Centaureissi (GFL2): Difference between revisions
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Added the data to the section Neural Helix |
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|Node1desc=Gain Cover protection when stability index is greater than 0. | |Node1desc=Gain Cover protection when stability index is greater than 0. | ||
|Node2desc= | |Node2desc=Attack +32.0<br>Defense +25.0 | ||
|Node3desc= | |Node3desc=Health +80.0<br>Attack Boost +5.0% | ||
|Node4name1= | |Node4name1={{Color|GF2Purple|Pre-Meal Dessert}} | ||
|Node4desc1= | |Node4desc1=Gains {{Color|GF2Orange|3 points}} of Confectance Index at the start of the battle | ||
|Node4name2= | |Node4name2={{Color|GF2Purple|Maid's Resolve}} | ||
|Node4desc2= | |Node4desc2=If an allied unit within {{Color|GF2Orange|7 tiles}} enters Stability Break after taking damage, removes [[GFL2 Status Effects#Heat Recovery|{{Color|GF2Blue|Heat Recovery}}]] from self and applies [[GFL2 Status Effects#Heat Recovery|{{Color|GF2Blue|Heat Recovery}}]] to allied unit. | ||
|Node5desc= | |Node5desc=Attack +39.0<br>Defense +34.0 | ||
|Node6desc= | |Node6desc=Health +110.0<br>Attack Boost +5.0% | ||
|Node7name1= | |Node7name1={{Color|GF2Purple|Efficient Processing}} | ||
|Node7desc1= | |Node7desc1=When [[GFL2 Status Effects#Heat Recovery|{{Color|GF2Blue|Heat Recovery}}]] is triggered, randomly cleanses {{Color|GF2Orange|1}} buff from the attacker. Before [[GFL2 Status Effects#Heat Recovery|{{Color|GF2Blue|Heat Recovery}}]] is triggered, cleanses {{Color|GF2Orange|2}} debuffs from Centaureissi. | ||
|Node7name2= | |Node7name2={{Color|GF2Purple|Comforting Blend}} | ||
|Node7desc2= | |Node7desc2=Increases the healing multiplier of the active skill by {{Color|GF2Blue|Zucchero's Special Drink}} {{Color|GF2Orange|75%}}. | ||
|Node8desc= | |Node8desc=Attack +46.0<br>Defense +44.0 | ||
|Node9desc= | |Node9desc=Attack +53.0<br>Health +143.0 | ||
|Node10name1= | |Node10name1={{Color|GF2Purple|Thorough Preparation}} | ||
|Node10desc1= | |Node10desc1=When healing an allied target with an active skill, cleanses {{Color|GF2Orange|1}} debuff. For targets with [[GFL2 Status Effects#Heat Recovery|{{Color|GF2Blue|Heat Recovery}}]], cleanses {{Color|GF2Orange|1}} additional debuff. | ||
|Node10name2= | |Node10name2={{Color|GF2Purple|Lucky Menu}} | ||
|Node10desc2= | |Node10desc2=When healing an allied target with an active skill, if the target has [[GFL2 Status Effects#Heat Recovery|{{Color|GF2Blue|Heat Recovery}}]], randomly applies {{Color|GF2Orange|1}} powerful buff to them for {{Color|GF2Orange|1 turn}} | ||
|Node11name= | |Node11name={{Color|GF2Yellow|Essential Hot Beverages}} | ||
|Node11desc= | |Node11desc=Health Boost +5.0%<br>At the end of action, applies [[GFL2 Status Effects#Heat Recovery|{{Color|GF2Blue|Heat Recovery}}]] to the closest allied unit without [[GFL2 Status Effects#Heat Recovery|{{Color|GF2Blue|Heat Recovery}}]]. This effect has a {{Color|GF2Orange|2-turn}} cooldown. | ||
|bestgifts= | |bestgifts= |