GFL2 Main Screen: Difference between revisions
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*'''Cognitive Configuration''' ({{Icon|Boost Stock Bar T1}} Stock Bars, unlocks as Commander Level 20) | *'''Cognitive Configuration''' ({{Icon|Boost Stock Bar T1}} Stock Bars, unlocks as Commander Level 20) | ||
*'''Targeted Study''' ([[GFL2 Weapon Accessories|Weapon Accessories]], unlocks as Commander Level 23) | *'''Targeted Study''' ([[GFL2 Weapon Accessories|Weapon Accessories]], unlocks as Commander Level 23) | ||
*'''Standardizing Sync''' ({{Icon|Sardis Gold}} Sardis Gold, unlocks as Commander Level 24): can only be run twice per day (thrice with Battle Pass). The rewards from these maps depend on the player's performance. Defeating more difficult enemies in a few turns will grant the best rewards. The best performance is reused for auto battles. | *'''Standardizing Sync''' ({{Icon|Sardis Gold}} Sardis Gold, unlocks as Commander Level 24): can only be run twice per day (thrice with Battle Pass). The rewards from these maps depend on the player's performance: the [[File:Standardizing Sync Cadet.png|25px]] Cadet rank grants the base amount of Sardis Gold and a {{Icon|Heartfelt Emotion}} Heartfelt Emotion gift pack, while the [[File:Standardizing Sync Junior.png|25px]] Junior, [[File:Standardizing Sync Elite.png|25px]] Elite and [[File:Standardizing Sync Legendary.png|25px]] Legendary ranks grant extra Sardis Gold. Defeating more difficult enemies in a few turns will grant the best rewards. The best performance is reused for auto battles. | ||
===Combat Simulations=== | ===Combat Simulations=== | ||
