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{{Guide}}
 
{{Guide}}
[[File:Equipment production EN.jpg|450px|right|thumb|Equipment Production Menu]]
 
 
Equipment Production can be accessed through the Factory menu. Equipment production works similarly to [[T-Doll Production]] and allows commanders to craft equipment that can boost various stats of their T-Dolls. Episode '''2-6''' must be completed before equipment production is unlocked.
 
Equipment Production can be accessed through the Factory menu. Equipment production works similarly to [[T-Doll Production]] and allows commanders to craft equipment that can boost various stats of their T-Dolls. Episode '''2-6''' must be completed before equipment production is unlocked.
  
'''Note''': Fairy Production is unlocked after finishing 60 Missions (Include Normal/Emergency/Midnight difficulty).
+
===Holographic Sights===
 +
{| class="gf-table" style="text-align: center;"
 +
|-
 +
! Icon
 +
! Equipment
 +
! Timer
 +
! Effect
 +
! style="min-width:30px"| AR
 +
! style="min-width:30px"| RF
 +
! style="min-width:30px"| SMG
 +
! style="min-width:30px"| MG
 +
! style="min-width:30px"| HG
 +
|-
 +
| rowspan="3"|<!--Icon goes here-->
 +
| rowspan="3"|
 +
 
 +
 
 +
EOT 506
 +
| rowspan="3"|
 +
 
 +
 
 +
00:08:00
 +
| Accuracy <span style="color:green">+1</span>
 +
| rowspan="3" |
 +
 
 +
 
 +
 +
| rowspan="3" |
 +
 
 +
 
 +
 +
| rowspan="3" |
 +
 
 +
 
 +
 +
| rowspan="3" |
  
==Craftable Equipment==
 
{| style="background-color: background-color:transparent;color:white;vertical-align:top;text-align:center;width:100%!important"
 
! style="font-size:110%;background-color:#f0b000;text-align:center;padding-left:20px;padding-right: 20px" |Equipment Production Table
 
|}
 
<div class="multi-column-table">
 
<dpl>
 
  category=Craftable Equipments
 
  notnamespace=Category
 
  notcategory =Fairies
 
  includepage ={Equipment}:timer,{Equipment|Exclusive_Equipment_Name.dpl}
 
  table      =class="gf-table exclusiveequipmenttable" cellspacing="1",-
 
  tablerow    =style="padding: 0 0 0 0; width:1%"|%%,%%
 
  tablesortcol=1
 
</dpl>
 
</div>
 
  
== Recommended Recipes ==
+
 +
| rowspan="3" |
  
Official Equipment Recipes which can be viewed in game.
 
  
{| class="gf-table" align=left
+
 
|-
 
|-
! Basic Equipment Production
+
| Damage <span style="color:green">+1</span>
! {{Icon|manpower|w=30px}}
 
! {{Icon|ammunition|w=30px}}
 
! {{Icon|rations|w=30px}}
 
! {{Icon|parts|w=30px}}
 
 
|-
 
|-
| All Equipment Types
+
| Rate of fire <span style="color:red">-1</span>
| 150
 
| 150
 
| 150
 
| 150
 
 
|-
 
|-
| {{equip name|BM 3-12X40|Telescopic Sight|2}}<br />{{equip name|EOT 506|Holographic Sight|2}}<br />{{equip name|AMP COMPM2|Red Dot Sight|2}}<br />{{equip name|LRA 2-12x50|Telescopic Sight|3}}<br />{{equip name|EOT 512|Holographic Sight|3}}<br />{{equip name|AMP COMPM4|Red Dot Sight|3}}<br />{{equip name|PSO-1|Telescopic Sight|4}}<br />{{equip name|EOT 516|Holographic Sight|4}}<br />{{equip name|COG M150|Red Dot Sight|4}}<br />{{equip name|VFL 6-24x56|Telescopic Sight|5}}<br />{{equip name|EOT 518|Holographic Sight|5}}<br />{{equip name|ITI Mars|Red Dot Sight|5}}
+
| rowspan="3"|<!--Icon goes here-->
| 140
+
| rowspan="3"|  
| 10
+
 
| 110
+
 
| 10
+
EOT 512
 +
| rowspan="3"|  
 +
 
 +
 
 +
00:23:00
 +
| Accuracy <span style="color:green">+2</span>
 +
| rowspan="3" |  
 +
 
 +
 
 +
 +
| rowspan="3" |
 +
 
 +
 
 +
 +
| rowspan="3" |
 +
 
 +
 
 +
 +
| rowspan="3" |
 +
 
 +
 
 +
 +
| rowspan="3" |
 +
 
 +
 
 +
 
|-
 
|-
| {{equip name|PEQ-2|Night Combat Equipment|2}}<br />{{equip name|PEQ-5|Night Combat Equipment|3}}<br />{{equip name|PEQ-15|Night Combat Equipment|4}}<br />{{equip name|PEQ-16A|Night Combat Equipment|5}}
+
| Damage <span style="color:green">+1 ~ 2</span>
| 70
 
| 10
 
| 110
 
| 30
 
 
|-
 
|-
| {{equip name|AC1 Suppressor|Silencer|2}}<br />{{equip name|AC2 Suppressor|Silencer|3}}<br />{{equip name|AC3 Suppressor|Silencer|4}}<br />{{equip name|AC4 Suppressor|Silencer|5}}
+
| Rate of fire <span style="color:red">-2</span>
| 150
 
| 50
 
| 50
 
| 50
 
 
|-
 
|-
| {{equip name|M61 Armor-Piercing Ammo|Armor-Piercing Ammo|2}}<br />{{equip name|M993 Armor-Piercing Ammo|Armor-Piercing Ammo|3}}<br />{{equip name|Mk169 Armor-Piercing Ammo|Armor-Piercing Ammo|4}}<br />{{equip name|M33 Sniper Round|Armor-Piercing Ammo|4}}<br />{{equip name|Mk211 High-Explosive Armor-Piercing Ammo|Armor-Piercing Ammo|5}}<br />{{equip name|M1022 Sniper Round|Armor-Piercing Ammo|5}}
+
| rowspan="3"|<!--Icon goes here-->
| 10
+
| rowspan="3"|  
| 150
+
 
| 90
+
 
| 100
+
EOT 516
 +
| rowspan="3"|  
 +
 
 +
 
 +
00:38:00
 +
| Accuracy <span style="color:green">+3 ~ 5</span>
 +
| rowspan="3" |  
 +
 
 +
 
 +
 +
| rowspan="3" |
 +
 
 +
 
 +
 +
| rowspan="3" |
 +
 
 +
 
 +
 +
| rowspan="3" |
 +
 
 +
 
 +
 +
| rowspan="3" |
 +
 
 +
 
 +
 
|-
 
|-
| {{equip name|ILM Hollow Point Ammo (2-Star)|Status Ammo|2}}<br />{{equip name|ILM Hollow Point Ammo (3-Star)|Status Ammo|3}}<br />{{equip name|ILM Hollow Point Ammo (4-Star)|Status Ammo|4}}<br />{{equip name|ILM Hollow Point Ammo|Status Ammo|5}}<br />{{equip name|Signal Flare|Status Ammo|5}}
+
| Damage <span style="color:green">+2 ~ 3</span>
| 180
 
| 180
 
| 10
 
| 50
 
 
|-
 
|-
| {{equip name|FMJ High-Velocity Ammo|High-Velocity Ammo|2}}<br />{{equip name|JSP High-Velocity Ammo|High-Velocity Ammo|3}}<br />{{equip name|JHP High-Velocity Ammo|High-Velocity Ammo|4}}<br />{{equip name|APCR High-Velocity Ammo|High-Velocity Ammo|5}}
+
| Rate of fire <span style="color:red">-3 ~ 4</span>
| 10
 
| 230
 
| 120
 
| 80
 
 
|-
 
|-
| {{equip name|#1 Buckshot|Shotgun Ammo|2}}<br />{{equip name|BK Slug|Shotgun Ammo|2}}<br />{{equip name|#0 Buckshot|Shotgun Ammo|3}}<br />{{equip name|FST Slug|Shotgun Ammo|3}}<br />{{equip name|#00 Buckshot|Shotgun Ammo|4}}<br />{{equip name|WAD Slug|Shotgun Ammo|4}}<br />{{equip name|#6 Birdshot|Shotgun Ammo|4}}<br />{{equip name|#000 Buckshot|Shotgun Ammo|5}}<br />{{equip name|SABOT Slug|Shotgun Ammo|5}}<br />{{equip name|#7.5 Birdshot|Shotgun Ammo|5}}<br />{{equip name|Shotgun Flashbang|Shotgun Ammo|5}}
+
| rowspan="3"|<!--Icon goes here-->
| 30
+
| rowspan="3"|  
| 150
+
 
| 30
+
 
| 130
+
EOT 518
 +
| rowspan="3"|  
 +
 
 +
 
 +
00:48:00
 +
| Accuracy <span style="color:green">+6 ~ 10</span>
 +
| rowspan="3" |  
 +
 
 +
 
 +
 +
| rowspan="3" |
 +
 
 +
 
 +
 +
| rowspan="3" |
 +
 
 +
 
 +
 +
| rowspan="3" |
 +
 
 +
 
 +
 +
| rowspan="3" |
 +
 
 +
 
 +
 
|-
 
|-
| {{equip name|IOP X1 Exoskeleton|Exoskeleton|2}}<br />{{equip name|IOP T1 Exoskeleton|Exoskeleton|2}}<br />{{equip name|IOP X2 Exoskeleton|Exoskeleton|3}}<br />{{equip name|IOP T2 Exoskeleton|Exoskeleton|3}}<br />{{equip name|IOP X3 Exoskeleton|Exoskeleton|4}}<br />{{equip name|IOP T3 Exoskeleton|Exoskeleton|4}}<br />{{equip name|IOP X4 Exoskeleton|Exoskeleton|5}}<br />{{equip name|IOP T4 Exoskeleton|Exoskeleton|5}}
+
| Damage <span style="color:green">+4 ~ 6</span>
| 100
 
| 80
 
| 10
 
| 100
 
 
|-
 
|-
| {{equip name|Type 1 Armor Plate|Ballistic Plate|3}}<br />{{equip name|Type 2 Armor Plate|Ballistic Plate|4}}<br />{{equip name|Type 3 Armor Plate|Ballistic Plate|5}}
+
| Rate of fire <span style="color:red">-4 ~ 6</span>
| 50
+
|-
| 50
+
|}
| 100
+
 
| 100
+
===Optical Sights===
 +
 
 +
{| class="gf-table" style="text-align: center;"
 +
|-
 +
! Icon
 +
! Equipment
 +
! Timer
 +
! Effect
 +
! style="min-width:30px"| AR
 +
! style="min-width:30px"| RF
 +
! style="min-width:30px"| SMG
 +
! style="min-width:30px"| MG
 +
! style="min-width:30px"| HG
 +
|-
 +
| rowspan="3"|<!--Icon goes here-->
 +
| rowspan="3"|
 +
 
 +
 
 +
BM 3-12X40
 +
| rowspan="3"|  
 +
 
 +
 
 +
00:05:00
 +
| Critical chance <span style="color:green">+5% ~ 8%</span>
 +
| rowspan="3" |  
 +
 
 +
 
 +
 +
| rowspan="3" |
 +
 
 +
 
 +
 +
| rowspan="3" |
 +
 
 +
 
 +
 +
| rowspan="3" |
 +
 
 +
 
 +
 +
| rowspan="3" |
 +
 
 +
 
 +
 
|-
 
|-
| {{equip name|IOP High-Capacity Ammo Box|Ammo Box|4}}<br />{{equip name|IOP Maximum Ammo Box|Ammo Box|5}}
+
| -
| 30
 
| 30
 
| 30
 
| 200
 
 
|-
 
|-
| {{equip name|Ragged Cape|Camo Cape|2}}<br />{{equip name|Camouflage Cape|Camo Cape|3}}<br />{{equip name|Urban Camouflage Cape|Camo Cape|4}}<br />{{equip name|Thermoptic Camouflage Cape|Camo Cape|5}}
+
| -
| 180
 
| 20
 
| 200
 
| 20
 
 
|-
 
|-
| {{equip name|RMR Red Dot Sight|Auxiliary Sight|3}}<br />{{equip name|RMR T2 Red Dot Sight|Auxiliary Sight|4}}<br />{{equip name|RMR T4 Red Dot Sight|Auxiliary Sight|5}}
+
| rowspan="3"|<!--Icon goes here-->
| 180
+
| rowspan="3"|
| 65
+
 
| 65
+
 
| 65
+
LRA 2-12X50
 +
| rowspan="3"|
 +
 
 +
 
 +
00:20:00
 +
| Critical chance <span style="color:green">+9% ~ 12%</span>
 +
| rowspan="3" |
 +
 
 +
 
 +
 +
| rowspan="3" |
 +
 
 +
 
 +
 +
| rowspan="3" |
 +
 
 +
 
 +
 +
| rowspan="3" |
 +
 
 +
 
 +
 +
| rowspan="3" |
 +
 
 +
 
 +
 +
|-
 +
| -
 +
|-
 +
| -
 +
|-
 +
| rowspan="3"|<!--Icon goes here-->
 +
| rowspan="3"|
 +
 
 +
 
 +
PSO-1
 +
| rowspan="3"|  
 +
 
 +
 
 +
00:35:00
 +
| Critical chance <span style="color:green">+13% ~ 16%</span>
 +
| rowspan="3" |  
 +
 
 +
 
 +
 +
| rowspan="3" |
 +
 
 +
 
 +
 +
| rowspan="3" |
 +
 
 +
 
 +
 +
| rowspan="3" |
 +
 
 +
 
 +
 +
| rowspan="3" |
 +
 
 +
 
 +
 
|-
 
|-
| {{equip name|Experimental Processing Chip|Microchip|3}}<br />{{equip name|#1 Processing Chip|Microchip|4}}<br />{{equip name|#2 Processing Chip|Microchip|5}}<br />{{equip name|Focus Chip|Microchip|5}}
+
| -
| 170
 
| 120
 
| 50
 
| 50
 
 
|-
 
|-
| {{equip name|Mk900SLAP|Special AP Ammo|4}}<br />{{equip name|Mk1000SLAP|Special AP Ammo|5}}
+
| -
| 10
 
| 300
 
| 10
 
| 10
 
 
|-
 
|-
| {{equip name|HD-50 Bipod|Bipod|3}}<br />{{equip name|HD-50 Bipod Mk2|Bipod|4}}<br />{{equip name|HD-100 Bipod|Bipod|5}}
+
| rowspan="3"|<!--Icon goes here-->
| 300
+
| rowspan="3"|  
| 10
+
 
| 10
+
 
| 200
+
VFL 6-24X56
 +
| rowspan="3"|  
 +
 
 +
 
 +
00:45:00
 +
| Critical chance <span style="color:green">+17% ~ 24%</span>
 +
| rowspan="3" |  
 +
 
 +
 
 +
 +
| rowspan="3" |
 +
 
 +
 
 +
 +
| rowspan="3" |
 +
 
 +
 
 +
 +
| rowspan="3" |
 +
 
 +
 
 +
 +
| rowspan="3" |
 +
 
 +
 
 +
 
|-
 
|-
| {{equip name|Mk3 Choke|Choke|3}}<br />{{equip name|Mk4 Choke|Choke|4}}<br />{{equip name|Mk0 Multi-Purpose Choke|Choke|5}}
+
| -
| 80
 
| 220
 
| 80
 
| 80
 
 
|-
 
|-
| {{equip name|M1050 LRF|Range Finder|4}}<br />{{equip name|M200X LRF|Range Finder|5}}
+
| -
| 100
 
| 250
 
| 150
 
| 170
 
 
|-
 
|-
 
|}
 
|}
  
{{clr}}
+
===Red Dot Sights===
 
 
==== 5-Star Equipment Recipes ====
 
Below are recipes which meet the minimal resource requirement for said 5-Star equipment to appear in the basic production pool, note that these recipes will not guarantee a 5-Star piece of equipment on your first attempt and may require multiple attempts for a chance of success.
 
  
 
{| class="gf-table"
 
{| class="gf-table"
 
|-
 
|-
! Target
+
! Equipment
! {{Icon|manpower|w=30px}}
+
! Timer
! {{Icon|ammunition|w=30px}}
+
! Effect
! {{Icon|rations|w=30px}}
+
! style="min-width:30px"| AR
! {{Icon|parts|w=30px}}
+
! style="min-width:30px"| RF
 +
! style="min-width:30px"| SMG
 +
! style="min-width:30px"| MG
 +
! style="min-width:30px"| HG
 
|-
 
|-
| All Equipment Types except Scopes
+
| AMP COMPM2
| 151
+
| 00:10:00
| 151
+
| Accuracy +[2 ~ 3] Rate of fire -[1]
| 151
+
| style="text-align: center;" | ✓
| 151
+
| style="text-align: center;" | ✓
 +
| style="text-align: center;" | ✓
 +
| style="text-align: center;" | ✓
 +
| style="text-align: center;" | ✗
 
|-
 
|-
| All Equipment Types except Ammo Types.
+
| AMP COMPM4
| 110
+
| 00:25:00
| 110
+
| Accuracy +[4 ~ 6] Rate of fire -[1 ~ 2]
| 110
+
| style="text-align: center;" | ✓
| 150
+
| style="text-align: center;" | ✓
 +
| style="text-align: center;" | ✓
 +
| style="text-align: center;" | ✓
 +
| style="text-align: center;" | ✗
 
|-
 
|-
| {{equip name|ITI Mars|Red Dot Sight|5}}<br />{{equip name|EOT 518|Holographic Sight|5}}<br />{{equip name|VFL 6-24x56|Telescopic Sight|5}}
+
| COG M150
| 10
+
| 00:40:00
| 10
+
| Accuracy +[7 ~ 10] Rate of fire -[1 ~ 3]
| 10
+
| style="text-align: center;" |
| 10
+
| style="text-align: center;" |
 +
| style="text-align: center;" |
 +
| style="text-align: center;" |
 +
| style="text-align: center;" |
 
|-
 
|-
| {{equip name|PEQ-16A|Night Combat Equipment|5}}
+
| ITI MARS
| 50
+
| 00:50:00
| 10
+
| Accuracy +[11 ~ 15] Rate of fire -[1 ~ 4]
| 100
+
| style="text-align: center;" |
| 10
+
| style="text-align: center;" | ✓
 +
| style="text-align: center;" | ✓
 +
| style="text-align: center;" | ✓
 +
| style="text-align: center;" | ✗
 
|-
 
|-
| {{equip name|AC4 Suppressor|Silencer|5}}
+
|}
| 50
+
 
| 10
+
===Night Battle Equipment===
| 10
+
 
| 10
+
{| class="gf-table"
 
|-
 
|-
| {{equip name|APCR High-Velocity Ammo|High-Velocity Ammo|5}}<br />{{equip name|Mk211 High-Explosive Armor-Piercing Ammo|Armor-Piercing Ammo|5}}<br />{{equip name|ILM Hollow Point Ammo|Status Ammo|5}}<br />{{equip name|#000 Buckshot|Shotgun Ammo|5}}<br />{{equip name|SABOT Slug|Shotgun Ammo|5}}
+
! Equipment
| 10
+
! Timer
| 150
+
! Effect
| 10
+
! style="min-width:30px"| AR
| 50
+
! style="min-width:30px"| RF
 +
! style="min-width:30px"| SMG
 +
! style="min-width:30px"| MG
 +
! style="min-width:30px"| HG
 
|-
 
|-
| {{equip name|IOP X4 Exoskeleton|Exoskeleton|5}}<br />{{equip name|IOP T4 Exoskeleton|Exoskeleton|5}}
+
| PEQ-2
| 50
+
| 00:09:00
| 10
+
| Night vision capability +[51% ~ 55%]
| 10
+
| style="text-align: center;" |
| 50
+
| style="text-align: center;" |
 +
| style="text-align: center;" | ✓
 +
| style="text-align: center;" | ✗
 +
| style="text-align: center;" |
 
|-
 
|-
| {{equip name|Type 3 Armor Plate|Ballistic Plate|5}}
+
| PEQ-5
| 10
+
| 00:24:00
| 10
+
| Night vision capability +[61% ~ 70%]
| 50
+
| style="text-align: center;" |
| 50
+
| style="text-align: center;" | ✗
 +
| style="text-align: center;" | ✓
 +
| style="text-align: center;" | ✗
 +
| style="text-align: center;" | ✓
 
|-
 
|-
| {{equip name|IOP Maximum Ammo Box|Ammo Box|5}}
+
| PEQ-15
| 10
+
| 00:39:00
| 10
+
| Night vision capability +[76% ~ 85%]
| 10
+
| style="text-align: center;" |
| 150
+
| style="text-align: center;" | ✗
 +
| style="text-align: center;" | ✓
 +
| style="text-align: center;" | ✗
 +
| style="text-align: center;" | ✓
 
|-
 
|-
| {{equip name|Thermoptic Camouflage Cape|Camo Cape|5}}
+
| PEQ-16A
| 100
+
| 00:49:00
| 10
+
| Night vision capability +[91% ~ 100%]
| 100
+
| style="text-align: center;" |
| 10
+
| style="text-align: center;" | ✗
 +
| style="text-align: center;" | ✓
 +
| style="text-align: center;" | ✗
 +
| style="text-align: center;" | ✓
 
|-
 
|-
 
|}
 
|}
  
{{clr}}
+
===Armor-Piercing Rounds===
  
== Tactical Fairies ==
+
{| class="gf-table"
[[File:Fairy Production EN.jpg|450px|right|thumb|Fairy Production Menu]]
+
|-
The Fairy Production will be the primary way of obtaining T-Fairies. While most of the Fairies can be obtained from the base recipe, some Fairies require much more for them to have a chance of dropping. Below will include recipes that meet the min-resource requirement in order to craft the fairy, as well as in-game recommended recipes for specific types of Fairies.  Note that both the recommended recipes as well as the minimum resource requirement recipes '''DO NOT GUARANTEE''' the Fairy that you will want.
+
! Equipment
 +
! Timer
 +
! Effect
 +
! style="min-width:30px"| AR
 +
! style="min-width:30px"| RF
 +
! style="min-width:30px"| SMG
 +
! style="min-width:30px"| MG
 +
! style="min-width:30px"| HG
 +
|-
 +
| M61 Armor-Piercing Rounds
 +
| 00:15:00
 +
| Armor-piercing +[25 ~ 35]
 +
| style="text-align: center;" | ✗
 +
| style="text-align: center;" | ✓
 +
| style="text-align: center;" | ✗
 +
| style="text-align: center;" | ✓
 +
| style="text-align: center;" | ✗
 +
|-
 +
| M993 Armor-Piercing Rounds
 +
| 00:30:00
 +
| Armor-piercing +[40 ~ 50]
 +
| style="text-align: center;" |
 +
| style="text-align: center;" |
 +
| style="text-align: center;" | ✗
 +
| style="text-align: center;" | ✓
 +
| style="text-align: center;" | ✗
 +
|-
 +
| MK169 Armor-Piercing Rounds
 +
| 00:45:00
 +
| Armor-piercing +[55 ~ 65]
 +
| style="text-align: center;" | ✗
 +
| style="text-align: center;" | ✓
 +
| style="text-align: center;" | ✗
 +
| style="text-align: center;" | ✓
 +
| style="text-align: center;" | ✗
 +
|-
 +
| Mk211 High Explosive Armor-Piercing Rounds
 +
| 00:55:00
 +
| Armor-piercing +[70 ~ 80]
 +
| style="text-align: center;" | ✗
 +
| style="text-align: center;" | ✓
 +
| style="text-align: center;" | ✗
 +
| style="text-align: center;" | ✓
 +
| style="text-align: center;" | ✗
 +
|-
 +
|}
  
Additional fairy information can be found at [[Technical Fairies]].
+
===High Velocity Rounds===
  
{{clr}}
+
{| class="gf-table"
 +
|-
 +
! Equipment
 +
! Timer
 +
! Effect
 +
! style="min-width:30px"| AR
 +
! style="min-width:30px"| RF
 +
! style="min-width:30px"| SMG
 +
! style="min-width:30px"| MG
 +
! style="min-width:30px"| HG
 +
|-
 +
| JHP High Velocity Rounds
 +
| 00:18:00
 +
| Damage +[1]
 +
| style="text-align: center;" | ✓
 +
| style="text-align: center;" | ✗
 +
| style="text-align: center;" | ✗
 +
| style="text-align: center;" | ✗
 +
| style="text-align: center;" | ✗
 +
|-
 +
| JSP High Velocity Rounds
 +
| 00:33:00
 +
| Damage +[2]
 +
| style="text-align: center;" | ✓
 +
| style="text-align: center;" | ✗
 +
| style="text-align: center;" | ✗
 +
| style="text-align: center;" | ✗
 +
| style="text-align: center;" | ✗
 +
|-
 +
| FMJ High Velocity Rounds
 +
| 00:48:00
 +
| Damage +[3 ~ 4]
 +
| style="text-align: center;" | ✓
 +
| style="text-align: center;" | ✗
 +
| style="text-align: center;" | ✗
 +
| style="text-align: center;" | ✗
 +
| style="text-align: center;" | ✗
 +
|-
 +
| APCR High Velocity Rounds
 +
| 00:58:00
 +
| Damage +[5 ~ 8]
 +
| style="text-align: center;" | ✓
 +
| style="text-align: center;" | ✗
 +
| style="text-align: center;" | ✗
 +
| style="text-align: center;" | ✗
 +
| style="text-align: center;" | ✗
 +
|-
  
===Craftable Fairies===
 
{| style="width:100%"
 
! style="font-size:110%;background-color:#f0b000;text-align:center;padding-left:20px;padding-right: 20px" |Fairy Production Table
 
 
|}
 
|}
<div class="multi-column-table">
 
<dpl>
 
  category=Craftable Fairies
 
  notnamespace=Category
 
  notnamespace=Template
 
  includepage ={Fairy}:craft,{Fairy|Fairy_Name.dpl}
 
  table      =class="gf-table exclusiveequipmenttable" cellspacing="1",-
 
  tablerow    =style="padding: 0 0 0 0; width:1%"|%%,%%
 
  tablesortcol=1
 
</dpl>
 
</div>
 
  
===Recommended Recipes===
+
===Exoskeletons===
Official Fairy Recipes which can be viewed in game.
 
  
 
{| class="gf-table"
 
{| class="gf-table"
 
|-
 
|-
! width=100px | Recipe Type
+
! Equipment
! width=375px | Description
+
! Timer
! width=150px | Example Fairies
+
! Effect
! {{Icon|manpower|w=30px}}
+
! style="min-width:30px"| AR
! {{Icon|ammunition|w=30px}}
+
! style="min-width:30px"| RF
! {{Icon|rations|w=30px}}
+
! style="min-width:30px"| SMG
! {{Icon|parts|w=30px}}
+
! style="min-width:30px"| MG
 +
! style="min-width:30px"| HG
 +
|-
 +
| IOP T1 Exoskeleton
 +
| 00:12:00
 +
| Evasion +[6 ~ 8] Damage -[1 ~ 2]
 +
| style="text-align: center;" | ✓
 +
| style="text-align: center;" | ✗
 +
| style="text-align: center;" | ✓
 +
| style="text-align: center;" | ✗
 +
| style="text-align: center;" | ✓
 
|-
 
|-
| Buff Type
+
| IPO X1 Exoskeleton
| Combat Fairies that can provide defensive and survival buffs for friendly units in battles.
+
| 00:12:00
| {{fairy name|Command Fairy|Battle Fairy}}<br />{{fairy name|Rescue Fairy|Battle Fairy}}<br/>{{fairy name|Illumination Fairy|Strategy Fairy}}
+
| Evasion +[2 ~ 3]
| 750
+
| style="text-align: center;" |
| 500
+
| style="text-align: center;" |
| 1000
+
| style="text-align: center;" |
| 500
+
| style="text-align: center;" |
 +
| style="text-align: center;" |
 
|-
 
|-
| Attribute Type
+
| IOP T2 Exoskeleton
| Combat Fairies that can deal direct damage to enemies.
+
| 00:27:00
| {{fairy name|Warrior Fairy|Battle Fairy}}<br />{{fairy name|Fury Fairy|Battle Fairy}}
+
| Evasion +[10 ~ 12] Damage -[3 ~ 4]
| 750
+
| style="text-align: center;" |
| 1000
+
| style="text-align: center;" |
| 500
+
| style="text-align: center;" | ✓
| 500
+
| style="text-align: center;" | ✗
 +
| style="text-align: center;" |
 
|-
 
|-
| Defense Type
+
| IPO X2 Exoskeleton
| Fairies that can provide cover and other conveniences.
+
| 00:27:00
| {{fairy name|Armor Fairy|Battle Fairy}}<br /> {{fairy name|Shield Fairy|Battle Fairy}}<br /> {{fairy name|Provocation Fairy|Battle Fairy}}<br /> {{fairy name|Barrier Fairy|Battle Fairy}}<br /> {{fairy name|Twin Fairy|Battle Fairy}}
+
| Evasion +[4 ~ 5]
| 1000
+
| style="text-align: center;" | ✓
| 750
+
| style="text-align: center;" | ✗
| 500
+
| style="text-align: center;" | ✓
| 500
+
| style="text-align: center;" |
 +
| style="text-align: center;" |
 +
|-
 +
| IOP T3 Exoskeleton
 +
| 00:42:00
 +
| Evasion +[14 ~ 16] Damage -[5 ~ 6]
 +
| style="text-align: center;" |
 +
| style="text-align: center;" | ✗
 +
| style="text-align: center;" | ✓
 +
| style="text-align: center;" | ✗
 +
| style="text-align: center;" | ✓
 
|-
 
|-
| Rampage Type
+
| IPO X3 Exoskeleton
| A non-combat skill that can be used in a battle stage. It takes effect on either the current or subsequent turn, mostly on a target node.
+
| 00:42:00
| {{fairy name|Sniper Fairy|Battle Fairy}}<br /> {{fairy name|Bombardment Fairy|Battle Fairy}}<br /> {{fairy name|Airstrike Fairy|Battle Fairy}}
+
| Evasion +[6 ~ 7]
| 500
+
| style="text-align: center;" |
| 1000
+
| style="text-align: center;" |
| 750
+
| style="text-align: center;" |
| 500
+
| style="text-align: center;" |
 +
| style="text-align: center;" |
 
|-
 
|-
| Reinforcement Type
+
| IPO T4 Exoskeleton
| Has no direct effect in battles, but can give players and echelons other perks and conveniences, such as bonus EXP, increased drop rates, vision, etc.
+
| 00:52:00
| {{fairy name|Reinforcement Fairy|Strategy Fairy}}<br/>{{fairy name|Parachute Fairy|Strategy Fairy}}<br/>{{fairy name|Defense Fairy|Strategy Fairy}}<br/>
+
| Evasion +[20 ~ 25] Damage -[6 ~ 8]
| 3000
+
| style="text-align: center;" |
| 500
+
| style="text-align: center;" |
| 2000
+
| style="text-align: center;" |
| 1500
+
| style="text-align: center;" |
 +
| style="text-align: center;" |
 
|-
 
|-
| Combat Type
+
| IPO X4 Exoskeleton
| Combat Fairies can provide buffs for allies in battles.
+
| 00:52:00
| {{fairy name|Combo Fairy|Strategy Fairy}}<br/> {{fairy name|Landmine Fairy|Strategy Fairy}}<br/> {{fairy name|Rocket Fairy|Strategy Fairy}}<br/> {{fairy name|Construction Fairy|Strategy Fairy}}<br/>
+
| Evasion +[8 ~ 12]
| 500
+
| style="text-align: center;" |
| 2000
+
| style="text-align: center;" |
| 3000
+
| style="text-align: center;" |
| 1500
+
| style="text-align: center;" |
 +
| style="text-align: center;" |
 
|-
 
|-
 
|}
 
|}
  
===Min-Resource Requirements===
+
=== Non-craftable Equipment ===
 +
 
 +
Non-craftable Equipment are usually obtained from events or drops exclusively from certain maps.
 +
 
 +
{| class="gf-table" style="text-align: center;"
 +
! Icon
 +
! Equipment
 +
! Obtained from
 +
! Effect
 +
! style="min-width:30px"| AR
 +
! style="min-width:30px"| RF
 +
! style="min-width:30px"| SMG
 +
! style="min-width:30px"| MG
 +
! style="min-width:30px"| HG
 +
|-
 +
| rowspan="3"|<!--Icon goes here-->
 +
| rowspan="3"|
 +
 
 +
 
 +
16LAB Sub-Caliber Armor-Piercing Rounds
 +
 
 +
16LAB次口径穿甲弹
 +
| rowspan="3"|
  
These recipes meet the minimum resource requirement in order to craft the respective fairies.
+
 
{| class="gf-table"
+
Reward for E3 clearance Summer event 2016
 +
| Armor-piercing <span style="color:green">+80</span>
 +
| rowspan="3" |
 +
 
 +
 
 +
 +
| rowspan="3" |
 +
 
 +
 
 +
 +
| rowspan="3" |
 +
 
 +
 
 +
 +
| rowspan="3" |
 +
 
 +
 
 +
 +
| rowspan="3" |
 +
 
 +
 
 +
 
|-
 
|-
! Technical Fairy
+
| -
! {{Icon|manpower|w=30px}}
 
! {{Icon|ammunition|w=30px}}
 
! {{Icon|rations|w=30px}}
 
! {{Icon|parts|w=30px}}
 
 
|-
 
|-
| {{fairy name|Armor Fairy|Battle Fairy}}<br />{{fairy name|Shield Fairy|Battle Fairy}}<br />{{fairy name|Provocation Fairy|Battle Fairy}}<br />{{fairy name|Sniper Fairy|Battle Fairy}}<br />{{fairy name|Bombardment Fairy|Battle Fairy}}<br />{{fairy name|Airstrike Fairy|Battle Fairy}}<br />{{fairy name|Barrier Fairy|Battle Fairy}}<br />{{fairy name|Warrior Fairy|Battle Fairy}}<br />{{fairy name|Fury Fairy|Battle Fairy}}<br />{{fairy name|Twin Fairy|Battle Fairy}}<br />{{fairy name|Command Fairy|Battle Fairy}}<br />{{fairy name|Rescue Fairy|Battle Fairy}}<br />{{fairy name|Illumination Fairy|Strategy Fairy}}
+
| -
| 500
 
| 500
 
| 500
 
| 500
 
 
|-
 
|-
| {{fairy name|Defense Fairy|Strategy Fairy}}<br />{{fairy name|Reinforcement Fairy|Strategy Fairy}}<br />{{fairy name|Parachute Fairy|Strategy Fairy}}
+
| rowspan="3"|<!--Icon goes here-->
| 2000
+
| rowspan="3"|
| 500
+
 
| 2000
+
 
| 1000
+
16LAB Infrared
 +
 
 +
16LAB红外指示器
 +
| rowspan="3"|
 +
 
 +
 
 +
 
 +
Reward for E1 clearance Summer event 2016
 +
| Night vision capability <span style="color:green">+100%</span>
 +
| rowspan="3" |
 +
 
 +
 
 +
 +
| rowspan="3" |
 +
 
 +
 
 +
 +
| rowspan="3" |
 +
 
 +
 
 +
 +
| rowspan="3" |
 +
 
 +
 
 +
 +
| rowspan="3" |
 +
 
 +
 
 +
 
|-
 
|-
|{{fairy name|Combo Fairy|Strategy Fairy}} <br />{{fairy name|Landmine Fairy|Strategy Fairy}}<br />{{fairy name|Rocket Fairy|Strategy Fairy}}<br />{{fairy name|Construction Fairy|Strategy Fairy}}
+
| -
| 500
 
| 2000
 
| 2000
 
| 1000
 
 
|-
 
|-
| All Fairy Types
+
| -
| 2000
 
| 2000
 
| 2000
 
| 1000
 
 
|-
 
|-
|}
+
| rowspan="3"| <!--Icon goes here-->
 +
| rowspan="3"|
 +
 
 +
 
 +
Match Grade Armor-Piercing Rounds
 +
 
 +
国家竞赛穿甲弹
 +
| rowspan="3"|
 +
 
 +
 
 +
 
 +
Random reward for clearing Episode 1-4N
 +
| Armor-piercing <span style="color:green">+75 ~ 85</span>
 +
| rowspan="3" colspan="5"|
 +
 
 +
 
 +
 
 +
[[Springfield]] only
 +
|-
 +
| <span style="color:green">+1 ~ 8</span> Rate of fire
 +
|-
 +
| -
 +
|-
 +
| rowspan="3"|<!--Icon goes here-->
 +
| rowspan="3"|
 +
 
 +
 
 +
Titan Fire Control Chip
 +
 
 +
Titan火控芯片
 +
| rowspan="3"|
 +
 
 +
 
  
== Construction rates ==
+
Random reward for clearing Episode 2-4N
 +
| <span style="color:green">+1 ~ 2</span> Clip size
 +
| rowspan="3" colspan="5"|
  
According to an official statement<ref name="rates">[http://gf.ppgame.com/web/pc/info.html?id=740 Digital Sky news article 2017-05-05 (In Chinese)]</ref> the construction rates are as follows.
 
  
These are average chances, with different resources spent. Occurrence chances of different star levels may vary<ref name="individualrates">[http://gfdb.baka.pw/statistician.html IOP Corporation Manufactoring Statistics]</ref>.
 
  
{| class="gf-table"
+
[[M1918]] only
 +
|-
 +
| <span style="color:red">-2 ~ 8</span> Damage
 
|-
 
|-
! Construction type
+
| <span style="color:red">-2 ~ 8</span> Rate of fire
! 2-Star
 
! 3-Star
 
! 4-Star
 
! 5-Star
 
 
|-
 
|-
| Equipment normal construction
+
| rowspan="3"|<!--Icon goes here-->
| 48.5%
+
| rowspan="3"|
| 30%
+
 
| 15%
+
 
| 6.5%
+
.300BLK High Velocity Rounds
|}
+
 
 +
.300BLK高速弹
 +
| rowspan="3"|
 +
 
 +
 
 +
 
 +
Random reward for clearing Episode 3-4N
 +
| <span style="color:green">+8 ~ 12</span> Damage
 +
| rowspan="3" colspan="5"|
 +
 
 +
 
  
== Non-craftable Equipment ==
+
[[ST AR15]] only
* <big>To see non-craftable equipment, please visit [[Equipment Index]].</big>
+
|-
* <big>To see non-craftable equipment available for purchase in the Black Market, please visit [[Forward Base#Exclusive Equipment|Forward Base]].</big>
+
| <span style="color:green">-1 ~ 8</span> Accuracy
 +
|-
 +
| -
 +
|-
  
== References ==
+
|}
<references />
 

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