Editing Tarantula
Jump to navigation
Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 25: | Line 25: | ||
The most effective way to combat Tarantula units is deploy SG/MG formations with ample ammo capacity and armor piercing capability, the MG's armor piercing rounds and fast rate-of-fire making short work of the Tarantulas. Alternatively, AR and SMG type T-dolls can penetrate the armor threshold with sufficient damage output and/or with area-of-effect armor-piercing skills such as explosive or incendiary grenades. If available, airstrike fairies can quickly defeat Tarantula swarms due to the robots' low individual HP. | The most effective way to combat Tarantula units is deploy SG/MG formations with ample ammo capacity and armor piercing capability, the MG's armor piercing rounds and fast rate-of-fire making short work of the Tarantulas. Alternatively, AR and SMG type T-dolls can penetrate the armor threshold with sufficient damage output and/or with area-of-effect armor-piercing skills such as explosive or incendiary grenades. If available, airstrike fairies can quickly defeat Tarantula swarms due to the robots' low individual HP. | ||
|lore= | |lore= | ||
− | Tarantula are an armored variant of Dinergate, a small armored mechanical automaton of Sangvis Ferri origin, with a visual appearance similar to a small quadruped animal. Tarantula units can be identified by their large frontal ocular sensor. Compared to Dinergates, Tarantulas do not have access to any other form of movement other than their quadrupedal mechanical legs, their added armor mass likely preventing | + | Tarantula are an armored variant of Dinergate, a small armored mechanical automaton of Sangvis Ferri origin, with a visual appearance similar to a small quadruped animal. Tarantula units can be identified by their large frontal ocular sensor. Compared to Dinergates, Tarantulas do not have access to any other form of movement other than their quadrupedal mechanical legs, their added armor mass likely preventing Tarantula from moving via air or water. |
− | Tarantulas are likely used in similar roles as Dinergates, but as Tarantulas are considered higher grade units, they are more typically employed by professional military units rather than by the private sector. Within their military roles, Tarantulas are likely used for security guarding, sector monitoring, or search & rescue operations. | + | Tarantulas are likely used in similar roles as Dinergates, but as Tarantulas are considered higher grade units, they are more typically employed by professional military units rather than by the private sector. Within their military roles, Tarantulas are likely be used for security guarding, sector monitoring, or search & rescue operations. |
After the Butterfly event and the Sangvis Ferri command chain overhaul, all Tarantulas in current production now serve under Mastermind as combat units. Tarantula units rarely see service with Sangvis Ferri humanoid-type android units, instead they typically are found as part of Sangvis Ferri's armored divisions. As opposed to their Dinergate predecessors, Tarantulas are not equipped with any forms of weaponry, capitalizing on their hardened armored carapaces to bludgeon enemies with powerful physical attacks. | After the Butterfly event and the Sangvis Ferri command chain overhaul, all Tarantulas in current production now serve under Mastermind as combat units. Tarantula units rarely see service with Sangvis Ferri humanoid-type android units, instead they typically are found as part of Sangvis Ferri's armored divisions. As opposed to their Dinergate predecessors, Tarantulas are not equipped with any forms of weaponry, capitalizing on their hardened armored carapaces to bludgeon enemies with powerful physical attacks. |