Editing Gray Zone Exploration
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{{Guide}} | {{Guide}} | ||
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'''Gray Zone Exploration''' (灰域探查) is a game mode added with client 3.0200. The 6th Detachment of the Border Surveillance Corps has returned from a previously unexplored area with great loot, so [[the Commander]] has decided to deploy more exploration parties. | '''Gray Zone Exploration''' (灰域探查) is a game mode added with client 3.0200. The 6th Detachment of the Border Surveillance Corps has returned from a previously unexplored area with great loot, so [[the Commander]] has decided to deploy more exploration parties. | ||
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Past [[:Category:Exclusive Equipments|exclusive equipments]] can be earned from the rewards ladder, while past exclusive T-Dolls can be dropped from battles. Each season of Gray Zone Exploration adds new exclusive equipments to its pool. | Past [[:Category:Exclusive Equipments|exclusive equipments]] can be earned from the rewards ladder, while past exclusive T-Dolls can be dropped from battles. Each season of Gray Zone Exploration adds new exclusive equipments to its pool. | ||
This mode is where vehicle parts are farmed for [[Mobile Armor]]. | |||
==Nodes== | ==Nodes== | ||
*Battle Node: play a standard battle map. | *Battle Node: play a standard battle map. | ||
*Boss Node: play a boss battle map and earn bonus points. | *Boss Node: play a boss battle map and earn bonus points. | ||
*Fairy Node: assign a Tactical Fairy | *Fairy Node: assign a Tactical Fairy to a premade echelon that will fight a normal battle. | ||
*HOC Node: assign a HOC to an echelon. | *HOC Node: assign a HOC to an echelon. | ||
*Incident Node: adds a battlefield effect. | *Incident Node: adds a battlefield effect. | ||
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|Standard | |Standard | ||
|} | |} | ||
==Rewards== | ==Rewards== | ||
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Tdoll_rewards.png|Possible tdoll rewards. | Tdoll_rewards.png|Possible tdoll rewards. | ||
Enemy_formation.png|List of enemies to be encountered on a stage. | Enemy_formation.png|List of enemies to be encountered on a stage. | ||
Proxy_rules.png|Configurable rules for proxy battle. | |||
Planning_route_auto.png|Route to take when fighting. | |||
Planning_mode.png|Planning mode with no nodes selected. | |||
Grey_zone_crystalized.png|Crystalized zone with vehicle (MBT) present. | |||
Loot_obtained.png|Loot displayed after clearing a node. | Loot_obtained.png|Loot displayed after clearing a node. | ||
Dustbowl_enemies_and_points.png|Enemy types encountered at dustbowl difficulty. | Dustbowl_enemies_and_points.png|Enemy types encountered at dustbowl difficulty. |