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M16A1

1,622 bytes added, 08:49, 12 September 2022
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{{T-Doll|title = M16A1PlayableUnit
|index = 54
|nationality = United States<ref name= "wiki">[[wikipedia:M16_rifle#XM16E1_and_M16A1_.28Colt_Model_603.29|Wikipedia entry on M16A1]]</ref>
|classification = AR
|rarity = 4
|manufacturer faction = [[wikipedia:Colt%27s_Manufacturing_Company|Colt's Manufacturing CompanyAR Team]], [[wikipedia:S%26T_Motiv|Daewoo Precision IndustriesGriffin & Kryuger]], {{spoiler|[[wikipedia:FN_Herstal|FN HerstalSangvis Ferri]], }}|manufactureringame = [[wikipedia:H%26R_Firearms16Lab]]|manufacturer = Colt's Manufacturing Company, Daewoo Precision Industries, FN Herstal, H&R Firearms]], [[wikipedia:General_Motors|General Motors]], [Elisco Tool and Manufacturing Company], [[wikipedia:U.S._OrdnanceOrdnance|artist = {{artist name|U.S. Ordnance]]海猫络合物}} (Original Artist);<ref br/>{{artist name= "wiki"|陆银}} (One Who Shows the Way);<br/>{{artist name|STAR影法师}} (One-Eyed Rabbit Knight);<br/ref>{{artist name|artist = [http://www.pixiv.net/member.php?id=904187 海猫络合物]暖森}} (Blazing Sun on the Ruins)|fullname = Rifle, Caliber 5.56 mm, M16<ref name= "wiki"></ref>M16A1 (Colt model 603)|voiceactor ={{voice actor name|Yamane Nozomi}}|releasedon = {{doll_server_alias|server=CN|alias=M16A1}}, {{doll_server_alias|server=TW|alias=M16A1}}, {{doll_server_alias|server=KR|alias=M16A1}}, {{doll_server_alias|server=EN|alias=M16A1}}, {{doll_server_alias|server=JP|alias=M16A1}}
| weaponinfo = The M16 rifle, officially designated as the 'Rifle, Caliber 5.56 mm, M16', is a United States the US military adaptation version of the Armalite AR-15 rifle. In 1964It is an air-cooled, gas-operated, magazine-fed assault rifle with a rotating bolt, the M16 entered American military service and utilizes the following year was deployed direct-impingement system from Eugene Stoner's AR-15 rifle. Colt's model name for jungle warfare operations during the Vietnam WarM16 rifle was 'Colt Model 603'.[1]
In 1969During the early years of the Vietnam War, the M16A1 replaced US troops were outfitted with the M14 battle rifle to become , chambering the U7.S62x51mm NATO cartridge. military's standard service Reports from in the field indicated several problems with the M14, with the most often-cited complaints being that the rifleand its ammo were too heavy, and that the gun was nigh uncontrollable in full auto thanks to its powerful cartridge. The M16A1 improvements include Calls for a boltnew infantry rifle chambering an intermediate cartridge began to grow. In 1958, the US Army ran experiments with small squads in combat situations using the current M14, the AR-assist15 rifle, chrome plated bore and a new 30-round magazinethird rifle designed by the Winchester Repeating Arms Company. The U.Sresulting study recommended adopting a lightweight infantry rifle like the AR-15. In response to this study, the Army XM16E1 was essentially elected to instead ramp up production of the same weapon as M14. However, the M16 with AR-15 had gotten the addition attention of a forward assist and corresponding notches in the bolt carrierUS Air Force. The M16A1 was After conducting its own test of the AR-15, the US Air Force decided to adopt the finalized production model in 1967rifle as standard issue, and ordered 8,500 AR-15s.
To address issues raised by Extensive tests were conducted on the AR-15 in 1962 and 1963. While most evaluators praised the XM16E1weapon's testing cyclelight weight, a closedreliability, bird-cage flash suppressor replaced and effect on target, officials from the US Army Material Command cited issues with the XM16E1gun's three-pronged flash suppressor which caught on twigs long range accuracy and leaveslack of stopping power out at far ranges. Various other changes were made after numerous problems Despite these complaints, the US Special Forces would be given permission to adopt the AR-15 as standard issue in 1963. With so many within the Armed Forces speaking positively about the fieldAR-15, an investigation was opened into why the weapon had been rejected by the Army. Cleaning kits were developed The investigation found that the Army had rigged the previous tests, selecting tests that would favor the M14 and issued while barrels with chromechoosing match grade M14s to compete against factory stock AR-plated chambers and later fully lined bores were introduced15s.
With these and other changesIn January of 1963, then Secretary of Defense Robert McNamara personally ordered a halt to the malfunction rate slowly declined and new soldiers were generally unfamiliar with early problems. A rib production of M14 rifles, after receiving reports that production was built into the side incapable of meeting demand. At the receiver on the XM16E1 to help prevent accidentally pressing the magazine release button while closing time, the ejection port cover. This rib AR-15 was later extended on production M16A1s to help in preventing the magazine release from inadvertently being pressedonly rifle that could fulfill a requirement of a "universal" infantry weapon. The hole in the bolt that accepts McNamara ordered the cam pin was crimped inward on one sideAR-15's adoption, in such a way that the cam pin may not be inserted despite receiving reports of several deficiencies with the bolt installed backwardsdesign, which would cause failures to eject until correctedmost notably the lack of a chrome-plated chamber. The M16A1 is no longer in service with At this point, the Army finally relented and recommended adoption of the United States, but is still standard issue in many world armiesAR-15.<ref name= "wiki"></ref>
| characterinfo = === Design ====== Personality ====== After undergoing some modifications, the AR-15 was adopted as the 'Rifle, Caliber 5.56 mm, M16'. In-Game ===M16A11964, despite being an ARthe M16 formally entered American military service, can work as a tanker for and the team due following year was deployed to troops in Vietnam. Almost immediately, reports began to surface of issues with the rifle in the fact that she can equip armor plates along with exoskeletonfield. Despite all the modifications made prior to adoption, having the highest possible evasion among all armored dolls M16 still did not feature a chrome-plated chamber, which resulted in the gameissues with corrosion and stuck casings. The fact that she uses flashbang, ammunition being provided with the M16 featured a great tanking skillnew high-performance propellant, also adds which had the side effect of producing more powder fouling. This might not have been as much of an issue if Colt had bothered to her ability ship the rifles with cleaning kits (Colt had marketed the M16 as a tanker'self-cleaning rifle', a claim with no basis in reality). Her armor+evasion tanking ability stands out This led to the most when [[Guide:Strategies#0-2|grinding for XP M16 gaining a reputation among soldiers as a jam machine and cores with minimum amount of resources]]a plastic toy.
M16A1 works great sideIn early 1967, a number of improvements were made to the M16 to address these issues, including finally switching to a chrome-by-side with {{doll name|RO635|SMG|5}}plated chamber. First off, they both benefit from each otherThe modified version of the M16 would be designated as the 'M16A1's formation buff when placed this way. SecondlyIn addition to the modified rifle, cleaning kits and instructions on servicing the rifle were issued to troops, their skills work together great as welland a new powder was introduced that reduced carbon fouling. RO635's mental shock ability decreases enemy's firepowerFollowing these changes, letting you make the most number of reliability problems greatly diminished and the M16A1's armor against weaker enemiesrifle finally achieved widespread acceptance by U.S. troops in Vietnam. By 1969, the M16A1 had officially replaced the M14 as the standard infantry rifle of the US Army.
|min_dmg= 18|max_dmg= 48|min_eva= 6|max_eva= 44|min_acc= 6|max_acc= 46|min_rof= 52|max_rof= 75|min_hp= 58|max_hp= 116|mov= One of the most distinctive design features of the M16A1 is the large carry handle located on the top of the rifle. In the earlier AR-10, this carry handle was designed to protect the charging handle, however the charging handle was moved to the rear of the receiver on the M16. This large carry handle does make it difficult to put a scope onto the rifle, however. Modern versions of the M16 feature detachable carry handles and full-length Picatinny rails to allow easier mounting of optics. Other notable features of the A1 variant include the triangular black polymer handguard and 'bird cage' style flash hider. The magazines provided with the M16 were made of stamped aluminum, and were meant to be a lightweight, disposable item. Originally offered with 20 round magazines, the Army would later switch to larger, curved 30 round magazines. The M16 magazine became the basis of the NATO STANAG pattern magazine, which is used in numerous weapon systems around the world.
|slot1=magazine|slot2=doll|slot3=doll|use_Ballistic_Plate =1Eventually, M16A1 models would be retired from standard infantry service, and were replaced by the newer M16A2 variant by 1980. Retired surplus units would be sold to domestic firearm enthusiasts and exported to foreign markets. Many other nations would go on to use M16A1 rifles as their standard service rifle. Currently, the M16 is in use by 15 NATO countries and more than 80 countries worldwide. Together, numerous companies in the United States, Canada, and China have produced more than 8,000,000 rifles of all variants. Despite its early reputation as a cheap plastic toy, the M16A1 has become a mainstay of US Military operations, and one of the most ubiquitous firearms in history.
|design=[[File:AR-TEAM.jpg|right|thumb|AR Team Introduction]]M16A1 is designed by the same artist as most of the AR Squadron, UmiNeko (海猫络合物). UmiNeko is also responsible for illustrating {{doll name|M4A1|AR|4}},{{doll name|M4 SOPMOD II|AR|4}} and {{doll name|RO635|SMG|5}}. M16's unique side bang colour is orange. M16 is depicted as the oldest out of all the AR team members, with her deeper and more mature voice, the way she looks out for her younger sisters, and the way she acts. As a core character, a certain degree of lore and character settings were put into her designs, which the artist shared in the official artbook of Girls' Frontline: ''A siscon. In light of the period when the original design was completed and saw use, I found suitably down-to-earth (or perhaps drab) elements and put them together.'' ''M16A1's clothes are more sensible compared to the other team members. Even her coat would just be a raincoat if she put it on properly. During the design phase, I decided on making her a mature, straightforward big sister type. She's the one who keeps the team together and no matter how much pain she goes through (or will go through), she needs to let the others see the happy side of her. That's probably why so many dolls regard her as an emotional safe harbor for them.'' ''She deliberately left her facial scar and eyepatch unfixed, in order to remind herself of the past and to keep herself alert. On that note, I've been meaning to draw prequel art of her when I find the time. This also means that only the M16A1 of this story has those scars. Other M16s' eyes should be fine.'' ''As for what's in the box, it contains several accessories she can choose from.''<ref name="artbook">{{cite|ab1|188-190}}</ref> Despite holding the standard Vietnam-era M16A1 in her CG art, her chibi sprite's M16 appears more like a modern AR-15 based carbines with the different parts, such as the 2nd/3rd generation collapsible stock of early AR-15 carbines, the upper receiver of an M16A1 (as noted by the lack of a brass deflector), the lower receiver of the XM16E1 prototype (as noted by the lack of fencing around the magazine release), the circular handguard of the CAR15, and the 14.5 inch barrel of the M4A1 rather than the 20 inch barrel of standard M16s. This is likely a mistake. | min_dmg= 18| max_dmg= 47| min_eva= 6| max_eva= 44| min_acc= 6| max_acc= 46| min_rof= 52| max_rof= 75| min_hp= 58| max_hp= 121| mov= 10 | slot1=magazine| slot2=doll| slot3=doll| use_Ballistic_Plate =1 |nonormalcraft=1|noheavycraft=1|statnotesreward=Quest Reward for Rewarded to players after clearing chapter 4-6for the first time. This {{doll name|M16A1|AR|4}} will be Lv.55 and at 3x Dummy Links. | aura1= Affects submachine guns| aura2= Increases evasion by 12%| aura3= Increases firepower by 10%| tile2= 1| tile3= 1| tile8= 1| tile9= 1| tile5= 0  |costume1 = One Who Shows the Way|costume2 = One-Eyed Rabbit Knight|costume3 = Blazing Sun on the Ruins | gallery=<gallery>File:M16A1_S.png|Profile imageFile:M16A1.png|Full artworkFile:M16A1_D.png|Full damaged artworkFile:M16A1 costume1.png|"One Who Shows the Way" Full artworkFile:M16A1_costume1 D.png|"One Who Shows the Way" Full damaged artworkFile:M16A1 costume2.png|"One-Eyed Rabbit Knight" Full artworkFile:M16A1_costume2 D.png|"One-Eyed Rabbit Knight" Full damaged artworkFile:M16A1 costume3.png|"Blazing Sun on the Ruins" Full artworkFile:M16A1_costume3 D.png|"Blazing Sun on the Ruins" Full damaged artwork</gallery> | galleryAlt=<gallery>File:CHARACTER SETTINGS M16A1 (EN).jpg|Official EN character introduction for M16A1File:Sleepwalking in Rabbit Wonderland Login Wallpaper.png|"Sleepwalking in Rabbit Wonderland" Login wallpaper illustrated by STAR影法师File:Banquet Sonata Login Wallpaper.png|"Banquet Sonata" Login wallpaper illustrated by 薯子ImokoFile:Girls Frontline Orchestra 2018 promotion poster.jpg|Girls Frontline Orchestra 2018 promotion poster, character art illustrated by Duoyuanjun</gallery>
|aura1= Affects submachine guns<!--aura effect line1, uniform format is Increase xxx by x% -->
|aura2= Increases evasion by 12%<!--aura effect line2-->
|aura3= Increases firepower by 10%<!--aura effect line3, uniform format is Affect xxx -->
|tile1= <!-- put 1 to light up a tile -->
|tile2= 1<!-- put 1 to light up a tile -->
|tile3= 1<!-- put 1 to light up a tile -->
|tile4= <!-- put 1 to light up a tile -->
|tile6= <!-- put 1 to light up a tile -->
|tile7= <!-- put 1 to light up a tile -->
|tile8= 1<!-- put 1 to light up a tile -->
|tile9= 1<!-- put 1 to light up a tile -->
|tile5 = 0
| characterid = M16A1
| GAIN_CN = 嘿!我是M16A1。有什么任务,尽管交给我!
| GAIN_JP = よー、M16だよ、ミッションなら私に任せてときな。
| GAIN_EN = Yo, it's M16. Leave the mission to me.
| INTRODUCTION_CN = 为了取代不擅长丛林作战的M14,我踏上了本国有史以来最为黑暗的战场。虽然立下了一些战功,但是也出了很多状况。好在最后基本都解决了,还随之衍生出了不少新型号。有几个妹妹总不是坏事吧,算是因祸得福呢。
| INTRODUCTION_JP =
| INTRODUCTION_EN = To replace the M14 poorly suited for jungle warfare, I embarked into the darkest battlefield my nation has ever faced. My service has been remarkable, but it wasn't without problems. Good thing is that my issues were all eventually resolved, and many new models resulted from that. Having a few little sisters ain't bad, the saving grace of those past misfortunes.
| DIALOGUE1_CN = 我的爱好?当然是杰克丹尼威士忌啦。
| DIALOGUE1_JP = 私の趣味?ジャック·ダニエルさあ。
| DIALOGUE1_EN = Things I like? Jack Daniel's whiskey, of course.
| DIALOGUE2_CN = 指挥官,我就算了,我的妹妹可不许你乱碰哦。
| DIALOGUE2_JP = 指揮官、私はいいけど、私の妹達には触るなよ!
| DIALOGUE2_EN = Commander, I won't complain if it's me, but you had better not touch my little sisters.
| DIALOGUE3_CN = 眼睛什么的,有一只就足够啦,毕竟我是百发百中的嘛。
| DIALOGUE3_JP = 目なんて片方で十分!私にかかれば、百発百中っでね!
| DIALOGUE3_EN = What about my eye? I only need one. After all, I hit the shot every time.
| DIALOGUEWEDDING_CN = 工作之后一起喝一杯吧,长官。不过,这次不准偷偷告诉M4了,不然挨训的可是我呢。
| DIALOGUEWEDDING_EN = Let's go get a drink after work, Commander. However, don't tell M4 behind my back this time, I'm the one getting scolded after all.
| SOULCONTRACT_CN = 哦?长官,您终于发现我的优点啦。不过……呃……这么近还真不习惯。我——我还是先把这个消息 告诉给M4吧?
| SOULCONTRACT_JP = おや、指揮官、やっと私の素晴しさに気付いてくれたのか。…だが、ええと…、ちょっと近過ぎて慣れないぞ。とりあえず…このことを妹のM4に伝えていきていいか。
| SOULCONTRACT_EN = Ah, Commander, have you finally realized my strength? But, uh, I'm not used to being this close. I... Can I tell my sister M4 about this?
| HELLO_JP = おお、お帰り、いっぱい付き合ってくれるか。
| HELLO_EN = Ooh, welcome back. Should I accompany you for a drink.
| BUILDOVER_JP = いいね、新しい妹分が来た。
| BUILDOVER_EN = Good, new sister is coming.
| FORMATION_JP = よーし!さっさとミッションをクリアして饮むぞ。
| FORMATION_EN = Yeah! Finish the mission quickly and go to drink.
| FEED_JP = 私宛のプレゼントは……お酒がいいな。
| FEED_EN = Best gift for me is... alcohol of course.
| COMBINE_JP = 偶には补充しなきゃな、人もビールも。
| COMBINE_EN = Sometimes, extension is good for me, and beers.
| OPERATIONBEGIN_JP = この程度の任务なら、すぐ戻って来るよ。
| OPERATIONBEGIN_EN = If only this kind of level, I'll be back quickly.
| OPERATIONOVER_JP = 戻ったぞ指挥官、ビールの用意はできてるか。
| OPERATIONOVER_EN = I'm back commander, is the beer preparation done?
| BLACKACTION_JP = 私が来たからにはもう大丈夫だぞ、皆!
| BLACKACTION_EN = Everyone, it'll be okay since I came!
| GOATTACK_JP = 緊張しなくていいぞ。おじついて私達に付いてきな。
| GOATTACK_EN = No need to get nervous. Just calmly follow us.
| MEET_JP = 感じる… 敌の匂い。
| MEET_EN = I feel it, enemy's scent.
| SKILL1_JP = 用ー意!射って!
| SKILL1_EN = Prepare! Shoot!
| SKILL2_JP = あきらめろ、お前たちに胜算はない!
| SKILL2_EN = Give up, It's a long shot!
| SKILL3_JP = 今で、エムフォー、私の動きをよく見てろ!
| SKILL3_EN = Now's the time, M4, watch my movement!
| BREAK_JP = いい度胸…してるな……
| BREAK_EN = You got a nerve there...
| RETREAT_JP = すまん…撤退しよう、私のミスだ!
| RETREAT_EN = Sorry... My miss, let's retreat!
| WIN_JP = ウッシャー!今夜は祝杯だ!朝まで返さないで!
| WIN_EN = Yeah! Let's do celebration tonight! No stop until morning!
| FIX_JP = やめてくれエムフォー、私なら平気だ。
| FIX_EN = Stop that M4, I'm fine.
| ALLHALLOWS_CN = 哦,万圣节原来是这样的节日吗。不能下酒真是可惜呢。
| ALLHALLOWS_JP = お?ハロウインってこういう日だったのか?お酒のつまみにならないのはちょっと残念。
| ALLHALLOWS_EN = Oh, so Halloween is this kind of holiday? It's a shame I can't be drinking for it.
| CHRISTMAS_JP = おお、チキンはお酒のつまみにちょうどういいんだよな、楽しみだ!
| CHRISTMAS_EN = Oh, chicken is perfect food with beer, That's good!
| NEWYEAR_JP = もう新年か、指揮官、いっぱい付き合うか。
| NEWYEAR_EN = It's already new year huh. Commander, let's go drink together again.
| VALENTINE_JP = あまり興味ないけど、いちを受け取ってくれ
| VALENTINE_EN = Honestly I'm not too interested, but please take one.
| trivia =
* A member of Her eyepatch and headset are likely a reference to Naked Snake, the main protagonist from the [[AR Team|"Anti-Rain" Team]]acclaimed Metal Gear Solid 3, who are considered one of the powerful squads a title in the storyMetal Gear franchise of tactical stealth action games.* Despite *Both the official manga and the mobile game have M16 shouldering her weapon on her name right side and carrying a M16A1 in aiming down her sights, despite having an eyepatch over her portraitright eye. This is likely another reference to Naked Snake, she instead uses a M4/CAR15 who often shoots while aiming down the sights with his eyepatch. The same could be said about her in her -game chibi sprite which also shoulders the gun on her right side despite having her right eye covered by her eye-patch.*The [[Girls' Frontline: Doll's Song|official manga]] of Girls' Frontline depicts M16 as evident from being ambidextrous.*M16A1 shares the handguard same headset that {{doll name|PP-19|SMG|4}} and adjustable stock{{doll name|SCW|SMG|3}} wear, which is the MSA Sordin Supreme.* In Vietnam War, some of M16A1 Re-Tooled ithaving two 'Doll's magazine chamber equipment slots means she is the only AR able to feed 30-rounds AKequip both an exo-47/Type 56 magazine in order to increase its reliability skeleton and additional firepower. Later an armor plate at the same method was applied to SR-47time, a modified version as you cannot normally equip two of the same series of equipment at the same time.**This also makes M16A1 the only AR-15 that doll in the game not being able to chamber AK-47 mags and had been rejected in U.S Military Service due the several major flawsequip an optic.| references = <references/>
|}}
[[Category:English_line_translation_needed]]

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