Centaureissi (GFL2): Difference between revisions

No edit summary
Bogri (talk | contribs)
Added the data to the section Neural Helix
Line 24: Line 24:


|Node1desc=Gain Cover protection when stability index is greater than 0.
|Node1desc=Gain Cover protection when stability index is greater than 0.
|Node2desc=
|Node2desc=Attack +32.0<br>Defense +25.0
|Node3desc=
|Node3desc=Health +80.0<br>Attack Boost +5.0%
|Node4name1=
|Node4name1={{Color|GF2Purple|Pre-Meal Dessert}}
|Node4desc1=
|Node4desc1=Gains {{Color|GF2Orange|3 points}} of Confectance Index at the start of the battle
|Node4name2=
|Node4name2={{Color|GF2Purple|Maid's Resolve}}
|Node4desc2=
|Node4desc2=If an allied unit within {{Color|GF2Orange|7 tiles}} enters Stability Break after taking damage, removes [[GFL2 Status Effects#Heat Recovery|{{Color|GF2Blue|Heat Recovery}}]] from self and applies [[GFL2 Status Effects#Heat Recovery|{{Color|GF2Blue|Heat Recovery}}]] to allied unit.
|Node5desc=
|Node5desc=Attack +39.0<br>Defense +34.0
|Node6desc=
|Node6desc=Health +110.0<br>Attack Boost +5.0%
|Node7name1=
|Node7name1={{Color|GF2Purple|Efficient Processing}}
|Node7desc1=
|Node7desc1=When [[GFL2 Status Effects#Heat Recovery|{{Color|GF2Blue|Heat Recovery}}]] is triggered, randomly cleanses {{Color|GF2Orange|1}} buff from the attacker. Before [[GFL2 Status Effects#Heat Recovery|{{Color|GF2Blue|Heat Recovery}}]] is triggered, cleanses {{Color|GF2Orange|2}} debuffs from Centaureissi.
|Node7name2=
|Node7name2={{Color|GF2Purple|Comforting Blend}}
|Node7desc2=
|Node7desc2=Increases the healing multiplier of the active skill by {{Color|GF2Blue|Zucchero's Special Drink}} {{Color|GF2Orange|75%}}.
|Node8desc=
|Node8desc=Attack +46.0<br>Defense +44.0
|Node9desc=
|Node9desc=Attack +53.0<br>Health +143.0
|Node10name1=
|Node10name1={{Color|GF2Purple|Thorough Preparation}}
|Node10desc1=
|Node10desc1=When healing an allied target with an active skill, cleanses {{Color|GF2Orange|1}} debuff. For targets with [[GFL2 Status Effects#Heat Recovery|{{Color|GF2Blue|Heat Recovery}}]], cleanses {{Color|GF2Orange|1}} additional debuff.
|Node10name2=
|Node10name2={{Color|GF2Purple|Lucky Menu}}
|Node10desc2=
|Node10desc2=When healing an allied target with an active skill, if the target has [[GFL2 Status Effects#Heat Recovery|{{Color|GF2Blue|Heat Recovery}}]], randomly applies {{Color|GF2Orange|1}} powerful buff to them for {{Color|GF2Orange|1 turn}}
|Node11name=
|Node11name={{Color|GF2Yellow|Essential Hot Beverages}}
|Node11desc=
|Node11desc=Health Boost +5.0%<br>At the end of action, applies [[GFL2 Status Effects#Heat Recovery|{{Color|GF2Blue|Heat Recovery}}]] to the closest allied unit without [[GFL2 Status Effects#Heat Recovery|{{Color|GF2Blue|Heat Recovery}}]]. This effect has a {{Color|GF2Orange|2-turn}} cooldown.


|bestgifts=
|bestgifts=