GFL2 Status Effects: Difference between revisions

added absolute defense
Continuous Stability Regen -> Constant Stability Regen
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{{DefineGF2Effect|title=Congestion|description=Cannot be healed. Considered a {{GFL2WeakIcon|hydro}}{{Color|GF2LightBlue|Hydro}} debuff.}}
{{DefineGF2Effect|title=Congestion|description=Cannot be healed. Considered a {{GFL2WeakIcon|hydro}}{{Color|GF2LightBlue|Hydro}} debuff.}}
{{DefineGF2Effect|title=Constant Stability Regen I|description=Recover {{Color|GF2Orange|1 point}} of stability index at the end of the action. This is considered a buff.}}
{{DefineGF2Effect|title=Constant Stability Regen II|description=Restores {{Color|GF2Orange|2 points}} of stability at the end of the action. Considered a buff.}}


{{DefineGF2Effect|title=Continuous Healing I|description=Restore {{Color|GF2Orange|10%}} of maximum HP at the end of action. This is considered a buff.}}
{{DefineGF2Effect|title=Continuous Healing I|description=Restore {{Color|GF2Orange|10%}} of maximum HP at the end of action. This is considered a buff.}}


{{DefineGF2Effect|title=Continuous Healing II|description=Recover {{Color|GF2Orange|20%}} of maximum HP at the end of the action. This is considered a buff.}}
{{DefineGF2Effect|title=Continuous Healing II|description=Recover {{Color|GF2Orange|20%}} of maximum HP at the end of the action. This is considered a buff.}}
{{DefineGF2Effect|title=Continuous Stability Regen I|description=Recover {{Color|GF2Orange|1 point}} of stability index at the end of the action. This is considered a buff.}}


{{DefineGF2Effect|title=Control-type|description=Includes the effects [[GFL2 Status Effects#Taunt|{{Color|GF2Blue|Taunt}}]], [[GFL2 Status Effects#Fear|{{Color|GF2Blue|Fear}}]], {{Color|GF2Blue|Attract}}, and [[GFL2 Status Effects#Stun|{{Color|GF2Blue|Stun}}]].}}
{{DefineGF2Effect|title=Control-type|description=Includes the effects [[GFL2 Status Effects#Taunt|{{Color|GF2Blue|Taunt}}]], [[GFL2 Status Effects#Fear|{{Color|GF2Blue|Fear}}]], {{Color|GF2Blue|Attract}}, and [[GFL2 Status Effects#Stun|{{Color|GF2Blue|Stun}}]].}}