Aegis is a type of enemy unit in Girls' Frontline 2: Exilium.

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Aegis (GFL2)
Aegis
Information
Full name Aegis
Affiliation PMC
Released on CN (圣盾), EN
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Variants edit

Aegis Skyfire Type I

A modified Sangvis prototype, wielding ranged rockets. Best used in combination with Aegis Blades!

Also known as: Aegis Skyfire I. First appears in Campaign Stage 5-1.

  Possible Weaknesses    
Stability Index 8
Stability damage reduction 60%
Critical values 0% critical chance (DMG×100%)
Movement Points 4
Skills
Cannon Shot No attribute
Basic Attack / Targeted
  3 Range: 5 Area of Effect: Target

Selects 1 enemy target within 5 tiles, dealing physical damage equal to 100% of attack.

Battle Traits
Frontal Assault

Aegis Skyfire Type II

A modified Sangvis prototype, wielding ranged rockets. Best used in combination with Aegis Blades!

Also known as: Aegis Skyfire II. 

  Possible Weaknesses    
Stability Index 9
Stability damage reduction 60%
Critical values 0% critical chance (DMG×100%)
Movement Points 4
Skills
Cannon Shot No attribute
Basic Attack / Targeted
  3 Range: 5 Area of Effect: Target

Selects 1 enemy target within 5 tiles, dealing physical damage equal to 100% of attack.

Cannon Shot No attribute
Passive / AoE / Cover Destruction
  5 Range: Self Area of Effect: 7

At the end of the action, selects the farthest enemy target within 7 tiles and marks a 3x3 area around them. At the start of the next turn, deals AoE physical damage equal to 150% of attack to all enemies in the marked area.

Battle Traits
Frontal Assault

Aegis Skyfire Type III

A modified Sangvis prototype, wielding ranged rockets. Best used in combination with Aegis Blades!

Also known as: Aegis Skyfire III. 

  Possible Weaknesses    
Stability Index 9
Stability damage reduction 60%
Critical values 0% critical chance (DMG×100%)
Movement Points 4
Skills
Cannon Shot No attribute
Basic Attack / Targeted
  3 Range: 5 Area of Effect: Target

Selects 1 enemy target within 5 tiles, dealing physical damage equal to 100% of attack.

Cannon Shot No attribute
Passive / AoE / Cover Destruction
  2 Range: Self Area of Effect: 7

Select the farthest enemy target within 7 tiles, deal AoE physical damage equal to 100% of attack to it and all enemies in a 3x3 area around it, and apply Attack Down II for 2 turns.

Battle Traits
Frontal Assault

Aegis Deadeye Type I

A widely deployed machine based on Sangvis technology. Cheap, practical, and bang for your buck. Uses an energy-efficient laser weapon to deliver firepower wherever it is needed.

Also known as: Aegis Deadeye I. First appears in Campaign Stage 3-5.

  Possible Weaknesses     
Stability Index 7
Stability damage reduction 60%
Critical values 0% critical chance (DMG×100%)
Movement Points 4
Skills
Long-Range Strike II No attribute
Basic Attack / Targeted
  3 Range: 8 Area of Effect: Target

Selects 1 enemy target within 3 to 8 tiles and deals physical damage equal to 100% of attack to them.

Battle Traits
Covert Ops

Aegis Deadeye Type II

A widely deployed machine based on Sangvis technology. Cheap, practical, and bang for your buck. Uses an energy-efficient laser weapon to deliver firepower wherever it is needed.

Also known as: Aegis Deadeye II. First appears in Campaign Stage BH-7-2.

  Possible Weaknesses    
Stability Index 7
Stability damage reduction 60%
Critical values 0% critical chance (DMG×100%)
Movement Points 4
Skills
Long-Range Strike II No attribute
Basic Attack / Targeted
  3 Range: 8 Area of Effect: Target

Select 1 enemy target within 3 to 8 tiles and deals physical damage equal to 100% of attack to them.

Area Control II No attribute
Active / Targeted
  7 Range: 8 Area of Effect: Target

Select 1 enemy target within 3 to 8 tiles and generates Surveillance 2 tiles around the target's location. Surveillance persists until the start of the user's next turn.

Battle Traits
Covert Ops, Surveillance

Aegis Deadeye Type III

A widely deployed machine based on Sangvis technology. Cheap, practical, and bang for your buck. Uses an energy-efficient laser weapon to deliver firepower wherever it is needed.

Also known as: Aegis Deadeye III. 

  Possible Weaknesses    
Stability Index 10
Stability damage reduction 60%
Critical values 0% critical chance (DMG×100%)
Movement Points 4
Skills
Long-Range Strike II No attribute
Basic Attack / Targeted
  3 Range: 8 Area of Effect: Target

Select 1 enemy target within 3 to 8 tiles and deals physical damage equal to 100% of attack to them.

Area Control II No attribute
Active / Targeted
  7 Range: 8 Area of Effect: Target

Select 1 enemy target within 3 to 8 tiles and generates Surveillance 2 tiles arround te target's location. Surveillance persists until the start of the user's next turn.

Battle Traits
Covert Ops

Aegis Deadeye - ELE Type I

A widely deployed machine based on Sangvis technology. Cheap, practical, and bang for your buck. Uses an energy-efficient laser weapon to deliver firepower wherever it is needed.

Also known as: Aegis Deadeye - ELE I. First appears in Campaign Stage 4-5.

File:Aegis Deadeye - ELE Type I S.png Possible Weaknesses    
Stability Index 7
Stability damage reduction 60%
Critical values 0% critical chance (DMG×100%)
Movement Points 4
Skills
Long-Range Strike I No attribute
Basic Attack / Targeted
  3 Range: 8 Area of Effect: Target

Selects 1 enemy target within 3 to 8 tiles and deals physical damage equal to 100% of attack to them.

Battle Traits
Covert Ops

Aegis Claymore Type I

A general-purpose machine utilizing Sangvis technology, equipped with solid, yet sharp heavy alloy blades.

Also known as: Aegis Blade I. First appears in Campaign Stage 5-2.

  Possible Weaknesses     
Stability Index 1
Stability damage reduction 60%
Critical values 0% critical chance (DMG×100%)
Movement Points 5
Skills
Burn the Boats No attribute
Basic Attack / Targeted / Displacement
  1 Range: 3x3 Area of Effect: Target

Selects 1 enemy target within a 3x3 area, dealing melee physical damage equal to 120% of attack to them, whilst knocking them back by 1 tile.

Battle Traits
Frontal Assault

Aegis Claymore Type II

A general-purpose machine utilizing Sangvis technology, equipped with solid, yet sharp heavy alloy blades.

Also known as: Aegis Blade II. 

  Possible Weaknesses    
Stability Index 1
Stability damage reduction 60%
Critical values 0% critical chance (DMG×100%)
Movement Points 5
Skills
Burn the Boats No attribute
Basic Attack / Targeted / Displacement
  1 Range: 3x3 Area of Effect: Target

Selects 1 enemy target within a 3x3 area, dealing melee physical damage equal to 120% of attack to them, whilst knocking them back by 1 tile.

Self-Diagnostic No attribute
Passive / Buff
  0 Range: Self Area of Effect: Target
Battle Traits
Frontal Assault

Aegis Claymore Type III

A general-purpose machine utilizing Sangvis technology, equipped with solid, yet sharp heavy alloy blades.

Also known as: Aegis Blade III. 

  Possible Weaknesses    
Stability Index 1
Stability damage reduction 60%
Critical values 0% critical chance (DMG×100%)
Movement Points 5
Skills
Burn the Boats No attribute
Basic Attack / Targeted / Displacement
  1 Range: 3x3 Area of Effect: Target

Selects 1 enemy target within a 3x3 area, dealing melee physical damage equal to 120% of attack to them, and knocking them back by 2 tiles. If this knockback is interrupted by an obstacle, deals additional fixed damage equal to 50% of attack.

Self-Diagnostic No attribute
Passive / Buff
  {{{Skill2Stability}}} Range: Self Area of Effect: Target
Battle Traits
Frontal Assault

Aegis Bulwark Type I

Sangvis Ferri Manufacturing does it again! Sturdy, reliable, and without those flashy and impractical Doll bodies. Load up on armor plate to double your defense at half the price!

Also known as: Aegis SWAP Bulwark I. First appears in Campaign Stage 3-5.

  Possible Weaknesses     
Stability Index 11
Stability damage reduction 60%
Critical values 0% critical chance (DMG×100%)
Movement Points 4
Skills
Fearless Strike No attribute
Basic Attack / Targeted
  3 Range: 2 Area of Effect: Target

Select 1 target within 2 tiles, dealing physical damage equal to 100% of its attack.

Frequency Interference No attribute
Passive / Control
  0 Range: Self Area of Effect: Target

At the end of action, if stability is greater than 0 and there is an enemy target within 2 tiles, targets the nearest enemy within these 2 tiles and applies Taunt to them for 1 turn.

Battle Traits
Frontal Assault, Provoke

Aegis Bulwark Type II

Sangvis Ferri Manufacturing does it again! Sturdy, reliable, and without those flashy and impractical Doll bodies. Load up on armor plate to double your defense at half the price!

Also known as: Aegis Bulwark II. 

  Possible Weaknesses   
Stability Index 11
Stability damage reduction 60%
Critical values 0% critical chance (DMG×100%)
Movement Points 4
Skills
Fearless Strike No attribute
Basic Attack / Targeted
  3 Range: 2 Area of Effect: Target

Select 1 target within 2 tiles, dealing physical damage equal to 100% of its attack.

Adaptive Algorithm I No attribute
Passive / Stability Regen
  0 Range: Self Area of Effect: Target

After being in Stability Break for 3 turns, restore all stability indexes; stability index cannot be regenerated during Stability Break.

Frequency Interference No attribute
Passive / Control
  0 Range: Self Area of Effect: Target

At the end of action, if stability is greater than 0 and there is an enemy target within 2 tiles, targets the nearest enemy within these 2 tiles and applies Taunt to them for 1 turn.

Battle Traits
Frontal Assault, Provoke

Aegis Bulwark - FRZ Type I

Sangvis Ferri Manufacturing does it again! Sturdy, reliable, and without those flashy and impractical Doll bodies. Load up on armor plate to double your defense at half the price!

Also known as: Aegis Bulwark - FRZ I. First appears in Campaign Stage 4-3.

  Possible Weaknesses     
Stability Index 13
Stability damage reduction 60%
Critical values 0% critical chance (DMG×100%)
Movement Points 3
Skills
Fearless Strike No attribute
Basic Attack / Targeted
  3 Range: 3 Area of Effect: Target

Select 1 target within 3 tiles, dealing physical damage equal to 110% of its attack.

Zero Degree Defense No attribute
Active / Buff
  0 Range: Self Area of Effect: 5

Applies Protective Coating equal to 80% of attack to 1 allied unit within 5 tiles (excluding self, prioritizing targets without Protective Coating) for 3 turns.

Battle Traits
Frontal Assault, Support

Aegis Bulwark - FRZ Type II

Sangvis Ferri Manufacturing does it again! Sturdy, reliable, and without those flashy and impractical Doll bodies. Load up on armor plate to double your defense at half the price!
  Possible Weaknesses    
Stability Index 13
Stability damage reduction 60%
Critical values 0% critical chance (DMG×100%)
Movement Points 3
Skills
Fearless Strike No attribute
Basic Attack / Targeted
  3 Range: 3 Area of Effect: Target

Select 1 target within 3 tiles, dealing physical damage equal to 110% of its attack.

Zero Degree Defense No attribute
Active / Buff
  0 Range: Self Area of Effect: 5

Applies Protective Coating equal to 80% of attack to 1 allied unit within 5 tiles (excluding self, prioritizing targets without Protective Coating) for 3 turns.

Battle Traits
Frontal Assault, Support

Lore / Story involvement

The Aegis encountered in Exilium are not the same units as the old Aegis. Rather than being native Sangvis Ferri units, they are cheap mass-produced robots reusing the technologies from Sangvis Ferri that fell into the public domain after the company's downfall.[1][2]

Gallery