Faye: Difference between revisions
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SpaceDrive (talk | contribs) infobox, neural helix |
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|imprint=Hestia | |imprint=Hestia | ||
|wepweakness= | |wepweakness=shotgun | ||
|phaseweakness= | |phaseweakness=hydro | ||
|personality=courage | |personality=courage | ||
|specialty= | |specialty=Mixed Damage / Ignores defense / Ignores obstructions | ||
|releasedon={{GFL2_server_alias|server=CN|alias=绯|year=2024|month=12}} | |releasedon={{GFL2_server_alias|server=CN|alias=绯|year=2024|month=12}} | ||
| Line 22: | Line 22: | ||
|gacha=standard | |gacha=standard | ||
|reward= | |reward=Obtained as a reward from the Radiant Spirits event (7/3/2025-7/23/2025). | ||
|Node1desc=Gain Cover protection when stability index is greater than 0. | |Node1desc=Gain Cover protection when stability index is greater than 0. | ||
|Node2desc= | |Node2desc=Attack +34.0<br>Defense +22.0 | ||
|Node3desc= | |Node3desc=Health +68.0<br>Attack Boost +5.0% | ||
|Node4name1= | |Node4name1={{Color|GF2Purple|Tracking by Scent}} | ||
|Node4desc1= | |Node4desc1=Every enemy unit on the field with [[GFL2 Status Effects#Rend|{{Color|GF2Blue|Rend}}]] increases Faye's mobility by {{Color|GF2Orange|1 tile}}, up to a maximum increase of {{Color|GF2Orange|3 tiles}}. | ||
|Node4name2= | |Node4name2={{Color|GF2Purple|All-In Slash}} | ||
|Node4desc2= | |Node4desc2=When the active skill {{Color|GF2Blue|Ruinous Whirl}} only hits {{Color|GF2Orange|one}} enemy unit, damage dealt is increased by {{Color|GF2Orange|20%}}. | ||
|Node5desc= | |Node5desc=Attack +41.0<br>Defense +31.0 | ||
|Node6desc= | |Node6desc=Health +93.0<br>Crit DMG +10.0% | ||
|Node7name1= | |Node7name1={{Color|GF2Purple|Rescue Response Supplies}} | ||
|Node7desc1= | |Node7desc1=At the start of the battle, gains {{Color|GF2Orange|3}} points of Confectance Index. | ||
|Node7name2= | |Node7name2={{Color|GF2Purple|Emergency Plans}} | ||
|Node7desc2= | |Node7desc2=When Faye's HP is lower than {{Color|GF2Orange|50%}}, healing effect received is increased by {{Color|GF2Orange|30%}}. | ||
|Node8desc= | |Node8desc=Attack +48.0<br>Defense +40.0 | ||
|Node9desc= | |Node9desc=Attack +56.0<br>Health +121.0 | ||
|Node10name1= | |Node10name1={{Color|GF2Purple|Crisis Protection}} | ||
|Node10desc1= | |Node10desc1=At the end of Faye's action, if there are enemy units with [[GFL2 Status Effects#Rend|{{Color|GF2Blue|Rend}}]] within {{Color|GF2Orange|2 tiles}}, Faye gains [[GFL2 Status Effects#AoE Defense I|{{Color|GF2Blue|AoE Defense I}}]] for {{Color|GF2Orange|1 turn}}. | ||
|Node10name2= | |Node10name2={{Color|GF2Purple|In the Fracas}} | ||
|Node10desc2= | |Node10desc2=When an enemy unit with [[GFL2 Status Effects#Gash|{{Color|GF2Blue|Gash}}]] dies, Faye's attack is increased by {{Color|GF2Orange|4%}}, to a maximum increase of {{Color|GF2Orange|20%}}. | ||
|Node11name= | |Node11name={{Color|GF2Yellow|Holmgang}} | ||
|Node11desc= | |Node11desc=Crit Rate +5.0%<br>Physical damage taken by enemy units within {{Color|GF2Orange|3 tiles}} is increased by {{Color|GF2Orange|5%}}. | ||
|bestgifts= | |bestgifts= | ||
