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| 1
| Warrior Fairy
| Combat Efficiency (Consume Consumes 1 Support Order)
Raise Echelon's Damage by 20% and 10% Firing Speed for 20 seconds in the next battle - Doesn't stack.
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| 2
| Fury Fairy
| Killing Urge Unlimited Rage (Consume Consumes 1 Support Order)
Raise Echelon's Accuracy by 50% and 25% Critical Rate for 20 seconds in next battle - doesn't stack.
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| 3
| Armor Fairy
| Riot Control (Consume Consumes 3 Support Order)Raise Echelon's SG Riot Control Abilityriot control strength of the shotguns in the echelon, armor up to 50% in the next battle
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| 4
| Shield Fairy
| Energy Shield (Consume Consumes 5 Support Order)Deploy Shield a shield for Echelon's SMG each submachine gun in the echelon for the next battle, each shield takes takeing a maxinum of 150 damage
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| 5
| Defense Fairy
| Temporary Armor (Consume Consumes 5 Support Order)Reduce Echelon's Damage taken by 30$ % for every battle in one tun for 20 seconds
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| 6
| Taunt Provocation Fairy| Taunt Provoke Target (Consume Consumes 2 Support Order)
Deploy a decoy which attracts enemy's firepower in the next battle, each decoy has 1000 HP
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| 7
| Sniper Fairy
| Sniper Command (Consume Consumes 2 Support Order)
Aim for the enemy with the highest HP and deal 20000 damage to it in the next battle.
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| 8
| Bombard Bombardment Fairy| Bombard Command (Consume Consumes 3 Support Order)
Fire a mortal shell and deal 1200 to enemy within 2.5 range in the next battle.
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| 9
| Air Raid Airstrike Fairy| Fatal Air Raid (Consume Consumes 3 Support Order)
Calling for an Air Strike during opening and deal 500 damage to all enemies in the next battle
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| 10
| Reinforcement Fairy
| T-Doll Reinforcement (Consume Consumes 2 Support Order)Echelon's T-Doll with the least amount of HP will receive an extra Dummy Reinforcement, at the same time raising the Echelon's evasion by 10% for 20 secs for every battle per this turn
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| 11
| [[Airborne Fairy]]
| Landing Zone Liberation (Consume Consumes 5 Support Order)
This echelon can airdrop to any landing zone in the map, but will receive a 40% penalty to Damage, Accuracy, Evasion, Armor, and Critical Hit for two turns.
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| 12
| Mine Fairy
| Mine Front (Consume Consumes 5 Support Order)
Bury a Mine at the neighboring point where there is no enemy, this mine will stay for 2 turns and when the enemy triggers it, will deal 50% damage to the current HP. Not effective to BOSS.
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| 13
| Rocket Fairy
| Air Patrol Front Reaper (Consume Consumes 5 Support Order)
Deploy a rocket launcher at a specified range, if the enemy move within range in two turns, it will deal 20% damage based on it's current HP.
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| 14
| Work Construction Fairy | Emergency Fortress Bunker (Consume Consumes 5 Support Order)
Build an unmovable fortress at your Echelon's position. If your Echelon takes battle in this spot will gain a boost in damage, accuracy, evasion, armor and critical hit rate by 30%
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| 15
| Command Fairy
| Super EXP Overload (Consume Consumes 1 Support Order)
Echelon will gain extra 25% EXP in the next battle. No effect during simulation.
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| 16
| Rescue Fairy
| Efficient High Efficiency Rescue (Consume Consumes 1 Support Order)
Increase in Rare T-Doll rescue rate in the next battle.
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| 17
| Illuminate Illumination Fairy | Night Illumination (Consume Consumes 5 Support Order)
Raise Echelon's vision by 2 points within 2 turns, during this period raise Echelon's accuracy by 30% for 20 seconds in all battles.
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| 1
| [[Yae_Sakura|Yae Sakura]]
| <skill name>Higoku Gensei
<skill desc>
| [[Hitoribocchi]]
| 2
| [[Kaguya_Hime|Kaguya Hime]]
| <skill name>Yatakikou
<skill desc>
| [[Hitoribocchi]]