Beowulf/skilldata
< Beowulf
name | Epic of the Hunter | |||||||||
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icon | Beowulf | |||||||||
text | [Passive]: At the start of the battle, mark enemy units in this order while prioritizing unmarked units: the enemy with the highest threat level is marked as the Dragon, the enemy with the highest damage the Kraken, and the enemy with the highest HP the Giant. Beowulf deals ($dmg_value1)% increased damage to marked enemies. Effects of multiple markers are stackable. Defeated marked enemies grant the user the following additional effects based on the targets mark; Defeated Giant: Gains +($rof_value) points in rate of fire and +($acc_value) of accuracy until the end of this battle. [Active]: Normal attacks are enhanced to deal 80% increased damage that scales with Dummy-Links and deals additional instance of guaranteed damage equal to 1% of the target's Max HP (capped at 1000). Target marked enemies in the following order for ($duration) seconds: Giant, Kraken, Dragon. | |||||||||
initial | 6 | |||||||||
cooldown | 20 | 19.6 | 19.1 | 18.7 | 18.2 | 17.8 | 17.3 | 16.9 | 16.4 | 16 |
dmg_value1 | 5 | 6 | 6 | 7 | 7 | 8 | 8 | 9 | 9 | 10 |
dmg_value2 | 30 | 33 | 37 | 40 | 43 | 47 | 50 | 53 | 57 | 60 |
rof_value | 10 | 11 | 12 | 13 | 14 | 16 | 17 | 18 | 19 | 20 |
acc_value | 20 | 23 | 27 | 30 | 33 | 37 | 40 | 43 | 47 | 50 |
duration | 3 | 3.2 | 3.4 | 3.7 | 3.9 | 4.1 | 4.3 | 4.6 | 4.8 | 5 |