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Girls' Frontline 2: Exilium
Dolls List · Costumes List · Events List · Weapons List · Weapon Accessories List · Items List · Enemy List · Version History · Banners History · NPCs List · Music
Story (Summary) · Battlefield Echoes · Classified Briefings · Dusty Memories · Dusty Journal · Loading Screens
Servers & Clients · Main Screen Guide · Combat · Doll Enhancement · Crew Deck & Dispatch · Dormitories & Covenant · Boundary Push · Artifact Recovery · Coordination Drill · Frontier Conquest & Heavy Ordnance Corps · Platoon · Common Keys · Strategies · Achievements · Curios

In Girls' Frontline 2, main story chapters are assigned a decimal number. Main story parts beginning with "SL" denote story-only parts with no playable stage. Playable stages may have a pre-gameplay story and/or post-gameplay story, and/or some short dialogues with in-gameplay animations before the stage starts. Character stories are noted with the first letter of the character's name followed by the letter "A" for playable stages or "S" for story-only stages.

Main Story

Chapters assigned a number in the Campaign menu.

Chapter 1: Double Pendulum Simulation

See also: GFL2 Story/Summary#Chapter 1

1-1: Formulate

1-2: Arc of Light

1-3: Puncture Point

SL-1-1: Euler Lotka Equation

1-4: Merge

SL-1-2: Semantic Satiation

1-5: Zero-Piece Interlock

1-6: Equivalent Exchange

1-7: Transfer I

1-8: Transfer II

Chapter 2: Second Signal

See also: GFL2 Story/Summary#Chapter 2

2-1: Guess

SL-2-1: Intersection

2-2: Arrogance

2-3: Diffraction

SL-2-2: Convergence

2-4: Disturbance

2-5: Simulated Defense

2-6: Narrow Path I

2-7: Narrow Path II

2-8: Wolf Pack Assault

SL-2-3: Price

2-9: Signal

SL-2-4: Paradox Loop

2-10: Black Swan

SL-2-5: Final Curtain

Chapter 3: Lacuna Rectification

See also: GFL2 Story/Summary#Chapter 3

SL-3-1: The Object

3-1: Penetration

SL-3-2: First Encounter

3-2: Preparation I

3-3: Preparation II

3-4: Silent Echo

SL-3-3: Fault Line

3-5: Self-Adaptive

3-6: Negotiation

3-7: Primary Plan

SL-3-4: Time-Variant

3-8: Exclude

SL-3-5: Virtual Reflection

3-9: Capturing

3-10: Chaotic Field

Chapter 4: Reverse Matrix

See also: GFL2 Story/Summary#Chapter 4

4-1: Chemotaxis

SL-4-1: Backtracing

4-2: First Occupancy Theory

4-3: Ambush

4-4: Annihilation

SL-4-2: Armed to the Teeth

4-5: Invasion I

4-6: Invasion II

SL-4-3: Multidimensional Paradox

4-7: Stress Reaction

4-8: Turbulence

SL-4-4: Solipsism

4-9: Ligne de Fuite

4-10: Dead-End

SL-4-5: The Death of Antigone

SL-4-6: Post-Truth

Chapter 5: Heterodyne Resonance

See also: GFL2 Story/Summary#Chapter 5

SL-5-1: Jostled Cradle

5-1: Breakthrough I

5-2: Obstacle Clearing

5-3: Transient Reflection

5-4: Quantum Light

SL-5-2: Waveform Deviation

5-5: Dark Passage

SL-5-3: Anomalous Conductor

5-6: Bilateral Constraint

5-7: Random Medium

5-8: Breaktrough II

5-9: Breaktrough III

SL-5-4: Ebb and Flow

5-10: Combined Parameters

Chapter 6: Harmonic Cycle

See also: GFL2 Story/Summary#Chapter 6

6-1: Dramatic Shift

SL-6-1: Backscattering

6-2: Vortex Field

6-3: Gravitational Potential Field

6-4: Impedance Boundary

SL-6-2: Ideal String

6-5: Sneak Attack I

6-6: Encounter Hypothesis

SL-6-3: Wavefront

6-7: Reimaging

SL-6-4: Discordant Note

6-8: Sneak Attack II

SL-6-5: Rules of Bartering

6-9: Sneak Attack III

6-10: Critical Angle


Chapter 6.5: Sojourners of the Glass Island - Part I

See also: GFL2 Story/Summary#Chapter 6.5 (Sojourners of the Glass Island - Part I)

UA-1-1: Unexpected Discovery

UA-1-2: Brilliant Disguise

US-1-1: Old Friend

UA-1-3: Mystical Adventure

UA-1-4: Unsolved Mystery

UA-1-5: Hidden Crisis

UA-1-6: Eerie Ghost

UA-1-7: Daring Decision

US-1-2: The Two Ends of the Scale

UA-1-8: Strike Again

UA-1-9: Expulsion Signal

UA-1-10: Chasing Shadows

US-1-3: Prototype of a Dream

Chapter 6.7: Sojourners of the Glass Island - Part II

See also: GFL2 Story/Summary#Chapter 6.7 (Sojourners of the Glass Island - Part II)

SS-1-1: Unexpected Signal

SA-1-4: King's Game

SA-1-5: High Efficiency Computation

SS-1-2: Switching the Joker

SA-1-6: Interference from outside the field

SA-1-7: Murphy's Law

SA-1-8: A Letter

SA-1-9: Chasing the Sunset

Chapter 7: Radiation Decay

See also: GFL2 Story/Summary#Chapter 7

7-1: Clearance I

7-2: Clearance I

SL-7-3: Metastable

7-3: Polarization

7-4: Surpass

7-5: Memory Effect

7-6: Clearance III

SL-7-2: The Only Solution

7-7: Relay Point

SL-7-3: Illusory Revelation

7-8: Stimulated State

7-9: Tower

7-10: Consensus

Chapter 8: Aliasing Effect

See also: GFL2 Story/Summary#Chapter 8

8-1: Covert Surveillance

8-2: Reverse Hacking

SL-8-1: Handover Area

8-3: Pathfinding I

SL-8-2: Darkest Moment

8-4: Pathfinding II

8-5: Pathfinding III

SL-8-3: Epiphyllum

8-6: Pathfinding IV

SL-8-4: Light

8-7: Out of Hand

8-8: Merge

8-9: Pathfinding V

SL-8-5: Coaxial

8-10: Fame Chaser

Chapter 8.3: Amidst Wings of Gray

See also: GFL2 Story/Summary#Chapter 8.3 (Amidst Wings of Gray)

GS-1-1: Acquaintances in Flowerbeds

GW-1-1: Detuned

GW-1-2: Ordered Sequence

GW-1-3: Heavy Bass

GS-1-2: Divergent Calling

GW-1-4: Chaos Factor

GW-1-5: Turbulent Flow

GW-1-6: Overture of Obscenity

GW-1-7: Reverberation of Terror

GW-1-8: The Silent List

GW-1-9: Amidst Wings of Gray

Chapter 8.7: Bitter Thorns and Daisies

See also: GFL2 Story/Summary#Chapter 8.7 (Bitter Thorns and Daisies)

CA-1-1: Promised Day

CA-1-2: Omen

CA-1-3: Fleeing Pursuit

CS-1-1: Safehouse

CA-1-4: Baptism of Memory

CA-1-5: Level III Base Layer

CA-1-6: Creeping Mist

CA-1-7: Racing Rescue

CA-1-8: Third-Generation Doll

CA-1-9: Signal Decryption

Chapters 9 & 10: Aphelion

See also: GFL2 Story/Summary#Chapter 9 (Aphelion - Part I)
See also: GFL2 Story/Summary#Chapter 10 (Aphelion - Part II)

9-1: Twilight

9-2: Eye of th'e Storm

9-3: Secondary Mirror

9-4: Out of Focus

9-5: Roche Limit

SL-9-1: Entangled State

9-6: Dual-Beam Observation

SL-9-2: Dormant Black Hole

9-7: Lattice Distortion

SL-9-3: Delayed Signal

9-8: Tidal Effect

9-9: Buried Consciousness

9-10: Fusion

SL-9-4: Approaching Light

10-1: Resonant Response

10-2: Triple Point

SL-10-1: Cognitive Dissonance

10-3: Mind Remap

10-4: Dirac Sea

SL-10-2: Anomalous Projection

10-5: Annular Eclipse

SL-10-3: Catalyst

10-6: Thermal Conduction

SL-10-4: Secondary Perforation

10-7: Erroneous Extrapolation

SL-10-5: Dialetheia

10-8: Condensed Matter

10-9: Hobson's Choice

10-10: Tunneling Effect

SL-10-6: Dark Matter

Chapters 11 & 12: Deep Oblivion

Chapter 12.5: Intertwined Assault

Chapters 13, 13.5 & 14: Corposant

Side Stories

Stories that are not assigned a chapter number in the Campaign menu.

Vestigial Display

Rhapsody Quartet

See also: GFL2 Story/Summary#Rhapsody Quartet

MA-1-1: Error Exchange

MA-1-2: Unexpected Visit

MS-1-1: Danger Wanted

MA-1-3: Stiff Doll

MA-1-4: Invasion operation

MA-1-5: Reliable Partner

MS-1-2: Unexpected Encounter

MA-1-6: Mechanical Assembly Order

MA-1-7: Abrupt Appearance

MA-1-8: Center of the Stage

MA-1-9: End of Fantasy

Halting Station

See also: GFL2 Story/Summary#Halting Station

DA-1-1: Revelation of Chaos

DA-1-2: Regional Cleanup

DA-1-3: Mysterious Plan

DA-1-4: Immediate Action

DA-1-5: Soul Impact

DA-1-6: Urgent Summons

DS-1-1: New-Type Stress Relief Toy

DA-1-7: Machinist's Wish

DA-1-8: Sprouts of Hope

DA-1-9: The End of Destiny

Escape from Cyborg

See also: GFL2 Story/Summary#Escape from Cyborg

VA-1-1: Their Respective Positions

VA-1-2: Game Time

VA-1-3: Familiar Stranger

VA-1-4: Misery Maker

VA-1-5: Unexpected Ally

VS-1-1: Virtual Murder

VA-1-6: The Sands of Memory

VA-1-7: Beginning of a Nightmare

VS-1-2: Dream Escape Squad

VA-1-8: In Someone Else's Shoes

VA-1-9: It is a Calm Night

Echo of Dawn

See also: GFL2 Story/Summary#Echo of Dawn

ZS-1-1: An Opportunity for Reunion

ZA-1-1: Another Plan

ZA-1-2: Barren Hunting Grounds

ZS-1-2: Secret Tears

ZA-1-3: Bloodlust Abounding

ZA-1-4: Before Dawn

ZS-1-3: Second Female Main Character

ZA-1-5: Campground Surival Guide

ZA-1-6: Released From the Shackles

ZA-1-7: The Curtain Rises

ZA-1-8: The Sparks of Revenge

ZA-1-9: Oath at Dawn

Neural Migration - 404 Found

See also: GFL2 Story/Summary#404 Found

BA-1-1: Belka - Recollection Node I

BA-1-3: Belka - Recollection Node III

BA-1-5: Belka - Recollection Node V

BA-1-8: Belka - Recollection Node VIII

BA-1-9: Belka - Recollection Node IX

01: Dream Anniversary

02: Feelings that Cannot Be Conveyed

03: Special Anniversary

04: A Gift from the "Squirrel"

05: An Awaited Promise

06: The Best Way to Reciprocate

Neural Migration - Into the Shadows

See also: GFL2 Story/Summary#Into the Shadows

AA-1-1: Andoris - Recollection Node I

AA-1-5: Andoris - Recollection Node V

AA-1-7: Andoris - Recollection Node VII

AA-1-9: Andoris - Recollection Node IX

01: Hidden Invitation

02: Hidden Intentions

03: A Curious test

04: The Thoughts of Two People

05: Into the New World

06: A New Place of Belonging

Mímisbrunnr's Loop

See also: GFL2 Story/Summary#Mimisbrunnr's Loop

SA-1-1: Looming Steps

SS-1-1: Holiday Moment

SA-2-1: Combat Mentality

SA-2-2: Coordinated Offensive

SA-2-3: A Companion's Invitation

SS-1-2: Feelings of Spring

SA-3-1: Surveillance Perspective

SA-3-2: Locking Accident

SA-3-3: Asymmetric Competition

SS-1-3: A Referee's Duty

SA-4-1: Moment of Overloading

SA-4-2: Opportunity Displacement

SS-1-4: Match Observation

SA-5-1: Before the End

SA-5-2: Victor's Dinner

PS-1-1: Cloaked Dialogue

PA-1-1: Back to Start

PA-1-2: Unfamiliar Face

PA-1-3: Nowhere To Run

PA-1-4: Eradication

PA-1-5: Incomplete Coordination

PA-1-6: Soundless Hunt

PS-1-2: Void Boundary

PA-1-7: Good Price

PS-1-3: Anomalous Point

PS-1-4: Hole Card

PA-1-8: Broker's Principles

PS-1-5: Invitation To Tea

PA-1-9: Checkmate

PS-1-6: Scorching Embers

PA-1-10: Victory Banner

PA-1-11: Maintaining Vigilance

PS-1-7: Termination Code Computation

PS-1-8: Re-Voyage

PS-1-9: Breezesong

Life Rekindled

See also: GFL2 Story/Summary#Life Rekindled

QS-1-1: No Response

QA-1-1: Gate To Paradise

QA-1-2: Sewer Ecology Survey

QA-1-3: Without Recourse

QS-1-2: Why Reminisce At Reunions?

QA-1-4: Whitewashed Peace

QA-1-5: Paupers' Homecoming

QS-1-3: Shucking Off The Past

QA-1-6: Treasure Trove

QS-1-4: Voice of Faith

QA-1-7: Familiar Evanescence

QS-1-5: Day of Departure

QA-1-8: Old Glory

QA-1-9: Out With The Old, In With The New

QS-1-6: Endless Hearthflame

Neural Migration - Silvered Whispers

See also: GFL2 Story/Summary#Silvered Whispers

YA-1-1: Yoohee - Recollection Node I

YA-1-3: Yoohee - Recollection Node III

YA-1-5: Yoohee - Recollection Node V

YA-1-7: Yoohee - Recollection Node VII

YA-1-9: Yoohee - Recollection Node IX

01: Lovely Scenery

02: Tiny Robot

03: Flower Lover

04: Escape Ruckus

05: Snowchild's Wish

06: White First Snows

07: Dance of Prayer

08: The Best Gift

Ex Umbra

See also: GFL2 Story/Summary#Ex Umbra

NS-1-1: Fading Existence

NA-1-1: Shadow Forest

NS-1-2: Cryptic Invitation

NA-1-2: Covert Transport

NA-1-3: Seeds of Doubt

NA-1-4: Chasing Ghosts

NS-1-3: Lure and Trap

NA-1-5: Silence and Confession

NA-1-6: Bloody Lie

NA-1-7: Nested Action

NA-1-8: Buried in Ashes

NA-1-9: Onset of Vengeance

NS-1-4: Looming Future

Breaking Butterfly

Thriller Wonderland

Turbulent Undercurrent

Project Neural Convergence

Antiparallel

Others

Affinity Missions Introduction

1-1

Coordination Drill

EX-1-1: Out of Interest

EX-1-2: Assault Breakthrough

EX-1-3: Optimal Solution

EX-1-4: Intertwined Wishes

EX-2-1: Canyon Gale

EX-2-2: Intersecting Feelings

EX-2-3: Fixing the The Broken

EX-2-4: Emergency Refuge

EX-2-5: Colorful Celebration