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Guide:Factory Menu

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{{Guide}}
[[File:Icon_main_factory.png|200px|left]]Factory Menu is the place you can craft new tactical dolls and equipment. The factory can be accessed by clicking the button on the right middle of the [http://gfwiki.com/index.php?title=Guide:Main_Screen main menu] ('''Factory''' button, which have a crossed hammer and a screw driver icon). <div style="clear:left"></div>There are six functions in the Factory menu: *'''Produce T-Doll'''*'''Dummy Link'''*'''T-Doll Powerup'''*'''T-Doll Retire'''*'''Produce Equipment'''*'''Recycle Equipment'''<BR>__TOC__==Produce T-DollProduction == {{ThumbSlider|mode=stopslider|width=450300|align=right|list=<div class="jcarousel-item">{{p|[[File:Produce T-DollTips.jpg|thumb|300px|T-Doll Production Menu|450pxTips.]]</div><div class="jcarousel-item">}}{{p|[[File:Produce T-Doll Recipe Window.jpg|thumb|300px|T-Doll Formula Menu.]]}}{{p|[[File:Heavy Construction.jpg|thumb|300px|450pxHeavy Construction.]]</div>}}<div class="jcarousel-item">{{p|[[File:Mass Production Window.jpg|thumb|300px|Mass Production Interface.]]}}{{p|[[File:User Craft History List.jpg|thumb|300px|T-Doll Production Log.]]}}{{p|450px[[File:T-Doll New slot.jpg|thumb|300px|Unlocking more construction slot.]]</div>}}
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T-Doll Production is a key feature where Commander can craft new T-Dolls. Crafting consumes a set amount of resources and one {{Icon|contractdoll}} T-Doll production contract. Resources and production contract can be obtained through [[Logistic Support|logistic support]] and completing [[Quests|quests]].
Producing T-Doll is a feature that enables commanders to craft new T-Dolls. Building T-Dolls consumes one {{Icon|contractdoll}}T-Doll Production Contract and resources for each attempt. Crafting Contracts can be earned through various methodsresult isn't affected by Commander level, primarily from but [[Quests]] and [[Logistic SupportT-Doll_Production#Resource_Requirement_Chart|Logistic Supportstotal amount]]of resources usedThere are recipe for Adjutant also doesn't affect the types of T-Dolls you may obtain; however, all recipe always have a chance to make more than one type of T-Dollscrafting result. Keep Also keep in mind that the type of T-Doll and the exact T-Doll you will obtain are totally random, so the chances a number of obtaining the T-Doll you desire may be fairly low. There are also some T-Dolls that are currently uncraftable. Usually the format of recipes for aren't available to craft will be written as:" Manpower {{Icon|manpower}}/Ammo {{Icon|ammo}}/Ration {{Icon|rations}}/Parts {{Icon|parts}}". Different girl have different craft time (E.g.:"30/430/130/230" stands for 30 manpower, 430 ammo, 130 ration, 230 parts)  Also, take note that sometimes it is easier and more resource efficient to find your desired T-Dolls in combat remain as a limited drop rather than crafting them. '''Note: User Craft History List''' As of the September 19, 2016 update, you can see the past recipes of other users of whom got 4 stars and 5 stars and can try out the recipes as well. Naturally they all have the same chances, but this gives you an idea of how much resources to put for target crafting.
For more information on === Heavy T-Doll Construction ===Heavy Construction uses a larger amount of resources, {{Icon|contractdoll}} production contract, and {{Icon|core}} dummy core to perform and receipesis the only method to craft '''Shotguns''' dolls. Unlike normal construction, please check the [[T-Doll_Production]] pageheavy construction will only yield ★3 dolls and above. Heavy construction will be unlocked after Commander clears 30 different maps.
Some limited drops can be obtained through heavy construction, such as {{clrdoll name|ARX-160|AR|3}}, {{doll name|G28|RF|4}}, and {{doll name|MP7|SMG|5}}.
For more information on T-Doll production and recipes, please check the [[T-Doll Production]] page. {{clr}}
==Dummy LinkLinking ==[[File:Dummy Link.jpg|450px|thumb|Dummy Linking|right]]When linking is one of the several method to provide performance boost to T-Dolls reach level 10, 30, 70, Doll and 90Coalition unit alike. It's a mechanic that allows a mainframe to control multiple dummy units at a time, they which can link an extra dummy under their mind controlboost its offensive and defensive capabilities. Each time you complete a dummy linkcounts as one individual unit, your which effectively increase a T-doll will control one more dummy Doll's firepower outside of themselves. The dummy have enhancements as both the same stats of your original T-Doll, mainframe and give a certain amount of max HP boost varied by different dollsthe dummy unit deal damage separate to each other.
Completing Dummy units can also serve as a form of ablative armor to protect the mainframe from harm and increase effective hp. If a dummy link requires either one takes damage that exceeds its hp, the excess damage will not be transferred to the other links or the main body. While the dummy unit may die, it dies effectively nullifying a notable percentage of these two requirements:damage that the main doll would otherwise have taken. This allows even relatively fragile T-Dolls classes like Rifles to increase their theoretical survivability, especially against high damage hits, while Handgun dolls through this mechanic can become viable secondary tanks despite their generally low hp.
#A certain amount of '''Dummy Core''', which depends on the rarity of the === T-Doll (higher rarities require more cores)===[[File:Dummy Link. Core can be acquired from questsjpg|thumb|300px|right|Dummy Linking.]]#The same T-Doll you want Dolls are eligible to create dummy link. The T-Doll will be lost in the process (turn into a perform dummy). One duplicate is required at linking once they reach level 10 and , 30, two at 70, and three at 90.<BR>Note: The T-Dolls core requirement will be doubled at Level 70 and higher. It's advised Commander can choose whether to conserve your use dummy core until sufficient enough to make your dummy link, or having 3 same T-dolls. Core can be obtained by retiring your T-Dolls, eventduplicate units, or compensation rewardboth method to perform this.
===Dummy Link Core Cost===linking raises the experience point gain multiplier by 0.5x per dummy units, up to 3x multiplier. It also increases resources consumption. However, the benefits conferred by dummy linking are often outweigh the increased resources consumption.
==== Dummy Link Core and Duplicate Cost ====
{| border="0" cellpadding="1" cellspacing="1" class="gf-table" style="float: center;text-align:center"
|-
! scope="col"|x5 Link (Level 90)
|-
|★★★2|Core {{Icon|core}}x1or 1 duplicate|Core {{Icon|core}}x1or 1 duplicate|Core {{Icon|core}}x2or 2 duplicates|Core {{Icon|core}}x3or 3 duplicates
|-
|★★★★3|Core {{Icon|core}}x3or 1 duplicate|Core {{Icon|core}}x3or 1 duplicate|Core {{Icon|core}}x6or 2 duplicates|Core {{Icon|core}}x9or 3 duplicates
|-
|★★★★★4|Core {{Icon|core}}x9or 1 duplicate|Core {{Icon|core}}x9or 1 duplicate|Core {{Icon|core}}x18or 2 duplicates|Core {{Icon|core}}x27or 3 duplicates
|-
|★★★★★★5|Core {{Icon|core}}x15or 1 duplicate|Core {{Icon|core}}x15or 1 duplicate|Core {{Icon|core}}x30or 2 duplicates|Core {{Icon|core}}x45or 3 duplicates
|}
<div style="clear:right"></div>
==T-Doll Powerup= Coalition Unit ===You [[File:Coalition Unit Dummy Link And Analyze.jpg|thumb|right|300px]]Coalition units also capable of dummy link, although with slight difference. Since they can enhance T-Dolls through Power Up't utilize dummy core, thereby increasing their damage, evasion, accuracy, and rate they can only be dummy linked using duplicate units. Coalition units need less amount of fire statsduplicate as the cost for each step doesn't increase. It is They also a good way don't have level requirements, which means they can achieve max step at level 1. Contrary to get rid normal doll, Coalition units don't suffer from increased resources consumption from dummy linking. Coalition echelon has fixed amount of unwanted Tresources consumption at {{Icon|manpower}}x72 and {{Icon|ammo}}{{Icon|rations}}x360 (without Self-Suffience chip). This can serve as double-Dolls filling up your barrackedged sword so please use it wisely. Alternatively Also worth to note that some Coalition units remain at x1 even at max level of dummy linking; such as Ringleaders, {{enemy name|Manticore}}, you may also use Enhancement Capsules gotten from [[Combat_Simulation#Reinforcement_Exercisesand {{enemy name|Reinforcement_Exercises]]Goliath Factory}}. While they still receive increased stats, each capsule increasing every stat by 1they remain at x1 link means they won't lose their damage output should they suffer decreased hitpoint during battle.{{clr}}
== Enhancement =={{ThumbSlider|mode=stopslider|width=450300|align=right|list=<div class="jcarousel-item">{{p|[[File:T-Doll Powerup.jpg|450pxthumb|thumb300px|T-Doll Powerup Menu.]]</div><div class="jcarousel-item">}}{{p|[[File:T-Doll Powerup Choosing Window.jpg|thumb|450px300px|Powerup Selection Menu.]]</div>}}
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You can enhance T-Dolls through T-Doll Enhancement, increasing their damage, evasion, accuracy, and rate of fire stats. This is the primary use of 2 star T-Dolls that you have no use for, commonly referred to as fodder. Please note that high ranked T-Dolls that you do not plan to use should be retired, as they will yield Dummy Cores, which are much more valuable than the stats that they offer as fodder. Alternatively, you may also use Enhancement Capsules gotten from [[Combat_Simulation#Reinforcement_Exercises|Reinforcement Exercises]] in [[Combat_Simulation|Combat Simulation]] Menu, each capsule increasing every stat by 1.
Please note: T-Dolls do not become stronger through levels. Instead, increasing a T-Doll's level will increase their statistic caps. T-Doll Enhancement is required to increase your T-Doll's stats.
First, pick the T-Doll you want to upgrade on the menu, then choose all select the T-Dolls fodder that you would like to use to "merge" into enhance your T-original Doll. This process will destroy themthe fodder, so make sure you do not pick any T-Doll Dolls that you want to keep. ===Fodder enhancement values===Note that a minimum of 4 T-Dolls are required to gain any stat benefit, so it is generally advised to apply as many as possible at once for efficiency, provided you're not exceeding the stat caps of the original T-Doll.
==== Fodder Enhancement Values====
Different T-Dolls will offer different enhancement values based on their stats when used as enhancement:
 
*'''Damage increase''': <sup>damage_stat</sup>/<sub>damage_stat+50</sub> × 1.2
*'''Evasion increase''': <sup>evasion_stat</sup>/<sub>evasion_stat+25</sub> × 1.2
|}
Note that the final increase will always be a whole number rounded, so plan according accordingly in order to make the best of use of the foddersyour fodder.
{{clr}}NB: The effect of the capsules can be doubled/tripled by giving them a capsule for a random amount. This, however, each T-Dolls have a different mechanism of capsule effect. For instance, when the 11th capsule given to Welrod, the effect will be doubled. In 12th capsule for Welrod, the effect is tripled. While UMP has significant effect increase in 9th capsule, and 10th the effect is quadrupled.
=== Coalition Unit ===
{{ThumbSlider|width=300|align=right|list=
{{p|[[File:Coalition_Unit_Enhance_Normal.jpg|thumb|right|Raising rarity (normal unit).]]}}
{{p|[[File:Coalition_Unit_Enhance_Elite.jpg|thumb|right|Raising rarity (ringleader).]]}}
}}
Coalition units have different enhancement method from normal T-Dolls. Enhancing Coalition units means raising their rarity, which capped at ★5. The higher their rarity is, the higher their stats cap. Coalition units also consume different item for enhancement. Instead of consuming unwanted dolls and {{Icon|Enhancement Capsule}} enhancement capsule, they consume {{Icon|Petri Dish}} Development Petri Dish, which can be obtained mainly from [[Combat_Simulation#Development_Simulation|combat simulation]].
==T== Enhancement Cost ===={| class="gf-Doll Retire=table" style="float: center;text-align:center"|-! Base Rarity! ★2 Upgrade<br>(Lv. 10)! ★3 Upgrade<br>(Lv. 30)! ★4 Upgrade<br>(Lv. 70)! ★5 Upgrade<br>(Lv. 90)|-| ★1| {{Icon|Petri Dish}}x50| {{Icon|Petri Dish}}x70| {{Icon|Petri Dish}}x100| {{Icon|Petri Dish}}x200|-| ★2| N/A| {{Icon|Petri Dish}}x100| {{Icon|Petri Dish}}x150| {{Icon|Petri Dish}}x300|-| ★3| N/A| N/A| {{Icon|Petri Dish}}x300| {{Icon|Petri Dish}}x450|-|} {{clr}}
== Retirement/Disassemble =={{ThumbSlider|mode=stopslider|width=450300|align=right|list=<div class="jcarousel-item">{{p|[[File:T-Doll Retire.jpg|450pxthumb|thumb300px|T-Doll Retire.]]</div><div class="jcarousel-item">}}{{p|[[File:T-Doll Retire Selecting Window.jpg|thumb|450px300px|T-Doll Retire Selection Window.]]</div>}}{{p|[[File:Equipment Recycle Selecting Window.jpg|thumb|300px|Recycle Selection Menu.]]}}
}}
Retirement menu allows Commander to free up slots from unwanted T-Dolls, equipment, fairies, or Coalition units.
Simply speakingRetiring T-Dolls refund a small amount of resources, with additional dummy cores if it's ★3 dolls or above. Farming and retiring a high rarity dolls is the main method to obtain dummy core. There are several maps which have decent drop rate and some of them even double as leveling spot. Commander can camp there to farm for drop and retire them later.*Retired T-Doll can be recovered through index. Commander can recover one T-Doll means that per week by paying certain amount of dummy cores, depend on the T-Dolls will go through demilitarisation Doll's rarity. Dismantling equipment and become fairies only yield a civilian humandroid. You will get a certain small amount of resources , so it's not really worth mentioning. Retiring Coalition units will give {{Icon|hyperstarkernel}} Supernova kernel and {{Icon|darkstarkernel}} Dark Star kernel, which used as currency for retiring T-Dolls representing their military equipment being confiscated[[Protocol Assimilation|Coalition shop]].
Retiring T-Dolls of three star or higher rarity will provide a fixed amount of cores in addition to resources. The exact amount given is dependent on rarity.
{| class="gf-table"
|-
! Cores
|-
| ★★★2
| 0
|-
| ★★★★3
| 1
|-
| ★★★★★4
| 3
|-
| ★★★★★★5
| 5
|}
{|style="width:100%"
|
|} {{clr}}
 ==Produce EquipmentProduction =={{ThumbSlider|mode=stopslider|width=450300|align=right|list=<div class="jcarousel-item">{{p|[[File:Produce Equipment.jpg|450pxthumb|thumb300px|Equipment Production Menu.]]</div><div class="jcarousel-item">}}{{p|[[File:Produce Equipment Recipe Window.jpg|450pxthumb|thumb300px|Equipment Formula Menu.]]</div><div class="jcarousel-item">}}{{p|[[File:User Equipment Craft History List.jpg|450pxthumb|thumb300px|Equipment Production Log.]]</div>}}
}}
Equipment Production is a key feature where Commander can craft equipment which is necessary to further strengthening the Dolls. Crafting consumes a set amount of resources and one {{Icon|contractequip}} equipment development contract. Resources and production contract can be obtained through [[Logistic Support|logistic support]] and completing [[Quests|quests]].
Producing Equipment requires Crafting result isn't affected by Commander level, but total amount of resources and Equipment Development Contract {{Icon|contractequip}} (one is required for each attempt)used. The rarity Also keep in mind that a number of equipment aren't available to craft and success rate depend on the resource recipe usedremain either as limited drop or reward.
The process is similar to producing T-Doll==== IOP Special Ticket ====Crafting equipment using this special ticket will guarantee equipment from selected recipe. For example, if Commander choose the amount of resources you want and wait until finishsuppressor recipe, it will always yield suppressor. However, the equipment's rarity will still be random. Commander can do special equipment craft 20 times per week.
{{clr}}=== Heavy Equipment Production ===[[File:Heavy Production.jpg|thumb|300px|right|Heavy Construction.]]Similar to T-Doll [[Guide:Factory_Menu#Heavy_T-Doll_Construction|heavy construction]], there is heavy equipment production which can be used to craft [[Technical Fairies|tactical fairy]]. Keep it mind that a number of fairies aren't available to craft, as they remain as reward from limited event or ranking.
 ==Recycle For more information on Producing Equipment== {{ThumbSlider|mode=stopslider|width=450|align=right|list=<div class="jcarousel-item">and recipes, please check the [[File:Recycle Equipment.jpg|450px|thumb|Equipment Recycle MenuProduction]]</div><div class="jcarousel-item">[[File:Equipment Recycle Selecting Windowpage.jpg|450px|thumb|Recycle Selection Menu]]</div>{{clr}}Similar to T-Doll Retire, but for this, you destroy your chosen equipment to get resources back.

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