List of Locations: Difference between revisions
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The frontier zones next to the Red Zones, next in line for purification. Dolls can move in this area freely but humans still need protective equipment. [[ELID]] infected are not an infrequent sight, but bounty hunters, raiders and civilians also inhabit the area. The area has desertified, making dry lands and deadwood forests a common sight, but areas with enough groundwater have turned into marshes, forming oases in low terrain and water-rich areas. Areas with abnormal climates or close to collapse radiation sources experience collapse storms, silicification of the soil and become blooming ground for Epiphyllum flowers. The original buildings are mostly in serviceable condition and abandoned resources can be found in cities and towns, signs of the area being inhabited, but residents need to draw from below 100 meters deep to find drinkable groundwater.<ref>[https://weibo.com/7367502517/J8rA7qEFI Weibo - Frontier Zone]</ref> It doesn't rain in Yellow Zones,<ref name=SaltMine /><ref>{{cite|gfl2|[[Aphelion]] 10-6}}</ref> but snow can occur in certain regions and seasons, though this snow is a sickly gray-green and causes Collapse particle concentration to spike.<ref>{{cite|gfl2|SL-2-1}}</ref><ref>{{cite|gfl2|[[Sojourners of the Glass Island]] UA-1-5}}</ref> Extreme snow episodes are called Collapse snowstorms and are contributors to<ref>{{cite|gfl2|[[Dusty Journal#Shadow in the Snow]] 4}}</ref> the expansion of some Yellow Zones, reducing the habitability of nearby regions.<ref>{{cite|gfl|{{doll name|Type 100|SMG|6|costume=costume5}} Neural Upgrade story 4}}</ref> Due to the regular Collapse storms, mountain peaks and other elevated areas are eroded at a greatly elevated rate,<ref name=SaltMine /> but the cloud cover blocking out the sky clears more often in Yellow Zones than in Green and White Zones, making celestial navigation viable at night when GPS signal is unusable.<ref>{{cite|gfl2|[[Aphelion]] 10-10}}</ref> | The frontier zones next to the Red Zones, next in line for purification. Dolls can move in this area freely but humans still need protective equipment. [[ELID]] infected are not an infrequent sight, but bounty hunters, raiders and civilians also inhabit the area. The area has desertified, making dry lands and deadwood forests a common sight, but areas with enough groundwater have turned into marshes, forming oases in low terrain and water-rich areas. Areas with abnormal climates or close to collapse radiation sources experience collapse storms, silicification of the soil and become blooming ground for Epiphyllum flowers. The original buildings are mostly in serviceable condition and abandoned resources can be found in cities and towns, signs of the area being inhabited, but residents need to draw from below 100 meters deep to find drinkable groundwater.<ref>[https://weibo.com/7367502517/J8rA7qEFI Weibo - Frontier Zone]</ref> It doesn't rain in Yellow Zones,<ref name=SaltMine /><ref>{{cite|gfl2|[[Aphelion]] 10-6}}</ref> but snow can occur in certain regions and seasons, though this snow is a sickly gray-green and causes Collapse particle concentration to spike.<ref>{{cite|gfl2|SL-2-1}}</ref><ref>{{cite|gfl2|[[Sojourners of the Glass Island]] UA-1-5}}</ref> Extreme snow episodes are called Collapse snowstorms and are contributors to<ref>{{cite|gfl2|[[Dusty Journal#Shadow in the Snow]] 4}}</ref> the expansion of some Yellow Zones, reducing the habitability of nearby regions.<ref>{{cite|gfl|{{doll name|Type 100|SMG|6|costume=costume5}} Neural Upgrade story 4}}</ref> Due to the regular Collapse storms, mountain peaks and other elevated areas are eroded at a greatly elevated rate,<ref name=SaltMine /> but the cloud cover blocking out the sky clears more often in Yellow Zones than in Green and White Zones, making celestial navigation viable at night when GPS signal is unusable.<ref>{{cite|gfl2|[[Aphelion]] 10-10}}</ref> | ||
Yellow Zone were considered unsuitable for human habitation at first, but after the 2035 Northern Lights Incident left some 80 millions people stranded along the contaminated coastlines of Central, Eastern and Western Europe, ELID cases were found to be much lower than expected and a standard form of Yellow Zone settlement emerged. Inhabitants typically setup solar panels in the areas where Collapse radiation is high in order to power their habitations in the parts with lower radiation levels. A simple anti-Collapse radiation coating is applied on windows and pipes, and buildings are elevated and connected by sky bridges. Wilderness settlements typically hold less than 100 people, but large settlements have appeared in abandoned cities, covering the streets in anti-radiation installations and solar panels. Settlements near an unpolluted field or lake can reach self-sufficiency by cultivating resilient crops such as potatoes.<ref name=Transcript /> There are however many dangers making life in these regions difficult: [[ELID]]s, [[Varjagers]] and even rumors of “cannibalistic armies”. In the 2070s, these communities were also uprooted by the [[Purification Project]]. Suicide rate is consequently high.<ref>{{cite|gfl2|[[Classified Briefings#Unanswered Prayers]]}}</ref> European Yellow Zones have historically been a source of political unrest and criminality.<ref name=Global>{{cite|rc|[[Secret Documents#Global Affairs and Impacts on Religion]]}}</ref><ref name=Invest>{{cite|rc|[[Secret Documents#Investigation into the Origin of Religions]]}}</ref> | Yellow Zone were considered unsuitable for human habitation at first, but after the 2035 Northern Lights Incident left some 80 millions people stranded along the contaminated coastlines of Central, Eastern and Western Europe, ELID cases were found to be much lower than expected and a standard form of Yellow Zone settlement emerged. Inhabitants typically setup solar panels in the areas where Collapse radiation is high in order to power their habitations in the parts with lower radiation levels. A simple anti-Collapse radiation coating is applied on windows and pipes, and buildings are elevated and connected by sky bridges. Wilderness settlements typically hold less than 100 people, but large settlements have appeared in abandoned cities, covering the streets in anti-radiation installations and solar panels. Settlements near an unpolluted field or lake can reach self-sufficiency by cultivating resilient crops such as potatoes.<ref name=Transcript /> In Eastern Europe, alternative commerce emerged with the [[Underground Brokers]], relying on physical currencies rather than the virtual Green Zone credits: [[Sardis Gold]] and [[Collapse Technology#Collapse crystals|Collapse pieces]]. Some settlements used their own currency.<ref>{{cite|gfl2|[[Life Rekindled]] QA-1-1}}</ref> | ||
There are however many dangers making life in these regions difficult: [[ELID]]s, [[Varjagers]] and even rumors of “cannibalistic armies”. In the 2070s, these communities were also uprooted by the [[Purification Project]]. Suicide rate is consequently high.<ref>{{cite|gfl2|[[Classified Briefings#Unanswered Prayers]]}}</ref> European Yellow Zones have historically been a source of political unrest and criminality.<ref name=Global>{{cite|rc|[[Secret Documents#Global Affairs and Impacts on Religion]]}}</ref><ref name=Invest>{{cite|rc|[[Secret Documents#Investigation into the Origin of Religions]]}}</ref> | |||
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