Agent/Assimilated/skill2data: Difference between revisions
< Agent | Assimilated
StormTetris (talk | contribs) Skill2 down, just need icon. |
StormTetris (talk | contribs) Changed icon name from Agent to Daili. |
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! icon | ! icon | ||
| colspan=10 | | | colspan=10 | Daili2 | ||
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! text | ! text | ||
| colspan=10 | [Active]: This echelon can move to any Heliport within | | colspan=10 | [Active]: This echelon can move to any Heliport within ($node_value) nodes. For the next two turns, it will take a ($debuff_value)% penalty to damage, accuracy, evasion and armor. [Passive]: When Agent is supported by HOC and Coalition units, all friendly Dolls gain ($crit_value)% crit rate and all ranged units gain 1 range upon engaging enemies in battle. | ||
|- | |- | ||
! turn_cooldown | ! turn_cooldown |
Latest revision as of 18:44, 6 December 2023
Table documentation: Template:SkillPanel#Using skill subpages
name | Hapless Assault | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
skilltype | Combat | |||||||||
icon | Daili2 | |||||||||
text | [Active]: This echelon can move to any Heliport within ($node_value) nodes. For the next two turns, it will take a ($debuff_value)% penalty to damage, accuracy, evasion and armor. [Passive]: When Agent is supported by HOC and Coalition units, all friendly Dolls gain ($crit_value)% crit rate and all ranged units gain 1 range upon engaging enemies in battle. | |||||||||
turn_cooldown | 5 | |||||||||
node_value | 3 | 3 | 3 | 4 | 4 | 4 | 5 | 5 | 5 | any |
debuff_value | 90 | 87 | 83 | 80 | 77 | 73 | 70 | 67 | 63 | 60 |
crit_value | 5 | 6 | 7 | 8 | 9 | 11 | 12 | 13 | 14 | 15 |