Beowulf/skilldata

Revision as of 18:03, 4 September 2024 by HellScythe42 (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
name Epic of the Hunter
icon Beowulf
text [Passive]: At the start of the battle, mark enemy units in this order while prioritizing unmarked units: the enemy with the highest threat level is marked as the Dragon, the enemy with the highest damage the Kraken, and the enemy with the highest HP the Giant. Beowulf deals ($dmg_value1)% increased damage to marked enemies. Effects of multiple markers are stackable.

[Active]: Normal attacks are enhanced to deal 80% increased damage that scales with Dummy-Links and deals additional instance of guaranteed damage equal to 1% of the target's Max HP (capped at 1000). Target marked enemies in the following order for ($duration) seconds: Giant, Kraken, Dragon. Defeated marked enemies grant the user the following additional effects based on the targets mark;
Defeated Giant: Gains +($rof_value) points in rate of fire and +($acc_value) of accuracy until the end of this battle.
Defeated Kraken: Gains +($dmg_value2) points in damage stat until the end of this battle.
Defeated Dragon: When attacking unmarked enemies, mark them as Prey.

initial 6
cooldown 20 19.6 19.1 18.7 18.2 17.8 17.3 16.9 16.4 16
dmg_value1 5 6 6 7 7 8 8 9 9 10
dmg_value2 30 33 37 40 43 47 50 53 57 60
rof_value 10 11 12 13 14 16 17 18 19 20
acc_value 20 23 27 30 33 37 40 43 47 50
duration 3 3.2 3.4 3.7 3.9 4.1 4.3 4.6 4.8 5