | :<code> references -</code> References used for this page. Make sure everything is within the CC 3.0 license. -</code> | |
− | :<code> references -</code> References used for this page. Make sure everything is within the CC 3.0 license. | ||
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− | + | ==Notes== | |
− | + | Skill data for T-Dolls all go [[MediaWiki:SkillData.js|here]], if you're interested in filling the data ask the gfwiki staff for permission. | |
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