SCAR-H Quotes
SCAR-H
377
Gun Information
Full name FN Special Operations Forces Combat Assault Rifle (Heavy)
Country of origin Belgium
Manufacturer Fabrique Nationale de Herstal
Game Information
Faction Griffin & Kryuger
Manufactured /
Revised by
I.O.P.
Voice actor Ishigami Shizuka
Artist LIN+
Released on CN (2022-12), TW, KR, EN
Chibi Animation
Variant:

Click the marked area to switch between animations. For details regarding animations, please see Animations on the Wiki.

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How to obtain edit

NORMALHEAVY Timer 04:30:00. See T-Doll Production for details.

DROP Not obtainable as a drop.

REWARD Not obtained as a reward

Exclusive Equipment edit

Union Skill edit

   Forbidden Syzygy

Stats / Data edit

Stats
 
Health
 Health
 
Health
 Ammo
 
Health
 Ration
43(x1)85(x1) / 425(x5) 15(x1) / 55(x5) 30(x1) / 90(x5)
 
Damage
 Damage
39 114
 
Evasion
 Evasion
4 29
 
Accuracy
 Accuracy
11 93
 
Rate of Fire
 Rate of Fire
27 41
 
Movement Speed
 Move Speed
7
 
Armor
 Armor
0
 
Critical Hit Rate
 Crit. Rate
40%
 
Critical Hit Damage
 Crit. Damage
50%
 
Armor Penetration
 Armor Pen.
15
     
   
 
     
 
 
     
   
 

Ranking of this Doll's specs relative to other Dolls of the same type.

Ranking of this Doll's specs relative to every other Doll.
Affects assault rifles (AR) and rifles (RF)
Increases damage by 15%
Increases accuracy by 20%
How to edit skills

Weapon Background edit

The FN SCAR (Special Operations Forces Combat Assault Rifle) is a family of gas-operated short-stroke gas piston automatic rifles developed by Belgian manufacturer FN Herstal (FN) in 2004. It is constructed with modularity for the United States Special Operations Command (SOCOM) to satisfy the requirements of the SCAR competition. This family of rifles consists of two main types. The SCAR-L, for "light", is chambered in 5.56×45mm NATO and the SCAR-H, for "heavy", is chambered in 7.62×51mm NATO. Both types are available in Close Quarters Combat (CQC), Standard (STD), and Long Barrel (LB) variants.

The Mk 17 (SCAR-H) had been intended to replace the M14 and Mk 11 sniper rifles in use. However, the weapon will only supplement other weapons, while issuance remains of the operator's discretion.

Character Background

A nonchalant and cryptic individual by nature. If one has matters that they require help from her with, preparations must be made for outcomes beyond the wildest expectations. She often looks upon the world in a whimsical manner, and will tell stories not of this epoch, as if time itself once stood still for her.

Gallery

Main artwork

Gallery consisting of artworks used primarily in-game. For information on how to obtain certain costumes, see Skin Catalogue.

Alternative artwork

Alternate gallery consisting of artworks with slight alterations as well as miscellaneous artworks.

Trivia

  • The availability of a T-Doll based on the SCAR family has long been awaited by the player base even before the introduction of SCAR-H and AR SCAR-LSCAR-LSCAR-L in Eclipses & Saros, and their potential inclusion has been teased for some time.
    • A SCAR-L has been visible on the main menu in the icon of the Combat button since alpha versions of the game.
    • "SCAR" was mentioned as one of Squad FN's Dolls in MG M1918M1918M1918's Neural Upgrade story in 2018.
    • A 2018 artwork by 水乌龟 shows a Doll that was potentially meant to be a SCAR.
    • The designs of SCAR-L and SCAR-H were teased in May 2021 during the Girls' Frontline 5th Anniversary convention, in the form of a pair of cardboard standees.
  • Much like SMG MPKMPKMPK and SMG MPLMPLMPL, AR SCAR-LSCAR-LSCAR-L and SCAR-H were implemented with a Union Skill on release.
  • The "odd-numbered" tiles in her skill description refer to tiles 1, 3, 5, 7 and 9 when using the keypad format.
    • While allies are present on SCAR-H's Luna Maria tiles, they give her and her allies Mare Potentia points, allies and herself can gain anywhere between 1 ~ 5 points per second for each ally present on her tiles. 5 ~ 9 per second if currently paired with SCAR-L but only SCAR-H will benefit from this increased point gain, allies will only continue to gain 1 point per second. On skill use, allies who currently have Mare Potentia points will consume all points to buff their own ROF stat increasing it by a maximum of 100 points.
      • Currently, the game does not have a visual indicator showing how many stacks of Mare Potentia an individual ally has. While SCAR-H's skill tracks the total point gain for all allies on her tiles including herself, the stack display caps it at 100 due to how her passive works.

References edit