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Difference between revisions of "M950A/skilldata"

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/**
+
/**
 
  * Skill data goes here.
 
  * Skill data goes here.
 
  * Format is as follows:
 
  * Format is as follows:

Revision as of 12:31, 8 April 2017

/**
* Skill data goes here.
* Format is as follows:
* 
* 'Page Name': {
*     text: "Translated skill text with ($one) or more ($variables).",
*     cooldown: ['2.0', 2.1, 2.2, 2.3, 2.4, 2.5, 2.6, 2.7, 2.8, 2.9],
*     initial: 1.9,
* 	   one: ['text', 'or', 123, 'numeric', 'values', 'will', 'both' 'function', 'without', 'issue'],
*     variables: [1, 2, 3, 4, 5, 6, 7, 8, 9, 0],
* },
* 
* 'initial' here should hold the cooldown time in seconds that the skill starts with at the beginning of a battle
* 
* Please ensure that each array (the values enclosed in []) contains exactly 10 elements!
*/

function get_skill_data() {

   skill_data = {
       initial: 3,
       text: "Increases all allies' rate of fire by ($rof_value)% for ($time_value) seconds.",
       cooldown: ['15.0', 14.7, 14.3, '14.0', 13.7, 13.3, '13.0', 12.7, 12.3, '12.0'],
       rof_value: ['15.0', '16.0', '17.0', '18.0', '19.0', '21.0', '22.0', '23.0', '24.0', '25.0'],
       time_value: ['5.0', '6.0', '6.0', '6.0', '7.0', '7.0', '7.0', '8.0', '8.0', '8.0'],
   };
   return skill_data;

}