Girls' Frontline 2: Exilium: Difference between revisions

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Like the first game, the narrative medium is primarily a visual novel, but character sprites have their faces animated with [[Live2D]] (similar to [[Reverse Collapse: Code Name Bakery]]), 3D cutscenes have been added and the main story is voice-acted. Sunborn has stated that the story is sufficiently independent that it can be enjoyed without playing the first game.<ref name=GameWatch>[https://game.watch.impress.co.jp/docs/interview/1624604.html Game Watch interview]</ref>
Like the first game, the narrative medium is primarily a visual novel, but character sprites have their faces animated with [[Live2D]] (similar to [[Reverse Collapse: Code Name Bakery]]), 3D cutscenes have been added and the main story is voice-acted. Sunborn has stated that the story is sufficiently independent that it can be enjoyed without playing the first game.<ref name=GameWatch>[https://game.watch.impress.co.jp/docs/interview/1624604.html Game Watch interview]</ref>


Like the first game, the story is told in the permanent missions as well as limited-time [[GFL2 Events|Events]]. Additional lore in found in the [[Battlefield Echoes]], [[Classified Briefings]], [[GFL2 Loading Screens|loading screens]] and [[Girls' Frontline 2: Exilium Official Website Lore|official website lore]].
Like the first game, the story is told in the permanent missions as well as limited-time [[GFL2 Events|Events]]. Additional lore in found in the [[Battlefield Echoes]], [[Classified Briefings]], [[GFL2 Loading Screens|loading screens]] and [[Girls' Frontline 2: Exilium Official Website Lore|official website lore]]. Starting with season “Ashen Tale”, [[Artifact Recovery]] mode also contains side stories.


==Locations==
==Locations==