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Thoad
Revision as of 07:51, 25 February 2025 by Kortz(talk | contribs)(Added {{server short|EN|GFL2}} (2024-12).)
Larger than a regular Thoad, and with far greater muscle rigidity. After becoming immobile, it can only flop about in place. Its inflexible body thrashes upon the rocks, making a thumping sound.
”
Possible Weaknesses
None
Stability Index
Stability damage reduction
60%
Critical values
0% critical chance (DMG×100%)
Movement Points
Skills
No skills defined
Battle Traits
No traits
Thoad - FRZ Type II
“
Larger than a regular Thoad, and with far greater muscle rigidity. After becoming immobile, it can only flop about in place. Its inflexible body thrashes upon the rocks, making a thumping sound.
”
Possible Weaknesses
None
Stability Index
Stability damage reduction
60%
Critical values
0% critical chance (DMG×100%)
Movement Points
Skills
No skills defined
Battle Traits
No traits
Thoad - COR Type I
“
Larger than a regular Thoad, and with far greater muscle rigidity. After becoming immobile, it can only flop about in place. Its inflexible body thrashes upon the rocks, making a thumping sound.
”
Also known as: Thoad - COR I. First appears in Campaign Stage 2-4.
Possible Weaknesses
Stability Index
10
Stability damage reduction
60%
Critical values
0% critical chance (DMG×100%)
Movement Points
0
Skills
Spit I
No attribute
Basic Attack / Targeted
4
Range: 8
Area of Effect: Target
Selects 1 enemy target within 3 to 8 tiles and deals physical damage equal to 110% of attack to them.
Venom Spray I
No attribute
Active / AoE / Debuff
2
Range: 8
Area of Effect: 3x3
Selects 1 target within 3 to 8 tiles, dealing AoE Corrosion damage equal to 80% of attack to the target and all targets within a 3x3 area.