Px4 Storm/skill2data
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name | Motivating Bonus | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
icon | pxs_2 | |||||||||
text | If there are no more than two different gun types on the battlefield at the start of the battle, apply fragility to all non-boss enemy units until the end of the battle. Fragility: When taking a critical hit, take an additional instance of HP shield-piercing damage that equals ($hp_percentage)% of current HP, capping at 1000 points.Every 100 critical hits landed by the echelon increase damage of all echelon members by ($damage_increase)% until the end of the battle, stacking up to 3 times. | |||||||||
hp_percentage | 2 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 3 |
damage_increase | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |