Public Area
The Public Area is a sub-menu where players can access Affinity-related activities and autofarm resources. Thus sub-menu can be accessed after clearing Stage 1-8.
Dormitory edit
The Dormitory is where players can interact with unlocked Dolls and manage Affinity. The music of this menu is a remix of the Dormitory music from Girls' Frontline.
- Return to Public Area
- Return to main menu
- Guide
- Move camera
- Set Doll as favorite
- Display Affinity bonuses
- Display Gifts list, give Gifts and access Covenant options
- Access Doll profile entries and voice lines
- Change dorm outfit
- Change dorm posture. New postures are unlocked as the Doll gains levels.
- Select new Doll
- Clicking on the Doll will trigger interactions.
Affinity edit
Affinity with a Doll increases when she receives Gifts. When a new Affinity threshold is reached, a Companion Mission must be completed to unlock the new Affinity Level.
Affinity Levels grant bonuses to Attack, Health and Defense, as well as various items and Doll Archive entries. It also enables upgrades to the Dispatch Room.
Certain Gifts have an increased effects on Dolls if they Like/Favour/Love a particular gift. This is indicated by the three different colors of smiley face (yellow, green, pink) when you present the gift to a Doll. Memory sticks are never eligible for this bonus.
Item/Gift | Affinity gain | if Liked (1.25x) | if Favoured (1.5x) | if Loved (1.75x) |
---|---|---|---|---|
Standard Memory Stick | 40 | - | - | - |
High-Capacity Memory Stick | 60 | - | - | - |
Next-Gen Memory Stick | 100 | - | - | - |
Blue gift | 40 | 50 | 60 | 70 |
Purple gift | 60 | 75 | 90 | 105 |
Yellow gift | 100 | 125 | 150 | 175 |
Covenant edit
Dolls at Affinity Level 5 can be given a Covenant Ring, which is Girls' Frontline 2's version of the Oath.
Dolls with a Covenant will have their left hand marked with a Contract Projection, which changes to a golden color after reaching Affinity Level 8.
Dispatch Room edit
Dispatch becomes available after reaching Commander Level 16. It is a way to passively gain items, like the Forward Base in Girls' Frontline, but unlike the Forward Base, the dispatched Dolls are not locked out of combat and enhancement.
There are five missions available at the start, and five more are unlocked as the Dispatch Room is upgraded. Each Dispatch requires two Dolls and takes a certain amount of real time to complete. Five missions can be active at once. Completed dispatches grant certain enhancement items depending on the selected mission, as well as Dispatch Records, the currency to use in the Dispatch Shop, where more other enhancement items as well as Access Permissions can be purchased. This shop has a limited stocks but is refreshed every 5 days.
Actions in the Dispatch Room grant Composite Materials, which are used to improve the Dispatch Room. Regular dispatches count toward a weekly progress which grants Composite Materials and Wishing Coins. The coins are used to draw from the mystery box in the Dispatch revenue sub-menu.
Dispatch Assessment edit
To be eligible to dispatch, a Doll must first go through Dispatch Assessment, which requires completing three Doll-specific missions. Each Doll belongs to one of five Personalities: Resourcefulness, Friendliness, Eloquence, Creativity and Courage. Assigning Dolls to missions compatible with their Personality will yield extra Dispatch Records and a Supply Support Box.
Missions List edit
Name | Description | Recommended Personalities | Resource Granted | Unlock condition |
---|---|---|---|---|
Frontline Support | A team of bounty hunters transporting supplies in the wilderness have gotten lost and are in desperate need for help. | Analysis Blueprints ×4000 | Always available | |
Emergency Negotiation | Several engineers have been kidnapped by criminals in the Yellow Zone. Their families are in search of competent teams to help with negotiations and rescue efforts. | Combat Reports ×4000 | Always available | |
Relics Exploration | A local scientific exploration team has initiated rescue excavations in the ruins in the Yellow Zone and are currently recruiting extra hands. | Sardis Gold ×4000 | Always available | |
Supply Transport | The underground brokers have finished putting together supplies purchased by the Elmo. Dolls must be dispatched to bring them back now. | High-Capacity Memory Sticks ×3 | Always available | |
Crisis Assessment | IOP engineers are developing new plugins for use in hostile combat environments. They hope to recruit Dolls to take part in the trials. | Transcription Conductors II ×10 | Always available | |
Impromptu Performance | A certain Green Zone theater troupe leader is hiring temporary actors to help in a performance. Expect a generous payout. | Sardis Gold ×4000 | Dispatch Room level 6 | |
Gang Sweep | The Varjagers in the Yellow Zone canyons have been acting up of late. The underground brokers from the nearby settlement want someone to teach these shameless rogues a lesson. | Combat Reports ×4000 | Dispatch Room level 6 | |
Battlefield Care | File:GF2 icon.pngFile:GF2 icon.png | File:Item .png × | Dispatch Room level 11 | |
Underground Investigation | File:GF2 icon.pngFile:GF2 icon.png | File:Item .png × | Dispatch Room level 11 | |
Mobile Publicity | File:GF2 icon.pngFile:GF2 icon.png | File:Item .png × | Dispatch Room level 11 |
Dispatch revenue edit
- Intelligence Storage: When the maximum storage amount of Intelligence Puzzles is reached, they will continue to be generated according to the schedule and a certain amount will be stored in the Dispatch Room.
- Production of Resources: The Dispatch Room can passively generate either Combat Reports, Sardis Gold or Analysis Blueprints.
- Conversion of Resources: Combat Reports, Sardis Gold or Analysis Blueprints can be converted into Wishing Coins for use in the Mystery Box.
- Mystery Box: The Mystery Box is a sub-gacha using Wishing Coins. It will output Standard rarity weapons and enhancement items at a normal rate, and has a low chance to drop Peritya. Only 100 pulls can be made per week.
Upgrading edit
Upgrading the Dispatch Room grants stats bonuses in combat and extra resources for Dispatch revenue. Dispatch Room upgrades are accessed from the bottom-left button.
A certain amount of Dispatch Data is needed to upgrade. Dispatch Data is accumulated by increasing the Affinity Level of Dolls in the Dormitory. Composite Materials can then be spent to complete the upgrade.
Weapon Gallery edit
Cosmetic menu where players can build a gun wall. It becomes available after reaching Commander Level 16.