Difference between revisions of "Template:PlayableUnit"
Jump to navigation
Jump to search
(Skilldata change. Let's see if this breaks the layout...) |
m (Damn typo!) |
||
(16 intermediate revisions by the same user not shown) | |||
Line 21: | Line 21: | ||
|- | |- | ||
{{#if:{{{manufactureringame|}}}|{{!}}- style="background-color:rgba(0,0,0,0.5);" | {{#if:{{{manufactureringame|}}}|{{!}}- style="background-color:rgba(0,0,0,0.5);" | ||
− | ! | + | ! Manufactured /<br/>Revised by |
{{!}} {{{manufactureringame|}}} | {{!}} {{{manufactureringame|}}} | ||
{{!}}- | {{!}}- | ||
Line 38: | Line 38: | ||
{{#ifeq:{{{hasChibiAnimation|}}}|0|| | {{#ifeq:{{{hasChibiAnimation|}}}|0|| | ||
{{!}}- | {{!}}- | ||
− | ! colspan=2 style="font-size:125%;background-color:#f0b000"{{!}}Chibi | + | ! colspan=2 style="font-size:125%;background-color:#f0b000"{{!}}Chibi Animation |
{{!}}- style="background-color:rgba(0,0,0,0.5);" | {{!}}- style="background-color:rgba(0,0,0,0.5);" | ||
{{!}}colspan=2{{!}}Variant:{{#widget:chibiCostumeSwitcher | {{!}}colspan=2{{!}}Variant:{{#widget:chibiCostumeSwitcher | ||
Line 51: | Line 51: | ||
|costumes.costume8={{{costume8|}}} | |costumes.costume8={{{costume8|}}} | ||
|costumes.costume9={{{costume9|}}}}} | |costumes.costume9={{{costume9|}}}}} | ||
− | <span class="notification">Click the marked area to switch between animations</span> | + | <span class="notification">Click the marked area to switch between animations. For details regarding animations, please see [[Animations on the Wiki]].</span> |
<div id="enemyChibiAnimation" class="chibiAnimationContainer" data-tdoll-id="{{ROOTPAGENAMEE}}"></div> | <div id="enemyChibiAnimation" class="chibiAnimationContainer" data-tdoll-id="{{ROOTPAGENAMEE}}"></div> | ||
}} | }} | ||
Line 75: | Line 75: | ||
}} | }} | ||
== Stats / Data == | == Stats / Data == | ||
− | {{#vardefine:skilldataraw|{{#ifexist:{{ | + | {{#vardefine:skilldataraw|{{#ifexist:{{ROOTPAGENAME}}/skilldata|{{:{{ROOTPAGENAME}}/skilldata}}}}}}{{#vardefine:skill2dataraw|{{#ifexist:{{ROOTPAGENAME}}/skill2data|{{:{{ROOTPAGENAME}}/skill2data}}}}}}{{#vardefine:skilldatamod1raw|{{#ifexist:{{ROOTPAGENAME}}/skilldata/mod1|{{:{{ROOTPAGENAME}}/skilldata/mod1}}}}}}<div class="upgradeablestattable"><div class="header">Stats</div><div class="stattabcontainer">{{#if:{{{mod3_max_hp|}}}|{{#tag:tabber| |
Base={{SimpleStatTable | Base={{SimpleStatTable | ||
|classification={{{classification|}}} | |classification={{{classification|}}} | ||
|nosecondskill=1 | |nosecondskill=1 | ||
− | |skilldataraw={{#var:skilldataraw}} | + | |skilldataraw={{#if:provokingTheParser|<div>{{#var:skilldataraw}}</div>}} |
|tile1={{{tile1|}}} | |tile1={{{tile1|}}} | ||
|tile2={{{tile2|}}} | |tile2={{{tile2|}}} | ||
Line 129: | Line 129: | ||
|classification={{{classification|}}} | |classification={{{classification|}}} | ||
|nosecondskill=1 | |nosecondskill=1 | ||
− | |skilldataraw={{#var: | + | |skilldataraw={{#if:provokingTheParser|<div>{{#var:skilldatamod1raw}}</div>}} |
|tile1={{{mod1_tile1|{{{tile1|}}}}}} | |tile1={{{mod1_tile1|{{{tile1|}}}}}} | ||
|tile2={{{mod1_tile2|{{{tile2|}}}}}} | |tile2={{{mod1_tile2|{{{tile2|}}}}}} | ||
Line 178: | Line 178: | ||
Mod2={{SimpleStatTable | Mod2={{SimpleStatTable | ||
|classification={{{classification|}}} | |classification={{{classification|}}} | ||
− | |skilldataraw={{#var: | + | |skilldataraw={{#if:provokingTheParser|<div>{{#var:skilldatamod1raw}}</div>}} |
− | |skill2dataraw={{#var:skill2dataraw}} | + | |skill2dataraw={{#if:provokingTheParser|<div>{{#var:skill2dataraw}}</div>}} |
|tile1={{{mod2_tile1|{{{mod1_tile1|{{{tile1|}}}}}}}}} | |tile1={{{mod2_tile1|{{{mod1_tile1|{{{tile1|}}}}}}}}} | ||
|tile2={{{mod2_tile2|{{{mod1_tile2|{{{tile2|}}}}}}}}} | |tile2={{{mod2_tile2|{{{mod1_tile2|{{{tile2|}}}}}}}}} | ||
Line 228: | Line 228: | ||
Mod3={{SimpleStatTable | Mod3={{SimpleStatTable | ||
|classification={{{classification|}}} | |classification={{{classification|}}} | ||
− | |skilldataraw={{#var: | + | |skilldataraw={{#if:provokingTheParser|<div>{{#var:skilldatamod1raw}}</div>}} |
− | |skill2dataraw={{#var:skill2dataraw}} | + | |skill2dataraw={{#if:provokingTheParser|<div>{{#var:skill2dataraw}}</div>}} |
|tile1={{{mod3_tile1|{{{mod2_tile1|{{{mod1_tile1|{{{tile1|}}}}}}}}}}}} | |tile1={{{mod3_tile1|{{{mod2_tile1|{{{mod1_tile1|{{{tile1|}}}}}}}}}}}} | ||
|tile2={{{mod3_tile2|{{{mod2_tile2|{{{mod1_tile2|{{{tile2|}}}}}}}}}}}} | |tile2={{{mod3_tile2|{{{mod2_tile2|{{{mod1_tile2|{{{tile2|}}}}}}}}}}}} | ||
Line 278: | Line 278: | ||
|classification={{{classification|}}} | |classification={{{classification|}}} | ||
|nosecondskill=1 | |nosecondskill=1 | ||
+ | |skilldataraw={{#if:provokingTheParser|<div>{{#var:skilldataraw}}</div>}} | ||
|tile1={{{tile1|}}} | |tile1={{{tile1|}}} | ||
|tile2={{{tile2|}}} | |tile2={{{tile2|}}} | ||
Line 324: | Line 325: | ||
|penetration{{#if:{{{penetration|}}}||NULL}}={{{penetration|}}}}}}} | |penetration{{#if:{{{penetration|}}}||NULL}}={{{penetration|}}}}}}} | ||
</div></div> | </div></div> | ||
+ | {{#dpl: | ||
+ | category =Union Skills | ||
+ | |linksto ={{FULLPAGENAME}} | ||
+ | |includesubpages=false | ||
+ | |includepage ={GflUnionSkill{{!}}GflUnionSkill.dpl} | ||
+ | |mode =inline | ||
+ | |format =,,, | ||
+ | |ordermethod =title | ||
+ | |resultsheader=\n== Union Skills ==\n{{Main|Union Skill}}\n | ||
+ | |noresultsheader=<nowiki></nowiki> | ||
+ | }} | ||
== Weapon Background == | == Weapon Background == | ||
{{{weaponinfo|}}} | {{{weaponinfo|}}} | ||
{{#if:{{{lore|}}}|== Lore / Story involvement == | {{#if:{{{lore|}}}|== Lore / Story involvement == | ||
{{{lore|}}} | {{{lore|}}} | ||
− | }}{{#if:{{{design|}}} | + | }}{{#if:{{{design|}}}|<nowiki></nowiki> |
− | + | == Design == | |
− | {{{design|}}} | + | {{{design|}}}}}{{#if:{{{personality|}}}|<nowiki></nowiki> |
− | }} | + | == Personality == |
+ | {{{personality|}}}}} | ||
{{#if:{{{gallery|}}}{{{galleryAlt|}}}|== Gallery == | {{#if:{{{gallery|}}}{{{galleryAlt|}}}|== Gallery == | ||
{{#if:{{{gallery|}}}|=== Main artwork === | {{#if:{{{gallery|}}}|=== Main artwork === | ||
Line 358: | Line 371: | ||
{{#if: {{{rejected|}}} | [[Category:Rejected T-Dolls]] }} | {{#if: {{{rejected|}}} | [[Category:Rejected T-Dolls]] }} | ||
{{#if: {{{index|}}} | {{#if: {{{releasedon|}}} | | [[Category:Unreleased T-Dolls]] }} | [[Category:Unreleased T-Dolls]] }} | {{#if: {{{index|}}} | {{#if: {{{releasedon|}}} | | [[Category:Unreleased T-Dolls]] }} | [[Category:Unreleased T-Dolls]] }} | ||
+ | {{#if: {{#pos:{{{artist|}}}|;}} | [[Category:T-Dolls with Multiple Artists]]}} | ||
</includeonly><noinclude>{{Documentation}}</noinclude> | </includeonly><noinclude>{{Documentation}}</noinclude> |
Revision as of 12:19, 18 December 2020
This template is used for T-doll main pages (PlayableUnit), fill in the parameters as instructed and it should create the main page for the doll.
Unit skills are handled separately with Template:SkillPanel.
{{PlayableUnit |index = <!-- doll in game index --> |nationality = <!-- weapon country of origin --> |classification = <!-- doll class, SMG/AR/RF etc --> |rarity = <!-- doll rarity number --> |faction= <!-- faction doll associates with --> |manufactureringame= <!-- in game doll manufacturer --> |manufacturer = <!-- real life manufacturer of weapon --> |artist = <!-- {{artist name| artist name as appears in game }} --> |fullname = <!-- weapon full name --> |voiceactor = <!-- {{voice actor name| family name, given name }} --> |releasedon= <!-- {{doll_server_alias|server= server abbreviation |alias= doll name in region }}, leave blank if doll is unreleased --> |rejected = <!-- Remove this parameter if not used. Setting it to '1' (or anything else) will mark the doll as a rejected one. --> |min_dmg= |max_dmg= |min_eva= |max_eva= |min_acc= |max_acc= |min_rof= |max_rof= |min_hp= |max_hp= <!-- maximum HP at lv100 and 1x dummy link, doll index displayed stats divide by 5 --> |min_armor= <!-- for SG dolls, remove if not applicable --> |max_armor= <!-- for SG dolls, remove if not applicable --> |clipsize= <!-- for SG/MG dolls, remove if not applicable --> |mov= <!-- doll move speed --> |slot1= <!-- for special equipment compatibility, remove if not applicable --> |slot2= <!-- for special equipment compatibility, remove if not applicable --> |slot3= <!-- for special equipment compatibility, remove if not applicable --> |craft= <!-- doll production timer in 00:00:00 format, remove if not applicable --> |nonormalcraft=1 <!-- for dolls not obtainable from production, remove if not applicable --> |noheavycraft=1 <!-- for dolls not obtainable from production, remove if not applicable --> |drop= <!-- list drop location under this param, remove if not applicable --> |reward= <!-- list reward condition(s) under this param, remove if not applicable --> |aura1= <!-- for aura benefit receiver group --> |aura2= <!-- for aura effect 1 --> |aura3= <!-- for aura effect 2, remove if not applicable --> | tile1= <!-- 1 for effecting tiles, 0 for self position --> | tile2= ... | tile9= |equipsetname= <!-- Name of the Costume Set (bonus effect from having multiple exclusive equipments equipped, can be seen from the equipment index or specific Doll's page in the index) --> |equipsetdesc= <!-- Description of the Costume Set (visible by tapping the Costume Set name to display the details popup, then the tooltip next to the set name) --> |equipset2= <!-- Effect of having two exclusive equipments active. Can be left out if there are no effects or this tier. --> |equipset3= <!-- Effect of having three exclusive equipments active, mandatory. --> |weaponinfo = <!-- text describing weapon history/info, none-essential texts goes to trivia --> |design = <!-- text describing doll art/chibi design and/or the artists design choices if applicable --> |lore = <!-- story involvement info when there is not enough to justify a dedicated story subpage --> |characterinfo = <!-- official introduction blurb from social media post --> |costume1 = <!-- for costume name, remove if not applicable --> |gallery=<gallery> <!-- list doll image files here, listing priority: official character sheet file (if applicable) default profile picture (_S file) default normal art default damaged art (_D file) costume1 profile picture (_S file) costume1 normal art costume1 damaged art (_D file) --> </gallery> |galleryalt=<gallery> <!-- list doll image files here, listing priority: artist made character sheets and other game promotional images (if applicable) alternative versions of artworks censored/uncensored artwork --> </gallery> | trivia = <!-- bullet point list of possible trivia --> |}}
The above documentation is transcluded from Template:PlayableUnit/doc. (edit | history) Editors can experiment in this template's sandbox (create | mirror) and testcases (create) pages. Please add categories to the /doc subpage. Subpages of this template. |