Ranking of this Doll's specs relative to other Dolls of the same type.
Ranking of this Doll's specs relative to every other Doll.
IDW | Strategy | Story | Quotes |
IDW 93 | |
Gun Information | |
---|---|
Full name | Bushman IDW/Parker-Hale PDW |
Country of origin | United Kingdom |
Manufacturer | Bushman/Parker-Hale |
Game Information | |
Faction | Griffin & Kryuger |
Manufactured / Revised by |
I.O.P. |
Voice actor | Itou Asuka |
Artist | Ki桑 |
Released on | CN (2016-5), TW, KR, EN, JP |
Chibi Animation | |
Variant:
Click the marked area to switch between animations. For details regarding animations, please see Animations on the Wiki. | |
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NORMALHEAVY Timer 1:10:00. See T-Doll Production for details.
DROP Can be obtained from many battle stages from Chapter 1-6 onward.
REWARD Not obtained as a reward
There is no union skill for this T-Doll.
Ranking of this Doll's specs relative to other Dolls of the same type.
Ranking of this Doll's specs relative to every other Doll.
name | Cover Focus | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
icon | dodgeBuffSelf | |||||||||
text | Increases evasion by ($evasion_value)% for ($time_value) seconds. | |||||||||
initial | 6 | |||||||||
cooldown | 10 | 9.8 | 9.6 | 9.3 | 9.1 | 8.9 | 8.7 | 8.4 | 8.2 | 8 |
evasion_value | 60 | 66 | 71 | 77 | 82 | 88 | 93 | 99 | 104 | 110 |
time_value | 3 | 3.2 | 3.4 | 3.7 | 3.9 | 4.1 | 4.3 | 4.6 | 4.8 | 5 |
name of skill here | ||
Ranking of this Doll's specs relative to other Dolls of the same type.
Ranking of this Doll's specs relative to every other Doll.
name | Cover Focus | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
icon | dodgeBuffSelf | |||||||||
text | Increases evasion by ($evasion_value)% for ($time_value) seconds. | |||||||||
initial | 6 | |||||||||
cooldown | 10 | 9.8 | 9.6 | 9.3 | 9.1 | 8.9 | 8.7 | 8.4 | 8.2 | 8 |
evasion_value | 70 | 77 | 83 | 90 | 97 | 103 | 110 | 117 | 123 | 130 |
time_value | 3 | 3.2 | 3.4 | 3.7 | 3.9 | 4.1 | 4.3 | 4.6 | 4.8 | 5 |
name of skill here | ||
Ranking of this Doll's specs relative to other Dolls of the same type.
Ranking of this Doll's specs relative to every other Doll.
name | Cover Focus | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
icon | dodgeBuffSelf | |||||||||
text | Increases evasion by ($evasion_value)% for ($time_value) seconds. | |||||||||
initial | 6 | |||||||||
cooldown | 10 | 9.8 | 9.6 | 9.3 | 9.1 | 8.9 | 8.7 | 8.4 | 8.2 | 8 |
evasion_value | 70 | 77 | 83 | 90 | 97 | 103 | 110 | 117 | 123 | 130 |
time_value | 3 | 3.2 | 3.4 | 3.7 | 3.9 | 4.1 | 4.3 | 4.6 | 4.8 | 5 |
name | Lightning Carnival | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
icon | dodgeBuffSelf | |||||||||
text | Start a battle with 3 bars of battery, each bar increasing rate of fire by ($rof_value)% and damage by ($damage_value)%. Consumes 1 bar of battery every ($time_value) seconds. When IDW uses Cover Focus, battery replenishes back to 3. | |||||||||
damage_value | 12 | 13 | 14 | 15 | 16 | 16 | 17 | 18 | 19 | 20 |
rof_value | 6 | 6 | 7 | 7 | 8 | 8 | 9 | 9 | 10 | 10 |
time_value | 1.5 | 1.6 | 1.7 | 1.9 | 2.0 | 2.1 | 2.2 | 2.4 | 2.5 | 2.6 |
name of skill here | ||
Ranking of this Doll's specs relative to other Dolls of the same type.
Ranking of this Doll's specs relative to every other Doll.
name | Cover Focus | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
icon | dodgeBuffSelf | |||||||||
text | Increases evasion by ($evasion_value)% for ($time_value) seconds. | |||||||||
initial | 6 | |||||||||
cooldown | 10 | 9.8 | 9.6 | 9.3 | 9.1 | 8.9 | 8.7 | 8.4 | 8.2 | 8 |
evasion_value | 70 | 77 | 83 | 90 | 97 | 103 | 110 | 117 | 123 | 130 |
time_value | 3 | 3.2 | 3.4 | 3.7 | 3.9 | 4.1 | 4.3 | 4.6 | 4.8 | 5 |
name | Lightning Carnival | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
icon | dodgeBuffSelf | |||||||||
text | Start a battle with 3 bars of battery, each bar increasing rate of fire by ($rof_value)% and damage by ($damage_value)%. Consumes 1 bar of battery every ($time_value) seconds. When IDW uses Cover Focus, battery replenishes back to 3. | |||||||||
damage_value | 12 | 13 | 14 | 15 | 16 | 16 | 17 | 18 | 19 | 20 |
rof_value | 6 | 6 | 7 | 7 | 8 | 8 | 9 | 9 | 10 | 10 |
time_value | 1.5 | 1.6 | 1.7 | 1.9 | 2.0 | 2.1 | 2.2 | 2.4 | 2.5 | 2.6 |
name of skill here | ||
The Bushman IDW (Individual Defence Weapon) was a prototype personal defense weapon designed for use by vehicle crews, auxiliary forces, and police agencies. It would be pitched to the British military in 1999, but was not selected for adoption.
The initial design was patented in 1989 by George Ealovega and Richard West, who had a small batch of prototypes built by the Rheinlander Instruments Corp. of Florida. This prototype version was marketed through Ealovega's company, Bushman Ltd., as the IDW (Individual Defense Weapon). The British Army expressed an interest in the IDW, as they were looking for a weapon capable of performing in a role similar to that the HK MP7, and took the prototypes for testing in the mid-1990s. Parker Hale then bought the rights to the design and further developed the weapon in the late 1990s. The updated version, renamed the PDW (Personal Defense Weapon), was unveiled in 1999 and tested by the British Army. Parker Hale planned to market the weapon to military, police, and special forces units but ultimately the company went bust later that year. As a consequence, development of the PDW ceased and trials were brought to an end.[1]
The IDW was blowback-operated and made entirely out of an experimental polymer, making it both very simple mechanically and very lightweight. It used Ealovega's patented rate regulator, which used a electrically-powered hydraulic system governed by a computer chip. This system was powered by a battery pack stored in the pistol grip. This rate reducer could be modified to give the weapon a fire rate of between 200 and 400 rounds per minute; disabling the regulator would cause the weapon to fire at 1,400 rounds per minute.[2] [3] [4]
Parker Hale placed a high emphasis on the modifiability of the PDW. It was outfitted with Picatinny rails to allow for the attachment of optics, and screw-on barrel extensions of various lengths could be used. A bipod could also be fitted to the front end, and the folding stock featured a retractable buttplate. The standard magazine capacity was 32 rounds, although shorter 20 and 12-round magazines were available.
Gallery consisting of artworks used primarily in-game. For information on how to obtain certain costumes, see Skin Catalogue.
Alternate gallery consisting of artworks with slight alterations as well as miscellaneous artworks.