Sangoma/skill2data: Difference between revisions

Created page with "Table documentation: Template:SkillPanel#Using skill subpages {| class=gf-table ! name | colspan=10 | |- ! icon | colspan=10 | sangoma_skill |- ! text | colspan=10 | |}"
 
Added skill name and information.
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! name  
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| colspan=10 | Motley Serum
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! icon
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! text
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| colspan=10 | [[PNC_Combat#Status_Effects|<span style="color:#00FF00">'''Teleports'''</span>]] to an empty tile in the area where enemies are most dense, attacking all enemies in a 1-tile radius, poisoning them. They take ($dmgincrease)% more damage from Normal Attacks and receive {{Color|PNCRed|Physical Damage equal to ($atk)% ATK that can crit}} every second for 6 seconds; Afterwards, gain [[PNC_Combat#Status_Effects|<span style="color:#00FF00">'''Super Armor'''</span>]], Attack Speed is increased by 200%, and Normal Attacks deal damage equal to 100% of a Normal Attack to enemies in a 1 tile radius for 4 seconds. If there is only one valid target, every 3% of {{Color|PNCGreen|stolen}} ATK increases Normal Attack damage by 1%.
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! dmgincrease
| 20 || 22.5 || 24.8 || 27.2 || 30.2 || 33.8 || 37.4 || 41 || 45.5 || 50
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! atk
| 60 || 64.8 || 69.6 || 74.4 || 80.4 || 87.6 || 94.8 || 102 || 111 || 120
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