Editing IWS 2000
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The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
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|tile2=1 | |tile2=1 | ||
|costume1 = The Seventh | |costume1 = The Seventh Banisher | ||
|costume2 = Edelweiss | |costume2 = Edelweiss | ||
|costume3 = Sandcastle Terminator | |costume3 = Sandcastle Terminator | ||
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File:IWS 2000.png|Full artwork | File:IWS 2000.png|Full artwork | ||
File:IWS 2000_D.png|Full damaged artwork | File:IWS 2000_D.png|Full damaged artwork | ||
File:IWS 2000_costume1.png|"The Seventh | File:IWS 2000_costume1.png|"The Seventh Banisher" artwork | ||
File:IWS 2000_costume1_D.png|"The Seventh | File:IWS 2000_costume1_D.png|"The Seventh Banisher" damaged artwork | ||
File:IWS 2000_costume2.png|"Edelweiss" artwork | File:IWS 2000_costume2.png|"Edelweiss" artwork | ||
File:IWS 2000_costume2_D.png|"Edelweiss" damaged artwork | File:IWS 2000_costume2_D.png|"Edelweiss" damaged artwork | ||
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*Upon skill activation and throughout her skill duration, all of IWS's shots will give off the same sound effects as Charged shots RF's when they fire off their skills. Additionally, she will actively retarget to the furthest enemy within range while her skill is active. | *Upon skill activation and throughout her skill duration, all of IWS's shots will give off the same sound effects as Charged shots RF's when they fire off their skills. Additionally, she will actively retarget to the furthest enemy within range while her skill is active. | ||
*Her standard artwork appears as a poster in episode 6 of the 2022 anime adaptation. | *Her standard artwork appears as a poster in episode 6 of the 2022 anime adaptation. | ||
}} | }} |