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Difference between revisions of "Yelena/skilldata"

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| colspan=10 | When a Doll deals damage with a normal attack, shuffle a [Past] card into the deck at a ($chance1)% chance; When a Doll casts an Auto Skill, shuffle a [Present] card into the deck at a ($chance2)% chance; shuffle a [Future] card into the deck every 2 seconds. Based on a card drawn from the deck, normal attacks gain different effects.
 
| colspan=10 | When a Doll deals damage with a normal attack, shuffle a [Past] card into the deck at a ($chance1)% chance; When a Doll casts an Auto Skill, shuffle a [Present] card into the deck at a ($chance2)% chance; shuffle a [Future] card into the deck every 2 seconds. Based on a card drawn from the deck, normal attacks gain different effects.
[Past]: Normal attacks deal <span style="color:#FF0000">'''Physical Damage equal to ($atk1)% ATK'''</span> that can crit, and grands Yelena ($atk2)% of target's ATK for 6 seconds, max 50% of own ATK.  
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[Past]: Normal attacks deal <span style="color:#FF0000">'''Physical Damage equal to ($atk1)% ATK'''</span> that can crit, and grants Yelena ($atk2)% of target's ATK for 6 seconds, max 50% of own ATK.  
  
 
[Present]: Normal attacks ricochet once, dealing <span style="color:#2ae2e8">Operand Damage equal to ($hash)% Hashrate</span> that can crit.  
 
[Present]: Normal attacks ricochet once, dealing <span style="color:#2ae2e8">Operand Damage equal to ($hash)% Hashrate</span> that can crit.  

Latest revision as of 00:05, 27 February 2024

name Fool's Journey
icon yelena_passive
text When a Doll deals damage with a normal attack, shuffle a [Past] card into the deck at a ($chance1)% chance; When a Doll casts an Auto Skill, shuffle a [Present] card into the deck at a ($chance2)% chance; shuffle a [Future] card into the deck every 2 seconds. Based on a card drawn from the deck, normal attacks gain different effects.

[Past]: Normal attacks deal Physical Damage equal to ($atk1)% ATK that can crit, and grants Yelena ($atk2)% of target's ATK for 6 seconds, max 50% of own ATK.

[Present]: Normal attacks ricochet once, dealing Operand Damage equal to ($hash)% Hashrate that can crit.

[Future]: Normal attacks deal Physical Damage equal to ($atk3)% ATK that can crit, and decrease the target's Physical and Operand DEF by ($def)% for 4 seconds.

chance1 10 10.8 11.6 12.4 13.4 14.6 15.8 17 18.5 20
chance2 50 54 58 62 67 73 79 85 92.5 100
atk1 100 101.6 103.2 104.8 106.8 109.2 111.6 114 117 120
atk2 10 10.8 11.6 12.4 13.4 14.6 15.8 17 18.5 20
hash 30 32.4 34.8 37.2 40.2 43.8 47.4 51 55.5 60
atk3 100 103.2 106.4 109.6 113.6 118.4 123.2 128 134 140
def 10 10.8 11.6 12.4 13.4 14.6 15.8 17 18.5 20