Editing Hope
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|class=Specialist | |class=Specialist | ||
|summary='''Hope''' is an Intermediate [[Sanctifier]] enemy in [[Project Neural Cloud]]. | |summary='''Hope''' is an Intermediate [[Sanctifier]] enemy in [[Project Neural Cloud]]. | ||
|stats=Hope is classified as Melee, Summon, Operand DMG. | |stats=Hope is classified as Melee, Summon, Operand DMG. | ||
*Sacred Thread of Death - For every 10% Max HP damage Hope receives, a Phantom with 5% of Hope's Max HP will manifest in an empty tile near a random enemy, connected to Hope with a Sacred Thread of Death. The thread deals Operand Damage equal to 40% Hashrate to all enemies in contact with the thread every 2 seconds. Up to 5 Phantoms can exist on the battlefield at the same time. | *Sacred Thread of Death - For every 10% Max HP damage Hope receives, a Phantom with 5% of Hope's Max HP will manifest in an empty tile near a random enemy, connected to Hope with a Sacred Thread of Death. The thread deals Operand Damage equal to 40% Hashrate to all enemies in contact with the thread every 2 seconds. Up to 5 Phantoms can exist on the battlefield at the same time. | ||
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*Phantom of Sevens (12s) - Summons a Phantom with 5% of Hope's Max HP will manifest in an empty tile near a random enemy. Up to 5 Phantoms can exist on the battlefield at the same time. | *Phantom of Sevens (12s) - Summons a Phantom with 5% of Hope's Max HP will manifest in an empty tile near a random enemy. Up to 5 Phantoms can exist on the battlefield at the same time. | ||
|appearances=Hope is a common mini-boss in story missions and resource collection. | |appearances=Hope is a common mini-boss in story missions and resource collection. | ||
|lore= | |lore= | ||
|gallery=<gallery> | |gallery=<gallery> | ||
File:Hope (PNC).png | File:Hope (PNC).png |