Andoris: Difference between revisions

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ArkahnX (talk | contribs)
Add Neural Helix, Remolding Core, and infobox data from EN server. I did not include other server covenant or release info in infobox as I cannot verify them
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|favweapon=G36K-KSK
|favweapon=G36K-KSK
|weapontype=AR
|weapontype=AR
|imprint=
|imprint=Aglaea


|phaseaffinity=electric
|phaseaffinity=electric
|wepweakness=
|wepweakness=heavy
|phaseweakness=
|phaseweakness=corrosion
|personality=eloquent
|personality=eloquent
|specialty=
|specialty=Heal & Stability Regen / Damage Distribution / Summon
|covenant=CN
|covenant=CN, EN


|releasedon={{GFL2_server_alias|server=CN|alias=安朵丝|year=2024|month=11}}
|releasedon={{GFL2_server_alias|server=CN|alias=安朵丝|year=2024|month=11}}, {{GFL2_server_alias|server=EN|alias=Andoris|year=2025|month=09}}
|voiceactorjp={{voice actor name|Kiyono Yasuno}}
|voiceactorjp={{voice actor name|Kiyono Yasuno}}
|voiceactorcn={{voice actor name|张晶}}
|voiceactorcn={{voice actor name|张晶}}
|voiceactorkr={{voice actor name|LEE SEUL}}


|gacha=limited
|gacha=limited


|Node1desc=Gain Cover protection when stability index is greater than 0.
|Node1desc=Gain Cover protection when stability index is greater than 0.
|Node2desc=
|Node2desc=Attack +28.0<br>Defense +27.0
|Node3desc=
|Node3desc=Health +96.0<br>Health Boost +5.0%
|Node4name1=
|Node4name1={{Color|GF2Purple|Careful Listening}}
|Node4desc1=
|Node4desc1=At the start of the battle, gains {{Color|GF2Orange|3 points}} of Confectance Index.
|Node4name2=
|Node4name2={{Color|GF2Purple|Sluggish Circuit}}
|Node4desc2=
|Node4desc2=When dealing {{Color|GF2Yellow|Electric damage}}, if the target is in Stability Break and has {{GF2Effect|Electro Charge}}, then deals additional fixed damage equal to {{Color|GF2Orange|10%}} of attack.
|Node5desc=
|Node5desc=Attack +33.0<br>Defense +37.0
|Node6desc=
|Node6desc=Health +133.0<br>Health Boost +5.0%
|Node7name1=
|Node7name1={{Color|GF2Purple|Slow and Steady}}
|Node7desc1=
|Node7desc1=When Andoris applies {{GF2Effect|Positive Charge}} to allied units, she cleanses {{Color|GF2Orange|2}} debuffs on them and all of her Auto-Turrets.
|Node7name2=
|Node7name2={{Color|GF2Purple|Tuned Connection}}
|Node7desc2=
|Node7desc2=When Andoris is on the field, if an allied unit with {{GF2Effect|Positive Charge}} ends its action within {{Color|GF2Orange|3 tiles}} of another allied unit with {{GF2Effect|Positive Charge}}, it gains {{Color|GF2Orange|1 stack}} of {{GF2Effect|Shelter}}.
|Node8desc=
|Node8desc=Attack +39.0<br>Defense +49.0
|Node9desc=
|Node9desc=Attack +45.0<br>Health +173.0
|Node10name1=
|Node10name1={{Color|GF2Purple|Shared Intelligence}}
|Node10desc1=
|Node10desc1=At the start of battle, Andoris applies {{GF2Effect|Positive Charge}} to all allied Dolls for {{Color|GF2Orange|3 turns}}.
|Node10name2=
|Node10name2={{Color|GF2Purple|Advanced Scouting}}
|Node10desc2=
|Node10desc2=At the start of the battle, applies {{GF2Effect|Electro Charge}} to the enemy unit with the highest max HP for {{Color|GF2Orange|2 turns}}.
|Node11name=
|Node11name={{Color|GF2Yellow|Inductive Field}}
|Node11desc=
|Node11desc=Defense Boost +5.0%<br>At the start of the turn, for every Electric debuff on the field, increases damage dealt by {{Color|GF2Orange|5%}}, to a maximum of {{Color|GF2Orange|10%}}. This effect lasts until the end of the round.


|Imagocost1=
|Imagocost1={{GFL2WeakIcon|Bulwark}}5 {{GFL2WeakIcon|Support}}1 {{GFL2WeakIcon|Sentinel}}0
|Imagocost2=
|Imagocost2={{GFL2WeakIcon|Bulwark}}7 {{GFL2WeakIcon|Support}}2 {{GFL2WeakIcon|Sentinel}}1
|Imagocost3=
|Imagocost3={{GFL2WeakIcon|Bulwark}}8 {{GFL2WeakIcon|Support}}3 {{GFL2WeakIcon|Sentinel}}2
|Imagocost4=
|Imagocost4={{GFL2WeakIcon|Bulwark}}11 {{GFL2WeakIcon|Support}}4 {{GFL2WeakIcon|Sentinel}}3
|Imagocost5=
|Imagocost5={{GFL2WeakIcon|Bulwark}}15 {{GFL2WeakIcon|Support}}4 {{GFL2WeakIcon|Sentinel}}4
|Imagocost6=
|Imagocost6={{GFL2WeakIcon|Bulwark}}18 {{GFL2WeakIcon|Support}}6 {{GFL2WeakIcon|Sentinel}}5
|Imagofactor1=
|Imagofactor1=When attacked by enemy units with Electric debuffs, damage taken is reduced by {{Color|GF2Orange|5%}}.
|Imagofactor6=
|Imagofactor6=When stability is {{Color|GF2Orange|greater than 0}}, max HP is increased by {{Color|GF2Orange|12%}}.


|bestgifts=
|bestgifts=