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Difference between revisions of "Hunter/Assimilated/skill2data"

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{| class=gf-table
 
{| class=gf-table
 
! name
 
! name
| colspan=10 | Capturer's Aim
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| colspan=10 | Beast-Caging Snipe
 
|-
 
|-
 
! skilltype
 
! skilltype
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|-
 
|-
 
! text
 
! text
| colspan=10 | Every ($charge_value) seconds, Hunter gains a special Capturer Shot ammo, she can hold a maximum of 3. Click to unleash a Capturer Shot, hitting the enemy with highest HP for 100% guaranteed hit damage, as well as snaring and taunting them for ($dur_value) seconds. Target hit will also have ($debuff_value)% reduced accuracy and armour, debuff last for ($debuffdur_value) seconds, stacks once only.
+
| colspan=10 | Hunter gains a special Binding Shot every ($charge_value) seconds, with a maximum capacity of 3 shots. Tapping the skill icon fires them, dealing 100% guaranteed damage to the enemy unit with the highest current HP, as well as immobilizing them and applying a taunt status to them for ($dur_value) seconds. At the same time, their accuracy is reduced by ($debuff_value)% and their armor is reduced by ($debuff_value)% for ($debuffdur_value) seconds. This can stack once.
 
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! initial
 
! initial

Latest revision as of 00:21, 14 August 2023

name Beast-Caging Snipe
skilltype Combat
icon Hunter2
text Hunter gains a special Binding Shot every ($charge_value) seconds, with a maximum capacity of 3 shots. Tapping the skill icon fires them, dealing 100% guaranteed damage to the enemy unit with the highest current HP, as well as immobilizing them and applying a taunt status to them for ($dur_value) seconds. At the same time, their accuracy is reduced by ($debuff_value)% and their armor is reduced by ($debuff_value)% for ($debuffdur_value) seconds. This can stack once.
initial 0
cooldown 3 3 3 3 3 3 3 3 3 3
charge_value 8.0 7.8 7.6 7.3 7.1 6.9 6.7 6.4 6.2 6.0
dur_value 1.5 1.7 1.8 2.0 2.2 2.3 2.5 2.7 2.8 3.0
debuff_value 30 32 34 37 39 41 43 46 48 50
debuffdur_value 3.0 3.2 3.4 3.7 3.9 4.1 4.3 4.6 4.8 5.0