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=== |-|Chapter 01 ==={| class="gf-table" width="50%"
=== |-|Chapter 02 ==={| class="gf-table" width="50%"
===|-|Chapter 03==={| class="gf-table" width="50%"
===|-|Chapter 04==={| class="gf-table" width="50%"
===|-|Chapter 05==={| class="gf-table" width="50%"
===|-|Chapter 06==={| class="gf-table" width="50%"
===|-|Chapter 07==={| class="gf-table" width="50%"
===|-|Chapter 08==={| class="gf-table" width="50%"
===|-|Chapter 09==={| class="gf-table" width="50%"
=== <tabber>|-|Chapter 00 ==={| class="gf-table" width="29.5%"
=== |-|Chapter 01 ==={| class="gf-table" width="29.5%"
=== |-|Chapter 02 ==={| class="gf-table" width="29.5%"
===|-|Chapter 03==={| class="gf-table" width="29.5%"
===|-|Chapter 04==={| class="gf-table" width="29.5%"
===|-|Chapter 05==={| class="gf-table" width="29.5%"
===|-|Chapter 06==={| class="gf-table" width="29.5%"
===|-|Chapter 07==={| class="gf-table" width="29.5%"
===|-|Chapter 08==={| class="gf-table" width="29.5%"
===|-|Chapter 09==={| class="gf-table" width="29.5%"
Cloned changes from User:Sennz/Logistic Support
{{Guide}}
The Logistics Support interface can be accessed through the [[Guide:Combat_Menu|Combat]] menu. There, players may send up to four echelons on logistics support missions, which complete after a set amount of time, yielding a fixed amount of resources, with a chance of obtaining one of available additional rewards.
Logistic Support missions have minimum level for Echelon leader and average Echelon's level. There is a chance for logistics to be completed with '''Great Success''' status, increasing resource obtained for 50% and higher chance to obtain an additional reward. The chance increases with your average Echelon's level, capped at 50%. <!-- Verification needed. -->
<!-- '''Important:''' English version of this game erronously stated that the great success of logistic missions results in a guaranteed drop of one of the additional rewards. (Verification needed.) --> __TOC__ == Available Missions ==<!-- TODO: Add minimum Echelon leader and average requirement --><tabber>=== |-|Chapter 00 ==={| class="gf-table" width="50%"
|-
! width="15%" | Number! width="11%" | {{Icon|manpower|w=30px}}! width="11%" | {{Icon|ammunition|w=30px}}! width="11%" | {{Icon|rations|w=30px}}! width="11%" | {{Icon|parts|w=30px}}! width="30%" | Additional Rewards! width="11%" | Timer
|-
| 0-1
| 24:00:00
|}
|-
! width="15%" | Number! width="11%" | {{Icon|manpower|w=30px}}! width="11%" | {{Icon|ammunition|w=30px}}! width="11%" | {{Icon|rations|w=30px}}! width="11%" | {{Icon|parts|w=30px}}! width="30%" | Additional Rewards! width="11%" | Timer
|-
| 1-1
| 02:00:00
|}
|-
! width="15%" | Number! width="11%" | {{Icon|manpower|w=30px}}! width="11%" | {{Icon|ammunition|w=30px}}! width="11%" | {{Icon|rations|w=30px}}! width="11%" | {{Icon|parts|w=30px}}! width="30%" | Additional Rewards! width="11%" | Timer
|-
| 2-1
| 06:00:00
|}
|-
! width="15%" | Number! width="11%" | {{Icon|manpower|w=30px}}! width="11%" | {{Icon|ammunition|w=30px}}! width="11%" | {{Icon|rations|w=30px}}! width="11%" | {{Icon|parts|w=30px}}! width="30%" | Additional Rewards! width="11%" | Timer
|-
| 3-1
| 05:00:00
|}
|-
! width="15%" | Number! width="11%" | {{Icon|manpower|w=30px}}! width="11%" | {{Icon|ammunition|w=30px}}! width="11%" | {{Icon|rations|w=30px}}! width="11%" | {{Icon|parts|w=30px}}! width="30%" | Additional Rewards! width="11%" | Timer
|-
| 4-1
| 08:00:00
|}
|-
! width="15%" | Number! width="11%" | {{Icon|manpower|w=30px}}! width="11%" | {{Icon|ammunition|w=30px}}! width="11%" | {{Icon|rations|w=30px}}! width="11%" | {{Icon|parts|w=30px}}! width="30%" | Additional Rewards! width="11%" | Timer
|-
| 5-1
| 07:00:00
|}
|-
! width="15%" | Number! width="11%" | {{Icon|manpower|w=30px}}! width="11%" | {{Icon|ammunition|w=30px}}! width="11%" | {{Icon|rations|w=30px}}! width="11%" | {{Icon|parts|w=30px}}! width="30%" | Additional Rewards! width="11%" | Timer
|-
| 6-1
| 12:00:00
|}
|-
! width="15%" | Number! width="11%" | {{Icon|manpower|w=30px}}! width="11%" | {{Icon|ammunition|w=30px}}! width="11%" | {{Icon|rations|w=30px}}! width="11%" | {{Icon|parts|w=30px}}! width="30%" | Additional Rewards! width="11%" | Timer
|-
| 7-1
| 08:00:00
|}
|-
! width="15%" | Number! width="11%" | {{Icon|manpower|w=30px}}! width="11%" | {{Icon|ammunition|w=30px}}! width="11%" | {{Icon|rations|w=30px}}! width="11%" | {{Icon|parts|w=30px}}! width="30%" | Additional Rewards! width="11%" | Timer
|-
| 8-1
| 08:00:00
|}
|-
! width="15%" | Number! width="11%" | {{Icon|manpower|w=30px}}! width="11%" | {{Icon|ammunition|w=30px}}! width="11%" | {{Icon|rations|w=30px}}! width="11%" | {{Icon|parts|w=30px}}! width="30%" | Additional Rewards! width="11%" | Timer
|-
| 9-1
| 07:00:00
|}
</tabber>
== Resource per Hour ==
|-
! Number
! width="18.644%" | {{Icon|manpower|w=30px}}! width="18.644%" | {{Icon|ammunition|w=30px}}! width="18.644%" | {{Icon|rations|w=30px}}! width="18.644%" | {{Icon|parts|w=30px}}
|-
| 0-1
| 31.25
|}
|-
! Number
! width="18.644%" | {{Icon|manpower|w=30px}}! width="18.644%" | {{Icon|ammunition|w=30px}}! width="18.644%" | {{Icon|rations|w=30px}}! width="18.644%" | {{Icon|parts|w=30px}}
|-
| 1-1
| 0
|}
|-
! Number
! width="18.644%" | {{Icon|manpower|w=30px}}! width="18.644%" | {{Icon|ammunition|w=30px}}! width="18.644%" | {{Icon|rations|w=30px}}! width="18.644%" | {{Icon|parts|w=30px}}
|-
| 2-1
| 10
|}
|-
! Number
! width="18.644%" | {{Icon|manpower|w=30px}}! width="18.644%" | {{Icon|ammunition|w=30px}}! width="18.644%" | {{Icon|rations|w=30px}}! width="18.644%" | {{Icon|parts|w=30px}}
|-
| 3-1
| 60
|}
|-
! Number
! width="18.644%" | {{Icon|manpower|w=30px}}! width="18.644%" | {{Icon|ammunition|w=30px}}! width="18.644%" | {{Icon|rations|w=30px}}! width="18.644%" | {{Icon|parts|w=30px}}
|-
| 4-1
| 18.75
|}
|-
! Number
! width="18.644%" | {{Icon|manpower|w=30px}}! width="18.644%" | {{Icon|ammunition|w=30px}}! width="18.644%" | {{Icon|rations|w=30px}}! width="18.644%" | {{Icon|parts|w=30px}}
|-
| 5-1
| 100
|}
|-
! Number
! width="18.644%" | {{Icon|manpower|w=30px}}! width="18.644%" | {{Icon|ammunition|w=30px}}! width="18.644%" | {{Icon|rations|w=30px}}! width="18.644%" | {{Icon|parts|w=30px}}
|-
| 6-1
| 0
|}
|-
! Number
! width="18.644%" | {{Icon|manpower|w=30px}}! width="18.644%" | {{Icon|ammunition|w=30px}}! width="18.644%" | {{Icon|rations|w=30px}}! width="18.644%" | {{Icon|parts|w=30px}}
|-
| 7-1
| 75
|}
|-
! Number
! width="18.644%" | {{Icon|manpower|w=30px}}! width="18.644%" | {{Icon|ammunition|w=30px}}! width="18.644%" | {{Icon|rations|w=30px}}! width="18.644%" | {{Icon|parts|w=30px}}
|-
| 8-1
| 11.11
|}
|-
! Number
! width="18.644%" | {{Icon|manpower|w=30px}}! width="18.644%" | {{Icon|ammunition|w=30px}}! width="18.644%" | {{Icon|rations|w=30px}}! width="18.644%" | {{Icon|parts|w=30px}}
|-
| 9-1
| 0
|}
</tabber>==AnalysisRecommended Missions==All numbers are based from resource per hour.<tabber>|-|Manpower={| class="gf-table" width="29.5%"|-! Number! width="18.644%" | {{Icon|manpower|w=30px}}! width="18.644%" | {{Icon|ammunition|w=30px}}! width=Manpower"18.644%" | {{Icon|rations|w=30px}}! width="18.644%" | {{Icon|parts|w=30px}}The four most efficient missions for manpower are '''|-| 7-1''', '''| 260| 0| 260| 0|-| 5-3''', '''| 200| 100| 100| 100|-| 0-2''', and '''| 183.33| 0| 0| 116.67|-| 9-3''', which together generate '''| 166.67| 166.67| 0| 0|-| Total| 810''' | 266.67| 360| 216.67|}|-|Ammunition={| class="gf-table" width="29.5%"|-! Number! width="18.644%" | {{Icon|manpower per hour, for a maximum of '''19,440''' manpower per day.|w=30px}}! width="18.644%" | {{Icon|ammunition|w=30px}}! width=Ammunition"18.644%" | {{Icon|rations|w=30px}}! width="18.644%" | {{Icon|parts|w=30px}}The four most efficient missions for ammunition are '''|-| 5-2''', '''| 0| 240| 120| 0|-| 3-3''', '''| 0| 200| 0| 0|-| 4-1''', and '''| 0| 185| 185| 0|-| 0-1''', which together generate '''841| 0| 174| 174| 0|-| Total| 0| 799| 479| 0|}|-|Rations={| class="gf-table" width="29.67''' ammunition per hour, for a maximum of '''20,200''' ammunition per day5%"|-! Number! width="18.644%" | {{Icon|manpower|w=30px}}! width="18.644%" | {{Icon|ammunition|w=30px}}! width=Rations"18.644%" | {{Icon|rations|w=30px}}! width="18.644%" | {{Icon|parts|w=30px}}The four most efficient missions for rations are '''|-| 7-1''', '''| 260| 0| 260| 0|-| 3-1''', '''| 150| 0| 225| 0|-| 5-1''', and '''| 0| 0| 200| 90|-| 9-1''', which together generate '''870''' rations per hour, for a maximum of '''20,880''' rations per day| 0| 0| 200| 100|-| Total| 410| 0| 885| 190|}|-|Parts={| class="gf-table" width="29.5%"|-! Number! width="18.644%" | {{Icon|manpower|w=30px}}! width=Spare Parts"18.644%" | {{Icon|ammunition|w=30px}}! width="18.644%" | {{Icon|rations|w=30px}}The four most efficient missions for spare ! width="18.644%" | {{Icon|parts are '''|w=30px}}|-| 8-2''', '''| 0| 0| 0| 150|-| 0-2''', '''| 183.33| 0| 0| 116.67|-| 4-2''', and '''| 0| 0| 0| 105|-| 6-3''', which together generate '''471| 0| 0| 40| 100|-| Total| 183.33| 0| 40| 506.67|}|-|Contracts={| class="gf-table" style="float:left;" width="13.3%"|-! Number! width="42.308%" | {{Icon|contractdoll|w=30px}}|-| 1-4| 0~0.5|-| 0-2| 0~0.33|-| 7-2| 0~0.25|-| 9-3| 0~0.22|-| Total| 0~1.3|}{| class="gf-table" style="float:left; margin-left: 10px;" width="13.3%"|-! Number! width="42.308%" | {{Icon|quickbuild|w=30px}}|-| 0-1| 0~1.2|-| 3-3| 0~0.67|-| 9-2| 0~0.67|-| 4-2| 0~0.5|-| Total| 0~3.03|}{| class="gf-table" style="float:left; margin-left: 10px;" width="13.3%"|-! Number! width="42.308%" | {{Icon|quickrepair|w=30px}}|-| 0-1| 0~1.2|-| 1-3| 0~1|-| 2-2| 0~0.67|-| 3-3| 0~0.67''' spare parts per hour, for a maximum of '''11,320''' spare parts per day|-| Total| 0~3.53|}{| class="gf-table" style="float:left; margin-left: 10px;" width="13.3%"|-! Number! width="42.308%" | {{Icon|contractequip|w=30px}}|-| 4-1| 0~1|-| 8-1| 0~0.4|-| 5-3| 0~0.25|-| 3-4/6-3| 0~0.2|-| Total| 0~1.85|}{{Clear}}</tabber>