Template:GFL2Doll: Difference between revisions
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|content={{SidebarHeadline|Character}} | |content={{SidebarHeadline|Character}} | ||
{{SidebarLine|Full name|{{{fullname|{{ROOTPAGENAME}}}}}}} | {{SidebarLine|Full name|{{{fullname|{{ROOTPAGENAME}}}}}}} | ||
{{SidebarLine|Affiliation|{{{affiliation|{{{ | {{SidebarLine|Affiliation|{{#if:{{{affiliation|}}}|{{{affiliation|}}}|''To be added''}}}} | ||
{{SidebarLine|Body type|{{#if:{{{body|}}}|{{{body|}}}| | {{SidebarLine|Body type|{{#if:{{{body|}}}|{{{body|}}}|''To be added''}}}} | ||
{{SidebarLine|Signature Weapon|{{#if:{{{favweapon|}}}|{{{favweapon|}}}| | {{SidebarLine|Signature Weapon|{{#if:{{{favweapon|}}}|{{{favweapon|}}}|''To be added''}}}} | ||
{{SidebarHeadline|Gameplay}} | {{SidebarHeadline|Gameplay}} | ||
{{SidebarLine|Rarity|{{#switch:{{{rarity|}}}|standard|4=<span style="color:#776aba">██</span> Standard|elite|5=<span style="color:#de9d01">██</span> Elite| | {{SidebarLine|Rarity|{{#switch:{{{rarity|}}}|standard|4=<span style="color:#776aba">██</span> Standard|elite|5=<span style="color:#de9d01">██</span> Elite|''To be added''}}}} | ||
{{SidebarLine|Role|{{{role| | {{SidebarLine|Role|{{#switch:{{lc:{{{role|}}}}}|vanguard=[[File:GFL2 Role Vanguard.png|25px]] Vanguard|sentinel=[[File:GFL2 Role Sentinel.png|25px]] Sentinel|bulwark=[[File:GFL2 Role Bulwark.png|25px]] Bulwark|support=[[File:GFL2 Role Support.png|25px]] Support|''To be added''}}}} | ||
{{SidebarLine|Specialty|{{{specialty| | {{SidebarLine|Specialty|{{#if:{{{specialty|}}}|{{{specialty|}}}|''To be added''}}}} | ||
{{SidebarLine|Weapon Type|{{#if:{{{weapontype|}}}|{{{weapontype|}}}| | {{SidebarLine|Weapon Type|{{#if:{{{weapontype|}}}|{{{weapontype|}}}|''To be added''}}}} | ||
{{SidebarLine|Imprint Boost|{{#if:{{{imprint|}}}|[[GFL2_Weapons#{{{weapontype|}}}|{{{imprint|}}}]]|None}}}} | {{SidebarLine|Imprint Boost|{{#if:{{{imprint|}}}|[[GFL2_Weapons#{{{weapontype|}}}|{{{imprint|}}}]]|None}}}} | ||
{{SidebarLine|Affinities|{{#if:{{{weapontype|}}}|{{GFL2WeakIcon|{{{weapontype}}}}}| | {{SidebarLine|Affinities|{{#if:{{{weapontype|}}}|{{GFL2WeakIcon|{{{weapontype}}}}}|''Weapon to be added'' }}{{#if:{{{phaseaffinity|}}}|{{GFL2WeakIcon|{{{phaseaffinity}}}}}}}{{#if:{{{extraaffinity|}}}|{{GFL2WeakIcon|{{{extraaffinity}}}}}}}}} | ||
{{SidebarLine|Weaknesses|{{#if:{{{wepweakness|}}}|{{GFL2WeakIcon|{{{wepweakness}}}}}| | {{SidebarLine|Weaknesses|{{#if:{{{wepweakness|}}}|{{GFL2WeakIcon|{{{wepweakness}}}}}|''Weapon to be added'' }}{{#if:{{{phaseweakness|}}}|{{GFL2WeakIcon|{{{phaseweakness}}}}}|''Phase to be added''}}{{#if:{{{extraweakness|}}}|{{GFL2WeakIcon|{{{extraweakness}}}}}}}}} | ||
{{SidebarLine|Personality|{{#switch:{{lc:{{{personality|}}}}}|resourceful=[[File:GF2 resourceful icon.png|25px|link=Public Area#Dispatch Room]]|friendly=[[File:GF2 friendly icon.png|25px|link=Public Area#Dispatch Room]]|eloquent=[[File:GF2 eloquent icon.png|25px|link=Public Area#Dispatch Room]]|creative=[[File:GF2 creative icon.png|25px|link=Public Area#Dispatch Room]]|courage=[[File:GF2 courage icon.png|25px|link=Public Area#Dispatch Room]]| | {{SidebarLine|Personality|{{#switch:{{lc:{{{personality|}}}}}|resourceful=[[File:GF2 resourceful icon.png|25px|link=Public Area#Dispatch Room]] Resourceful|friendly=[[File:GF2 friendly icon.png|25px|link=Public Area#Dispatch Room]] Friendly|eloquent=[[File:GF2 eloquent icon.png|25px|link=Public Area#Dispatch Room]] Eloquent|creative=[[File:GF2 creative icon.png|25px|link=Public Area#Dispatch Room]] Creative|courage=[[File:GF2 courage icon.png|25px|link=Public Area#Dispatch Room]] Courage|''To be added''}}}} | ||
{{SidebarLine|[[Covenant]]|{{{covenant| | {{SidebarLine|[[Covenant]]|{{{covenant|}}}}} | ||
{{SidebarHeadline|Meta information}} | {{SidebarHeadline|Meta information}} | ||
{{SidebarLine|Released on|{{#if:{{{releasedon|}}}|{{{releasedon|}}}|Not released yet}}}} | {{SidebarLine|Released on|{{#if:{{{releasedon|}}}|{{{releasedon|}}}|Not released yet}}}} | ||
| Line 30: | Line 30: | ||
|RCCB={{{RCCB|}}} | |RCCB={{{RCCB|}}} | ||
|NET={{{NET|}}} | |NET={{{NET|}}} | ||
|GFFC={{{GFFC|}}} | |||
}} | }} | ||
__TOC__ | __TOC__ | ||
==How to obtain== | ==How to obtain== | ||
{{ObtainPanel|{{ObtainPanelLine|{{ObtainPanelMethod|Gacha|class=obtain-gacha|impossible{{#if:{{{gacha|}}}|NULL|}}=1}}|{{#switch:{{{gacha|}}}|standard=This Doll is available in standard gacha.|limited=This Doll can only be obtained in time-limited gacha banners.|Not obtained through gacha pulls.}}}}{{ObtainPanelLine|{{ObtainPanelMethod|Reward|class=obtain-reward|impossible{{#if:{{{reward|}}}|NULL|}}=1}}|{{{reward|Not obtained as a reward.}}}}}}} | {{ObtainPanel|{{ObtainPanelLine|{{ObtainPanelMethod|Gacha|class=obtain-gacha|impossible{{#if:{{{gacha|}}}|NULL|}}=1}}|{{#switch:{{{gacha|}}}|standard=This Doll is available in standard gacha.|limited=This Doll can only be obtained in time-limited [[GFL2 Banners|gacha banners]].|Not obtained through gacha pulls.}}}}{{ObtainPanelLine|{{ObtainPanelMethod|Reward|class=obtain-reward|impossible{{#if:{{{reward|}}}|NULL|}}=1}}|{{{reward|Not obtained as a reward.}}}}}}} | ||
==Skills== | ==Skills== | ||
| Line 42: | Line 43: | ||
{{ROOTPAGENAME}}/skill4data; | {{ROOTPAGENAME}}/skill4data; | ||
{{ROOTPAGENAME}}/skill5data|gfl2}} | {{ROOTPAGENAME}}/skill5data|gfl2}} | ||
==[[Remolding Core]]== | |||
===Slots=== | |||
{| | |||
| style="text-align:center; width:5em;" | {{#switch:{{{role|}}}|Sentinel=[[File:GFL2 Icon Sentinel.png|x35px|alt=Sentinel|link=]]<br>Blossom|Bulwark=[[File:GFL2 Icon Bulwark.png|x35px|alt=Bulwark|link=]]<br>Root|Vanguard=[[File:GFL2 Icon Vanguard.png|x35px|alt=Vanguard|link=]]<br>Stem|Support=[[File:GFL2 Icon Support.png|x35px|alt=Support|link=]]<br>Leaf}} | |||
| style="text-align:center; width:5em;" | {{#switch:{{{role|}}}|Sentinel=[[File:GFL2 Icon Sentinel.png|x35px|alt=Sentinel|link=]]<br>Blossom|Bulwark=[[File:GFL2 Icon Bulwark.png|x35px|alt=Bulwark|link=]]<br>Root|Vanguard=[[File:GFL2 Icon Vanguard.png|x35px|alt=Vanguard|link=]]<br>Stem|Support=[[File:GFL2 Icon Support.png|x35px|alt=Support|link=]]<br>Leaf}} | |||
| style="text-align:center; width:5em;" | {{#switch:{{{role|}}}|Sentinel=[[File:GFL2 Icon Sentinel.png|x35px|alt=Sentinel|link=]]<br>Blossom|Bulwark=[[File:GFL2 Icon Bulwark.png|x35px|alt=Bulwark|link=]]<br>Root|Vanguard=[[File:GFL2 Icon Vanguard.png|x35px|alt=Vanguard|link=]]<br>Stem|Support=[[File:GFL2 Icon Support.png|x35px|alt=Support|link=]]<br>Leaf}} | |||
| style="text-align:center; width:5em;" | {{#switch:{{{CoreSlot4|}}}|Sentinel=[[File:GFL2 Icon Sentinel.png|x35px|alt=Sentinel|link=]]<br>Blossom|Bulwark=[[File:GFL2 Icon Bulwark.png|x35px|alt=Bulwark|link=]]<br>Root|Vanguard=[[File:GFL2 Icon Vanguard.png|x35px|alt=Vanguard|link=]]<br>Stem|Support=[[File:GFL2 Icon Support.png|x35px|alt=Support|link=]]<br>Leaf|undefined}} | |||
| style="text-align:center; width:5em;" | {{#switch:{{{CoreSlot5|}}}|Sentinel=[[File:GFL2 Icon Sentinel.png|x35px|alt=Sentinel|link=]]<br>Blossom|Bulwark=[[File:GFL2 Icon Bulwark.png|x35px|alt=Bulwark|link=]]<br>Root|Vanguard=[[File:GFL2 Icon Vanguard.png|x35px|alt=Vanguard|link=]]<br>Stem|Support=[[File:GFL2 Icon Support.png|x35px|alt=Support|link=]]<br>Leaf|undefined}} | |||
| style="text-align:center; width:5em;" | {{#switch:{{{CoreSlot6|}}}|Sentinel=[[File:GFL2 Icon Sentinel.png|x35px|alt=Sentinel|link=]]<br>Blossom|Bulwark=[[File:GFL2 Icon Bulwark.png|x35px|alt=Bulwark|link=]]<br>Root|Vanguard=[[File:GFL2 Icon Vanguard.png|x35px|alt=Vanguard|link=]]<br>Stem|Support=[[File:GFL2 Icon Support.png|x35px|alt=Support|link=]]<br>Leaf|undefined}} | |||
|} | |||
===Imagoforms=== | |||
''Only the first trait and Imago Factors cost are unique to this Doll.'' | |||
{| class="gf-table" | |||
!Core Level | |||
!Imago Factors | |||
!Trait | |||
|- | |||
| 1 | |||
| {{#if:{{{Imagocost1|}}}|{{{Imagocost1|}}}|''To be added''}} | |||
| {{#if:{{{Imagofactor1|}}}|{{{Imagofactor1|}}}|''To be added''}} | |||
|- | |||
| 10 | |||
| {{#if:{{{Imagocost2|}}}|{{{Imagocost2|}}}|''To be added''}} | |||
| Physical and phase damage taken is reduced by {{Color|GF2Orange|5%}}. | |||
|- | |||
| 20 | |||
| {{#if:{{{Imagocost3|}}}|{{{Imagocost3|}}}|''To be added''}} | |||
| {{#switch:{{{phaseaffinity|}}}|physical=Physical|burn={{Color|GF2Orange|Burn}}|corrosion={{Color|GF2Purple|Corrosion}}|electric={{Color|GF2Yellow|Electric}}|freeze={{Color|GF2LightBlue|Freeze}}|hydro={{Color|GF2LightBlue|Hydro}}}} damage dealt is increased by {{Color|GF2Orange|5%}}. | |||
|- | |||
| 30 | |||
| {{#if:{{{Imagocost4|}}}|{{{Imagocost4|}}}|''To be added''}} | |||
| {{#switch:{{{role|}}}|Sentinel=Damage dealt to enemy targets in Stability Break is increased by {{Color|GF2Orange|10%}}.|Vanguard=Damage dealt to enemy targets with {{Color|GF2Orange|50% or lower}} HP is increased by {{Color|GF2Orange|10%}}.|Support=Damage dealt by all allied units is increased by {{Color|GF2Orange|4%}}, maximum of {{Color|GF2Orange|3}} stacks. The effect's potency is progressively reduced by {{Color|GF2Orange|1%}} each time a new stack is applied.|Bulwark=When not protected by cover, damage taken is reduced by {{Color|GF2Orange|5%}}.|default=''Invalid role''}} | |||
|- | |||
| 45 | |||
| {{#if:{{{Imagocost5|}}}|{{{Imagocost5|}}}|''To be added''}} | |||
| {{#switch:{{{role|}}}|Sentinel|Vanguard=Attack is increased by {{Color|GF2Orange|8%}}.|Support=Attack and max HP is increased by {{Color|GF2Orange|4%}}.|Bulwark={{#if:{{{Bulwark-HP|}}}|Max HP|Defense}} is increased by {{Color|GF2Orange|8%}}.|default=''Invalid role''}} | |||
|- | |||
| 60 | |||
| {{#if:{{{Imagocost6|}}}|{{{Imagocost6|}}}|''To be added''}} | |||
| {{#if:{{{Imagofactor6|}}}|{{{Imagofactor6|}}}|''To be added''}} | |||
|} | |||
==Neural Helix== | ==Neural Helix== | ||
| Line 85: | Line 129: | ||
{{{basicgifts|}}} | {{{basicgifts|}}} | ||
== | ==Strategies== | ||
{{{howto|}}} | {{{howto|}}}{{{strategies|}}} | ||
{{#if:{{{weaponinfo|}}}|<nowiki></nowiki> | {{#if:{{{weaponinfo|}}}|<nowiki></nowiki> | ||
| Line 93: | Line 137: | ||
== Character Design == | == Character Design == | ||
{{{design|}}}}}{{#if:{{{characterinfo|}}}|<nowiki></nowiki> | {{{design|}}}}}{{#if:{{{characterinfo|}}}|<nowiki></nowiki> | ||
== Character | == Official Character Description == | ||
{{{characterinfo|}}}}}{{#if:{{{lore|}}}|<nowiki></nowiki> | {{{characterinfo|}}}}}{{#if:{{{lore|}}}|<nowiki></nowiki> | ||
== Lore / Story involvement == | == Lore / Story involvement == | ||
| Line 101: | Line 145: | ||
{{{costumes|}}}}} | {{{costumes|}}}}} | ||
{{#if:{{{gallery|}}}{{{galleryAlt|}}}|== Gallery == | {{#if:{{{gallery|}}}{{{galleryAlt|}}}|== Gallery == | ||
{{#if:{{{gallery|}}}|=== Main | {{#if:{{{gallery|}}}|=== Main artworks === | ||
Primary in-game artworks. For information on how to obtain certain costumes, see [[GFL2 Costumes|Costume Index]]. | |||
{{{gallery|}}} | {{{gallery|}}} | ||
}} | }} | ||
{{#if:{{{galleryalt|}}}|=== | {{#if:{{{galleryalt|}}}|=== Other artworks === | ||
{{{galleryalt|}}} | {{{galleryalt|}}} | ||
}} | }} | ||
| Line 138: | Line 180: | ||
|affiliation=Refer to Character Archive menu | |affiliation=Refer to Character Archive menu | ||
|body=Model (example: SSD-62) | |body=Model (example: SSD-62) | ||
|weapontype=HG, SMG, AR, RF, MG, SG or | |weapontype=HG, SMG, AR, RF, MG, SG or BLD | ||
|favweapon=Model name of signature weapon (listed as “Imprint ID in Character Archive”) | |favweapon=Model name of signature weapon (listed as “Imprint ID in Character Archive”) | ||
|phaseaffinity=burn, corrosion, electric, freeze or hydro. Indicate the Phase applied by skills. | |phaseaffinity=physical, burn, corrosion, electric, freeze or hydro. Indicate the Phase applied by skills (or no phase in the case of Physical). | ||
|wepweakness=light, medium, heavy, shotgun or melee. Use View Details in the enhancement menu to see weaknesses. | |wepweakness=light, medium, heavy, shotgun or melee. Use View Details in the enhancement menu to see weaknesses. | ||
|phaseweakness=burn, corrosion, electric or hydro. | |phaseweakness=burn, corrosion, electric, freeze or hydro. | ||
Use only if needed: | Use only if needed: | ||
| Line 167: | Line 209: | ||
|gacha=standard, limited, or leave empty if never in gacha | |gacha=standard, limited, or leave empty if never in gacha | ||
|reward=Specify conditions (level reward, starter unit...) or leave empty | |reward=Specify conditions (level reward, starter unit...) or leave empty | ||
Remolding Core: | |||
|CoreSlot4="Vanguard", "Sentinel", "Bulwark" or "Support". The first three slots are fixed but the last three depend on the Doll. | |||
|CoreSlot5= | |||
|CoreSlot6= | |||
|Imagocost1={{GFL2WeakIcon|Bulwark}}0 {{GFL2WeakIcon|Vanguard}}0 {{GFL2WeakIcon|Support}}0 {{GFL2WeakIcon|Sentinel}}0 (keep only icons needed) | |||
|Imagocost2= | |||
|Imagocost3= | |||
|Imagocost4= | |||
|Imagocost5= | |||
|Imagocost6= | |||
|Imagofactor1=Copy the effect for the Doll's unique Imagofactor | |||
|Imagofactor6=Copy the effect for the “Blossom” Imagofactor. It usually depends on Doll type and weapon but there are many exceptions. | |||
NOTE FOR BULWARKS: Some Bulwark Dolls like Groza and Peri have a Max HP increase instead of a Defense increase like other Bulwarks as their “Bud” level effect. If a Doll has a Max HP increase instead of a Defense increase, add a new line with this to switch the effect: |Bulwark-HP=1 | |||
Neural Helix: | Neural Helix: | ||
| Line 197: | Line 253: | ||
|basicgifts=Gifts with yellow icon | |basicgifts=Gifts with yellow icon | ||
| | |strategies=Gameplay strategies. If too long, make a subpage. | ||
|design=For official artist comments. | |design=For official artist comments. | ||
| Line 217: | Line 273: | ||
|trivia= | |trivia= | ||
}}</pre> | }}</pre> | ||
</noinclude> | |||
Clean template: | |||
<pre> | |||
{{GFL2Doll | |||
|fullname= | |||
|role= | |||
|specialty= | |||
|rarity=elite | |||
|affiliation= | |||
|body= | |||
|weapontype= | |||
|favweapon= | |||
|phaseaffinity= | |||
|wepweakness= | |||
|phaseweakness= | |||
|imprint= | |||
|personality= | |||
|covenant= | |||
|releasedon={{GFL2_server_alias|server=|alias=|year=|month=}} | |||
|voiceactorjp={{voice actor name|}} | |||
|voiceactorcn={{voice actor name|}} | |||
|voiceactorkr={{voice actor name|}} | |||
|summary= | |||
|gacha= | |||
|reward= | |||
|CoreSlot4= | |||
|CoreSlot5= | |||
|CoreSlot6= | |||
|Imagocost1= | |||
|Imagocost2= | |||
|Imagocost3= | |||
|Imagocost4= | |||
|Imagocost5= | |||
|Imagocost6= | |||
|Imagofactor1= | |||
|Imagofactor6= | |||
|Node1desc= | |||
|Node2desc= | |||
|Node3desc= | |||
|Node4name1= | |||
|Node4desc1= | |||
|Node4name2= | |||
|Node4desc2= | |||
|Node5desc= | |||
|Node6desc= | |||
|Node7name1= | |||
|Node7desc1= | |||
|Node7name2= | |||
|Node7desc2= | |||
|Node8desc= | |||
|Node9desc= | |||
|Node10name1= | |||
|Node10desc1= | |||
|Node10name2= | |||
|Node10desc2= | |||
|Node11name= | |||
|Node11desc= | |||
|Node12name= | |||
|Node12desc= | |||
|bestgifts= | |||
|favorgifts= | |||
|basicgifts= | |||
|strategies= | |||
|design= | |||
|weaponinfo= | |||
|characterinfo= | |||
|lore= | |||
|costumes= | |||
|gallery= | |||
<gallery> | |||
File:_Whole.png | |||
File:_3D.png | |||
</gallery> | |||
|galleryalt= | |||
<gallery> | |||
</gallery> | |||
|trivia= | |||
}} | |||
</pre> | |||
<templatedata> | |||
{ | |||
"params": { | |||
"fullname": { | |||
"label": { | |||
"zh-cn": "人形名称" | |||
}, | |||
"type": "unknown" | |||
}, | |||
"affiliation": { | |||
"label": { | |||
"zh-cn": "小队归属" | |||
}, | |||
"type": "string", | |||
"autovalue": "[[Elmo]] - Combined Echelon", | |||
"required": true | |||
}, | |||
"body": { | |||
"label": { | |||
"zh-cn": "素体型号" | |||
}, | |||
"example": { | |||
"zh-cn": "SSD-62D" | |||
}, | |||
"default": { | |||
"zh-cn": "SSD-62D" | |||
}, | |||
"required": true, | |||
"type": "string" | |||
}, | |||
"favweapon": { | |||
"required": true, | |||
"type": "string" | |||
}, | |||
"rarity": { | |||
"label": { | |||
"zh-cn": "稀有度" | |||
}, | |||
"description": { | |||
"zh-cn": "人形的稀有度:4/Standard(标准),5/Elite(精英)" | |||
}, | |||
"example": { | |||
"zh-cn": "Standard" | |||
}, | |||
"suggestedvalues": [ | |||
"Standard", | |||
"Elite" | |||
], | |||
"type": "string", | |||
"autovalue": "Standard", | |||
"required": true | |||
}, | |||
"role": { | |||
"label": { | |||
"zh-cn": "职业" | |||
}, | |||
"type": "string", | |||
"suggestedvalues": [ | |||
"Vanguard", | |||
"Sentinel", | |||
"Bulwark", | |||
"Support" | |||
], | |||
"required": true | |||
}, | |||
"specialty": {}, | |||
"weapontype": { | |||
"label": { | |||
"zh-cn": "武器类型" | |||
}, | |||
"type": "string", | |||
"required": true, | |||
"suggestedvalues": [ | |||
"HG", | |||
"SMG", | |||
"AR", | |||
"RF", | |||
"MG", | |||
"SG", | |||
"BLD" | |||
] | |||
}, | |||
"imprint": {}, | |||
"phaseaffinity": { | |||
"label": { | |||
"zh-cn": "异位属性" | |||
}, | |||
"type": "string", | |||
"suggestedvalues": [ | |||
"Physical", | |||
"Burn", | |||
"Corrosion", | |||
"Electric", | |||
"Freeze", | |||
"Hydro" | |||
], | |||
"required": true | |||
}, | |||
"extraaffinity": {}, | |||
"wepweakness": { | |||
"label": { | |||
"zh-cn": "武器弱点" | |||
}, | |||
"type": "string", | |||
"suggestedvalues": [ | |||
"Light", | |||
"Medium", | |||
"Heavy", | |||
"Shotgun", | |||
"Melee" | |||
], | |||
"required": true | |||
}, | |||
"phaseweakness": { | |||
"label": { | |||
"zh-cn": "异位弱点" | |||
}, | |||
"type": "string", | |||
"suggestedvalues": [ | |||
"Burn", | |||
"Corrosion", | |||
"Electric", | |||
"Freeze", | |||
"Hydro" | |||
], | |||
"required": true | |||
}, | |||
"extraweakness": {}, | |||
"personality": { | |||
"label": { | |||
"zh-cn": "性格" | |||
}, | |||
"suggestedvalues": [ | |||
"Resourceful", | |||
"Friendly", | |||
"Eloquent", | |||
"Creative ", | |||
"Courage" | |||
], | |||
"type": "string", | |||
"required": true | |||
}, | |||
"covenant": { | |||
"label": { | |||
"zh-cn": "铭契" | |||
}, | |||
"description": { | |||
"zh-cn": "该角色已在哪些服务器上开放铭契(CN, EN)" | |||
}, | |||
"example": { | |||
"zh-cn": "CN, EN" | |||
}, | |||
"suggestedvalues": [ | |||
"CN", | |||
"EN" | |||
], | |||
"default": { | |||
"zh-cn": "CN" | |||
}, | |||
"autovalue": "CN", | |||
"type": "string" | |||
}, | |||
"releasedon": {}, | |||
"voiceactorjp": {}, | |||
"voiceactorcn": {}, | |||
"voiceactorkr": {}, | |||
"artist": {}, | |||
"summary": {}, | |||
"GFL": {}, | |||
"PNC": {}, | |||
"RCCB": {}, | |||
"NET": {}, | |||
"GFFC": {}, | |||
"gacha": {}, | |||
"reward": {}, | |||
"CoreSlot4": {}, | |||
"CoreSlot5": {}, | |||
"CoreSlot6": {}, | |||
"Imagocost1": {}, | |||
"Imagofactor1": {}, | |||
"Imagocost2": {}, | |||
"Imagocost3": {}, | |||
"Imagocost4": {}, | |||
"Imagocost5": {}, | |||
"Imagocost6": {}, | |||
"Imagofactor6": {}, | |||
"Node12name": {}, | |||
"Node1desc": {}, | |||
"Node2desc": {}, | |||
"Node3desc": {}, | |||
"Node4name1": {}, | |||
"Node4desc1": {}, | |||
"Node5desc": {}, | |||
"Node6desc": {}, | |||
"Node7name1": {}, | |||
"Node7desc1": {}, | |||
"Node8desc": {}, | |||
"Node9desc": {}, | |||
"Node10name1": {}, | |||
"Node10desc1": {}, | |||
"Node11name": {}, | |||
"Node11desc": {}, | |||
"Node12desc": {}, | |||
"Node4name2": {}, | |||
"Node4desc2": {}, | |||
"Node7name2": {}, | |||
"Node7desc2": {}, | |||
"Node10name2": {}, | |||
"Node10desc2": {}, | |||
"bestgifts": {}, | |||
"favorgifts": {}, | |||
"basicgifts": {}, | |||
"strategies": {}, | |||
"weaponinfo": {}, | |||
"design": {}, | |||
"characterinfo": {}, | |||
"lore": {}, | |||
"costumes": {}, | |||
"gallery": {}, | |||
"galleryAlt": {}, | |||
"trivia": {}, | |||
"rejected": {} | |||
}, | |||
"format": "block" | |||
} | |||
</templatedata></noinclude> | |||
