Editing Guide:Main Screen
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This page will cover the Main Screen User Interface. | This page will cover the Main Screen User Interface. | ||
− | + | == Home Screen == | |
+ | |||
+ | [[File:Base_menu.jpg|right|640px]] | ||
+ | The main screen has a few UI elements that can be interacted with beyond the main cluster of six buttons towards the right side of the screen. | ||
+ | * Tap your player name at the top left to bring up your profile. | ||
+ | * Tapping either of the plus signs (to the right of your current resources, in the upper right, or to the right of your current diamonds, in the upper left) will direct you to the microtransaction store. | ||
+ | * At the bottom right of the screen, there are five buttons. In order from left to right, they are [[Guide:Quests|Quests]], Mail, Store, Collection, and [[Guide:Basics#Settings|Settings]], respectively. | ||
+ | * The display at the bottom right of the screen shows limited-time events. The amount of time remaining in days and hours is displayed above the graphic. | ||
+ | * Tap the [[Guide:Basics#Timers|triangle]] at the far left of the screen to bring up a screen that shows the current status of your echelons. | ||
+ | {| style="width:100%" | ||
+ | |} | ||
+ | |||
+ | == Settings == | ||
+ | The Settings menu is split across three tabs: Sound, Game, and Push. Your current client version is displayed below the list of tabs. | ||
− | + | [[File:settings1.jpg|right|640px]] | |
− | + | The Sound tab contains volume controls. From top to bottom they control: | |
− | + | * '''Background music''' volume | |
− | { | + | * '''Sound effect''' volume |
− | + | * '''Character voice''' volume | |
− | + | ||
− | + | Additionally, there is a button that allows the voice pack to be downloaded if it had not already been downloaded on installation. | |
− | * | + | {| style="width:100%" |
− | * | + | |} |
− | * | + | |
− | + | [[File:settings2.jpg|right|640px]] | |
− | + | The Game tab controls gameplay settings. From top to bottom: | |
− | + | * '''Story cutscenes''': played only once or play every time. (If the left option is highlighted, then story cutscenes will not be played for a map after it has been cleared.) | |
− | * | + | * '''Automatic resupply''': echelons are automatically resupplied on beginning a turn on either a helipad you control or your HQ. |
− | * | + | * '''Bullet time''': enable bullet time while moving T-Dolls in battle. |
− | *** | + | * '''Autolock''': lock T-Dolls are automatically locked. |
− | ** | + | * '''Skill Cut-ins''': Whether to show skill cut-ins during battle. |
− | + | ||
− | + | For the latter four options, the option is '''enabled''' if the left button is selected and '''disabled''' if the right button is highlighted. | |
+ | {| style="width:100%" | ||
+ | |} | ||
+ | |||
+ | [[File:settings3.jpg|right|640px]] | ||
+ | There is a column of buttons to the far right of the Game screen. From top to bottom: | ||
+ | * '''Clear local data''' stored on your device: note that this will force you to redownload all of your game data | ||
+ | * '''Log off''' and return to the login screen | ||
+ | * '''Quit''' the game | ||
+ | * '''Register''' an account | ||
+ | * '''Manage your account''' | ||
+ | * '''Contact customer service''' | ||
+ | * '''Verify''' your real identity | ||
+ | {| style="width:100%" | ||
+ | |} | ||
− | + | [[File:settings4.jpg|right|640px]] | |
− | + | The Push tab controls push notifications the game client sends to your device. From top to bottom: | |
− | + | * '''Notifications:''' whether to enable or disable push notifications. If this is disabled, the remaining settings options will have no effect. | |
− | + | * '''Logistics support:''' whether to send a notification when a logistics support mission completes. | |
− | + | * '''Stamina:''' whether to send a notification when you reach the stamina cap. | |
− | + | * '''Autobattle:''' whether to send a notification when an autobattle mission completes. | |
− | + | * '''Repair:''' whether to send a notification when a T-Doll finishes repairing. | |
− | + | {| style="width:100%" | |
− | + | |} | |
− | + | == Resources == | |
− | |||
− | |||
− | + | In Girls Frontline, players have access to four categories of resources: | |
− | + | {| | |
− | + | |[[file:icon_manpower.png|50px]] '''Manpower (人力):''' ambient gain rate of three per three minutes | |
− | + | |[[file:icon_ammo.png|50px]] '''Ammunition (弹药):''' ambient gain rate of three per three minutes | |
+ | |- | ||
+ | |[[file:icon_ration.png|50px]] '''Rations (口粮):''' ambient gain rate of three per three minutes | ||
+ | |[[file:icon_parts.png|50px]] '''Spare Parts (零件):''' ambient gain rate of one per three minutes | ||
+ | |} | ||
+ | The amount of resources you have is displayed at the upper-right hand side of the screen. | ||
− | + | Beyond ambient resource gain, players can gain resources by sending echelons on [[Guide:Logistic Support|logistic support]] missions or by completing [[Guide:Quests|quests]]. | |
− | [[ | ||
− | * | + | Resources are consumed in the following ways: |
+ | * Repairing T-Dolls will consume manpower and spare parts. | ||
+ | * Deploying echelons to a map will consume manpower. | ||
+ | * Each echelon deployed to a map will consume rations at the beginning of every turn. | ||
+ | * Each time an echelon fights a battle on a map, it consumes rations and ammunition at the end of the battle. | ||
+ | * Starting an autobattle will consume all four kinds of resources. | ||
+ | * Construction of either T-Dolls or equipment will consume all four kinds of resources. | ||
− | + | == Player Profile == | |
− | |||
− | |||
− | |||
− | |||
− | + | [[File:Player_profile.jpg|right|640px]] | |
− | + | This screen displays information about the player's current status. | |
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− | * | + | On the left: |
− | ** | + | * '''T-Dolls:''' the player's current number of T-Dolls and the player's maximum T-Doll storage capacity. |
− | ** | + | * '''Main story completion:''' the percentage of main story scenes which the player has seen. |
− | ** | + | In the middle: |
+ | * '''Player name''' | ||
+ | * '''Commander level''' | ||
+ | * '''Progress to next level''' | ||
+ | * '''Collection rate:''' the percentage of unique T-Dolls the player has seen | ||
+ | On the right: | ||
+ | * '''Resource hard cap:''' the maximum amount of each resource that can be stored. | ||
+ | * '''Manpower''' | ||
+ | * '''Ammunition''' | ||
+ | * '''Rations''' | ||
+ | * '''Spare Parts''' | ||
+ | * '''Resource soft cap:''' the amount of each resource that can be stored before ambient resource gain is disabled. This increases with level. | ||
+ | * '''Echelons:''' the number of echelons the player has unlocked. | ||
+ | * '''T-Doll production slots:''' the number of T-Doll production slots the player has unlocked. | ||
+ | * '''Repair slots''' the number of repair slots the player has unlocked. | ||
== Timers == | == Timers == | ||
− | |||
+ | [[File:Timers_full.jpg|right|640px]] | ||
The timers tab displays five kinds of information: | The timers tab displays five kinds of information: | ||
* 训练中: T-Dolls deployed in an echelon that are currently undergoing skill training. | * 训练中: T-Dolls deployed in an echelon that are currently undergoing skill training. | ||
Line 78: | Line 117: | ||
* 作战中: Echelons that are currently in battle. | * 作战中: Echelons that are currently in battle. | ||
In each of these cases, the time remaining is displayed. In the latter three cases, the chapter and the location of the task currently being undertaken is provided as well. | In each of these cases, the time remaining is displayed. In the latter three cases, the chapter and the location of the task currently being undertaken is provided as well. | ||
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