2B14
2B14 |
Contents
How to obtain
HOC Fragments can be obtained from doing Analysis, see Heavy Ordnance Corps for more information.
Stats
Resource Consumption = 500 Ammo (-20% per battle), 500 Rations (-10% per battle, -10% at the start of GnK turn phase).
Support Range = 2 Tiles
Shelling Damage (Min) =
Shelling Damage (Max) = 152
Defense Piercing (Min) =
Defense Piercing (Max) = 58
Shelling Accuracy (Min) =
Shelling Accuracy (Max) = 135
Reload Speed (Min) =
Reload Speed (Max) = 160
Data Patches
It is possible to further enhance your HOC's maximum possible stats by applying Data Patches to them, which will result in further increasing your HOC's rarity, this can be done up to 10 times (More information needed...).
Patch Level 1 = +2 Shelling Damage, +4 Shelling Accuracy
Cost = 5 data patches
Patch Level 2 = +2 Shelling Accuracy, +3 Shelling Damage, +4 Reload Speed
Cost =
Patch Level 3 = +3 Shelling Damage, +6 Shelling Accuracy
Cost =
Patch Level 4 = +4 Shelling Damage, +4 Defense Piercing, +4 Reload Speed
Cost =
Patch Level 5 = +5 Shelling Damage, +5 Reload Speed
Cost =
Patch Level 6 = +6 Shelling Damage, +9 Shelling Accuracy
Cost =
Patch Level 7 = +7 Shelling Damage, +3 Defense Piercing, +6 Reload Speed
Cost = 30 data patches
Patch Level 8 = +7 Shelling Damage, +10 Shelling Accuracy
Cost = 30 data patches
Patch Level 9 = +4 Shelling Damage, +5 Defense Piercing, +8 Reload Speed
Cost = 30 data patches
Patch Level 10 = +10 Shelling Damage, +6 Reload Speed
Cost = 30 data patches
Chip Set Bonus
Each HOC unit has their own Chip Set which will either be Blue or Orange which will give a set bonus upon occupying all the tiles with Chips of the same color. The stat bonus's from completing a set will NOT count to the Chip Sets max stat counter.
Skills
Skill listed will be listed at their max levels. (for now)
Skill 1
Every 10 seconds, carry out carpet bombing, dealing 1.8x damage to enemies within a radius of 4 units.
Skill 2
Deal an additional hit equal to 0.25x damage to unshielded enemy units.
Skill 3
Every attack that hits has a 40% chance of reducing enemy damage and accuracy by 12% for 5 seconds.