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==Dispatch Room== | ==Dispatch Room== | ||
[[File:GFL2 Dispatch menu.jpg|center|600px]] | [[File:GFL2 Dispatch menu.jpg|center|600px]] | ||
Dispatch becomes available after reaching Commander Level 16. It is a way to passively gain items | Dispatch becomes available after reaching Commander Level 16. It is a way to passively gain items, like the [[Forward Base]] in [[Girls' Frontline]], but unlike the Forward Base, the dispatched Dolls are not locked out of combat and enhancement. | ||
There are five missions available at the start, and five more are unlocked as the Dispatch Room is upgraded. Each Dispatch requires two Dolls and takes a certain amount of real time to complete. Five missions can be active at once. Completed dispatches grant certain enhancement items depending on the selected mission, as well as {{Icon|Dispatch Records}} Dispatch Records, the currency to use in the Dispatch Shop, where more other enhancement items as well as {{Icon|Access Permission}} Access Permissions can be purchased. This shop has a limited stocks but is refreshed every 5 days. | There are five missions available at the start, and five more are unlocked as the Dispatch Room is upgraded. Each Dispatch requires two Dolls and takes a certain amount of real time to complete. Five missions can be active at once. Completed dispatches grant certain enhancement items depending on the selected mission, as well as {{Icon|Dispatch Records}} Dispatch Records, the currency to use in the Dispatch Shop, where more other enhancement items as well as {{Icon|Access Permission}} Access Permissions can be purchased. This shop has a limited stocks but is refreshed every 5 days. | ||
Actions in the Dispatch Room grant {{Icon|Composite Materials}} Composite Materials, which are used to improve the Dispatch Room. Regular dispatches count toward a weekly progress which grants {{Icon|Composite Materials}} Composite Materials and {{Icon|Wishing Coin}} Wishing Coins. The coins are used to draw from the mystery box in the Dispatch revenue sub-menu. | Actions in the Dispatch Room grant {{Icon|Composite Materials}} Composite Materials, which are used to improve the Dispatch Room. Regular dispatches count toward a weekly progress which grants {{Icon|Composite Materials}} Composite Materials and {{Icon|Wishing Coin}} Wishing Coins. The coins are used to draw from the mystery box in the Dispatch revenue sub-menu. | ||
===Dispatch Assessment=== | |||
To be eligible to dispatch, a Doll must first go through Dispatch Assessment, which requires completing three Doll-specific missions. Each Doll belongs to one of five Personalities: [[File:GF2 resourceful icon.png|25px]] Resourcefulness, [[File:GF2 friendly icon.png|25px]] Friendliness, [[File:GF2 eloquent icon.png|25px]] Eloquence, [[File:GF2 creative icon.png|25px]] Creativity and [[File:GF2 courage icon.png|25px]] Courage. Assigning Dolls to missions compatible with their Personality will yield extra {{Icon|Dispatch Records}} Dispatch Records and a {{Icon|Supply Support Box}} Supply Support Box. | |||
===Missions List=== | ===Missions List=== | ||
{| class=gf-table | |||
! Name || Description || Recommended Personalities || Resource Granted || Unlock condition | |||
|- | |||
| Frontline Support || A team of bounty hunters transporting supplies in the wilderness have gotten lost and are in desperate need for help. || [[File:GF2 resourceful icon.png|25px]][[File:GF2 friendly icon.png|25px]] || {{Icon|Analysis Blueprint}} Analysis Blueprints ×4000 || Always available | |||
|- | |||
| Emergency Negotiation || Several engineers have been kidnapped by criminals in the Yellow Zone. Their families are in search of competent teams to help with negotiations and rescue efforts. || [[File:GF2 eloquent icon.png|25px]][[File:GF2 courage icon.png|25px]] || {{Icon|GFL2 Combat Report}} Combat Reports ×4000 || Always available | |||
|- | |||
| Relics Exploration || A local scientific exploration team has initiated rescue excavations in the ruins in the Yellow Zone and are currently recruiting extra hands. || [[File:GF2 resourceful icon.png|25px]][[File:GF2 creative icon.png|25px]] || {{Icon|Sardis Gold}} Sardis Gold ×4000 || Always available | |||
|- | |||
| Supply Transport || The underground brokers have finished putting together supplies purchased by the Elmo. Dolls must be dispatched to bring them back now. || [[File:GF2 eloquent icon.png|25px]][[File:GF2 friendly icon.png|25px]] || {{Icon|High-Capacity Memory Stick}} High-Capacity Memory Sticks ×3 || Always available | |||
|- | |||
| Crisis Assessment || IOP engineers are developing new plugins for use in hostile combat environments. They hope to recruit Dolls to take part in the trials. || [[File:GF2 creative icon.png|25px]][[File:GF2 courage icon.png|25px]] || {{Icon|Transcription Conductor II}} Transcription Conductors II ×10 || Always available | |||
|- | |||
| Impromptu Performance || || [[File:GF2 icon.png|25px]][[File:GF2 icon.png|25px]] || {{Icon|}} × || Dispatch Room level 6 | |||
|- | |||
| Gang Sweep || || [[File:GF2 icon.png|25px]][[File:GF2 icon.png|25px]] || {{Icon|}} × || Dispatch Room level 6 | |||
|- | |||
| Battlefield Care || || [[File:GF2 icon.png|25px]][[File:GF2 icon.png|25px]] || {{Icon|}} × || Dispatch Room level 11 | |||
|- | |||
| Underground Investigation || || [[File:GF2 icon.png|25px]][[File:GF2 icon.png|25px]] || {{Icon|}} × || Dispatch Room level 11 | |||
|- | |||
| Mobile Publicity || || [[File:GF2 icon.png|25px]][[File:GF2 icon.png|25px]] || {{Icon|}} × || Dispatch Room level 11 | |||
|} | |||
===Dispatch revenue=== | ===Dispatch revenue=== | ||
