Sana/Assimilated/skilldata

name Pyrotechnics
skilltype Combat
icon Nyto_sana1
text Passive: At the start of battle, the nearest 2 units are considered marked targets. When friendly units move, the 4 units around them are also considered additional marked units. Deal ($damage_increase)% more damage to marked units.
Active: Fire all missiles and deal ($damage_multiplier)x damage that scales with Dummy-Links and can crit to all enemies within the area of effect.
initial 6
cooldown 20 19.6 19.1 18.7 18.2 17.8 17.3 16.9 16.4 16
damage_increase 10 12 14 17 19 21 23 26 28 30
damage_multiplier 1 1.1 1.2 1.3 1.4 1.6 1.7 1.8 1.9 2
damage_multiplier_4 1 1.2 1.4 1.7 1.9 2.1 2.3 2.6 2.8 3